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Touhou Danmakufu

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東方弾幕風
Touhou Danmakufu
Toho Danmakufu
Title screen of Touhou Danmakufu
Developer

mkm

Publisher

Tou~hou~GC (と~ほ~GC)

Released

2003

Genre

Customizable Engine Vertical Danmaku Shooting Game

Gameplay

Single Script Mode, Plural Script Mode, Stage Script Mode

Platforms

Windows 98?/SE?/ME?/2000/XP/Vista/7

Requirements

Direct3D, DirectX 8.1, Except the video cards which max texture size is only 256x256 (e.g. Voodoo)

Touhou Danmakufu (東方弾幕風, lit. "Eastern-style Curtain Fire") barrage is a relatively easy-to-use STG maker program which leans toward making Touhou Project-style games with C-like programming language.

There are currently two versions of the engine. Danmakufu 0.12m was the first engine to allow fans to create their own Touhou-style games. However, development has currently ceased with the release of the new engine. Danmakufu ph3 is the new and advanced engine, which, though similar to Danmakufu 0.12m, is not compatible with the old engine. However, Danmakufu ph3 is much more flexible than Danmakufu 0.12m.

How to get

Danmakufu ph3

Go to the Touhou Danmakufu ph3 site, and download the latest version (should be the first option in the left hand column).

The game must be run in Japanese locale. You can either set your whole computer to Japanese locale, or get applocale.

"東方弾幕風ヘルプ" is the manual for the engine. The links with "DL用アーカイブ" are the downloadable archives.

Note that Danmakufu ph3 is is continuously being updated by the author, so make sure to keep an eye on the releases on the official site or the English Wiki.

Danmakufu 0.12m

Go to the Touhou Danmakufu Official Site, and download "東方弾幕風 v0.12m".

Like the newer engine, this game must be run in Japanese locale.

"東方弾幕風ヘルプ" is the manual and "東方弾幕風講座" is the tutorial. The links with "DL用アーカイブ" are the downloadable archives. "東方弾幕風用アーカイバ" is the archiver for Touhou Danmakufu.

Gameplay

Edit Scripts

Sample script

Each script file is a plain text in 7-bit ASCII code, if no Japanese characters are used. It can be edited with any standard text editor such as Notepad or Notepad++.

If you want to use Japanese characters, the scripts must be written in Shift-JIS Japanese code set (not UTF-8). Such scripts can be edited with Japanese or multilingual text editors.

Note that most of these resources are for Danmakufu 0.12m. More resources can be found on the English Wiki.

Notable Script Sets

Tutorials

Note that most of these resources are for Danmakufu 0.12m. More resources can be found on the English Wiki.

External links