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Gensou Shoujo Taisen/Special Abilities
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All abilities are based on Eternal version 1.1.2
Player Abilities
Name | Effect | Unit |
---|---|---|
HP Regen (Small) | Unit restores 10% HP at the beginning of each turn. | Cirno, Kurumi, Sunny, Luna, Star, Meiling (Custom Skill) |
HP Regen (Medium) | Unit restores 20% HP at the beginning of each turn. | Mokou, Kaguya, Eirin |
HP Regen (Large) | Unit restores 30% HP at the beginning of each turn. | |
MP Regen (Small) | Unit restores 10% MP at the beginning of each turn. | Mima (Skill) |
MP Regen (Medium) | Unit restores 20% MP at the beginning of each turn. | |
MP Regen (Large) | Unit restores 30% MP at the beginning of each turn. | |
Healer | Allows unit to use the Heal command. The unit can heal adjacent allied units for (500+[Level*40])HP. Can be used post-movement, costs 10MP. | Daiyousei, Lily White, Eirin |
Renew Ability | Allows unit to use the Replenish command. The unit can restore 50% of an adjacent unit's max MP to them at the cost of 10 Power. Can not be used post-movement, costs 10MP. | Koakuma, Minoriko, Eirin |
Afterimage | At 130 Power, grants unit a fixed chance to dodge an attack. | Yuuka (50%), Ran (25%), Chen (33%), Youmu (25%)(Skill) |
Private Square | At 120 Power, unit is granted a 25% chance to automatically dodge attacks. | Sakuya |
Shikigami (Chen) | If Chen is within 6 spaces of Ran, her Accuracy rates increase by 20%, and she regenerates 10% MP at the beginning of her turn. | Chen |
Shikigami (Ran) | If Ran is within 8 spaces of Yukari, her Accuracy rates increase by 20%, and she regenrates 10% MP at the beginning of her turn. | Ran |
Magic Barrier | Laser-type attacks below a certain damage threshold are nullified. Costs 10MP. | Marisa, Alice |
Magic Barrier (Patch) | Attacks below a certain damage threshold are nullified. Costs 10MP. | Patchouli |
Duplex Barrier | Reduces incoming damage by 500. Costs 10MP. | Reimu |
Distortion Barrier | Reduces incoming damage by 500. Costs 10MP | Equip item Portable Gap |
Distortion Barrier (Yukari) | Reduces incoming damage by 900. Costs 5MP. | Yukari |
Ice Barrier | Attacks below 1800 damage are nullified. Costs 10MP Not effective against Laser-type attacks. | Cirno |
Sunny Barrier | Laser-type attacks below 1800 damage are nullified. Costs 10MP. | Sunny |
Wind Barrier | Reduces incoming Strike-type damage by 1100. Costs 5MP. | Kanako |
Rain Barrier | Reduces incoming Laser-type damage by 1500. Costs 5MP. | Suwako |
Spiritual Barrier | At 20% Faith, reduces incoming damage by 550. Costs 15MP. Damage reduction and MP cost increase as the Faith Gague fills. | Sanae |
Shade | Reduces incoming Laser-type damage by 1200. Costs 5MP. | Rumia |
Devil Guard | Reduces incoming damage by 1000. Costs 10MP. | Remilia |
Salamander Shield | Reduces incoming damage by 1200. Costs 10MP. | Kaguya |
Insect Guard | Reduces incoming damage by 2000. 3 uses. | Wriggle |
Combine | If members of a group are adjacent to each other, the group leader is allowed to use the Combine command. The three units will join to form a single new unit, with access to all the Spirit Commands of the three members. | Sunny, Luna, Star (Three Fairies of Light), Lunasa, Merlin, Lyrica (Prismriver Ensemble) |
Vampire | When in Night terrain, unit recovers 10% HP and 10% MP at the beginning of their turn. When in Day terrain, unit's terrain ratings drop 2 stages. | Remilia, Flandre |
Ibuki Gourd | Unit is able to use the custom command Ibuki Gourd. When activated, the next attack will not cost any MP. One use. | Suika |
Fantasy Journalist | Unit can switch between focused and unfocused status after attacking. | Aya |
Diva | As unit's Power rises, Song-type attacks grow in effectiveness. | Mystia |
Native God | Unit ignores movement terrain penalties. | Suwako |
Ghostly Butterfly Dance | Unit's final Evasion chance increases depending on greater Skill different between the enemy. | Yuyuko |
Resurrection | If unit is shot down, it will revive with 20% HP. 2 uses. | Mokou |
Hakutaku Transformation | At 130 Power, the Custom Command Hakutaku Transformation becomes available. Keine can activate Hakutaku Transformation to transform into Keine (Hakutaku). (On stage clear, she will revert back to normal.) | Keine |
Wind Priestess | The unit uses the Faith Gague to power themselves. The Faith Gague rises by moving and fighting enemies. As the Faith Gague rises, Weapon Damage, unit stats, and MP costs also rise. | Sanae |
Extending Arm | Unit can use equipped consumable items on adjacent allies. | Nitori |
Doll Summon (Hourai) | Grants unit the Custom Command Hourai Doll. Unit can spawn up to 3 allied Hourai Dolls in adjacent spaces to them. Costs 25MP to summon. | Alice |
Doll Summon (Shanghai) | Grants unit the Custom Command Shanghai Doll. Unit can spawn up to 3 allied Shanghai Dolls in adjacent spaces to them. Costs 40MP to summon. | Alice |
Orreries Sun | At 130 Power, Weapon Power increases by 100 and Mobility increases by 10. | Marisa |
Ancient Moon | At 130 Power, Weapon Power increases by 100 and Mobility increases by 10. | Mima |
Absolute Magic Wall | Attacks below 2400 damage are nullified. | Mima |
Fantasy Nature | At 150 Power, the Custom Command Fantasy Nature unlocks. For the next 3 turns, unit gains the ability Transparent Shrine Maiden and can use the attack Fantasy Nature. | Reimu |
Transparent Shrine Maiden | Unit nullifies all graze damage taken and has a 25% chance to completely avoid attacks. | Reimu |