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{{Infobox Game
{{Infobox Game
| type          = official game
| type          = official game
| title        = {{ruby-ja|妖精大戦争|ようせいだいせんそう}}<br />{{ruby-ja|東方三月精|とうほうさんげつせい}}
| titleN        = {{ruby-ja|妖精大戦争|ようせいだいせんそう}}<br />{{ruby-ja|東方三月精|とうほうさんげつせい}}
| titleEn      = Fairy Wars
| image        = [[File:Th128cover.jpg|256px|Fairy Wars]]
| image        = [[File:Th128cover.jpg|256px|Fairy Wars]]
| caption      = Official boxart for Fairy Wars
| caption      = Official boxart for Fairy Wars
Line 8: Line 9:
| publisher1    = [[Team Shanghai Alice]]
| publisher1    = [[Team Shanghai Alice]]
| publisher1Cat = Team Shanghai Alice
| publisher1Cat = Team Shanghai Alice
| released      = Full: 14 August, 2010
| released      = Full: August 14, 2010
| convention    = Comiket 78
| convention    = Comiket 78
| website      =
| website      =
Line 22: Line 23:
*256MB RAM
*256MB RAM
}}
}}
{{nihongo||妖精大戦争 ~ 東方三月精|'''Yousei Daisensou ~ Touhou Sangetsusei'''|roughly "''Great Fairy Wars ~ Eastern Three Fairies''"}}, known as '''FW''' in the English speaking community, is a vertical [[danmaku]] freezing game and is the 12.8th game in the series.
{{thtitle||Yousei Daisensou|ruby=Great Fairy Wars|&nbsp;~ Touhou {{ruby|Sangetsusei|Three Fairies}}|jp=妖精大戦争 ~ 東方三月精}}, or '''''Fairy Wars''''' for short, is a vertical "[[danmaku]] freezing" game. It is considered the "12.8th" official installment of the ''[[Touhou Project]]'', being released between ''[[Double Spoiler]]'' (12.5) and ''[[Ten Desires]]'' (13). It is also based on the ''[[Touhou Sangetsusei]]'' manga series, bearing that name.


==Gameplay==
==Gameplay==
{{Main|/Gameplay|l1=Gameplay|/Strategy|l2=Strategy|/Spell Cards|l3=Spell Cards}}
{{Main|/Gameplay|l1=Gameplay|/Strategy|l2=Strategy|/Spell Cards|l3=Spell Cards}}
''Fairy Wars'' is a vertical [[danmaku]] freezing game. It has some differences compared to other games. This time only one character could be controlled, and only has one "shot type". Besides the normal shot, an extra addition is the feature of freezing bullets that are shot at her. Almost any bullet will freeze if it comes in contact with the ice resulting in long, elaborate chains of ice. The bomb is not that regular. It is named the "perfect freeze" which will also freeze the bullets, but now which are at the whole screen. Instead of getting a live or bombs via a power-up, Cirno has a "motivation" which will start at 200% and will slowly increase. The same is for the perfect freeze, which uses a percentage. Each time you use the bomb, the perfect freeze meter will decrease by 100%. If the meter is lower then 100%, you cannot use it. The meter itself can increase all the way to 300%, contrary to what it says in the manual. At last, the shot power also uses a percentage, which will add more power every time a certain percentage is reached.
''Fairy Wars'' is a vertical "[[danmaku]] freezing" game. Here, only one character can be controlled, and only has one "shot type". Besides the normal shot, an extra addition is the feature of freezing bullets that are shot at her. Almost any bullet will freeze if it comes in contact with the ice resulting in long, elaborate chains of ice. The bomb is not that regular. It is named the "perfect freeze" which will also freeze the bullets, but now which are at the whole screen. Instead of getting a live or bombs via a power-up, Cirno has a "motivation" which will start at 200% and will slowly increase. The same is for the perfect freeze, which uses a percentage. Each time you use the bomb, the perfect freeze meter will decrease by 100%. If the meter is lower then 100%, you cannot use it. The meter itself can increase all the way to 300%, contrary to what it says in the manual. At last, the shot power also uses a percentage, which will add more power every time a certain percentage is reached.


Unlike previous games with 6 stages, ''Fairy Wars'' only hold 3 stages. Therefore you could choose 3 different routes at the start and 2 different routes at the end of stage 1. This brings the total up to six different routes.
Whereas the normal games have six stages, ''Fairy Wars'' has three stages that may be traveled by one of six routes. ''Fairy Wars'' also has an Extra stage, unlocked after completing all routes.


==Concept==
==Concept==
The game ''Fairy Wars'' was a continuation to the story in the ''Strange and Bright Nature Deity'' volume 2 special "Great Fairy Wars", released on February 18th, 2009.
''Fairy Wars'' is a continuation of the story in the ''[[Strange and Bright Nature Deity]]'' volume 2 special "Great Fairy Wars", released on February 18th, 2009.


The game was announced and released more than a year after the release of the special chapter. However, ZUN did hint at some sort of sequel at the end of the chapter,<ref>[[Strange and Bright Nature Deity]] vol. 2: Special Chapter "Great Fairy Wars" — "Special Chapter - Continued... maybe?"</ref> as well as another shooter game in ''[[Strange and Bright Nature Deity 2 (CD)|Strange and Bright Nature Deity 2 CD]]'' in the comments of track 1 describing the chapter as "the opening story to a normal shooting game".
The game was announced and released more than a year after the release of the special chapter. However, [[ZUN]] did hint at some sort of sequel at the end of the chapter,<ref>[[Strange and Bright Nature Deity]] vol. 2: Special Chapter "Great Fairy Wars" — "Special Chapter - Continued... maybe?"</ref> as well as another shooter game in ''[[Strange and Bright Nature Deity 2 (CD)|Strange and Bright Nature Deity 2 CD]]'' in the comments of track 1 describing the chapter as "the opening story to a normal shooting game".


The game was intended to be short and easier to play through, since the protagonists were all fairies, thus there are only three stages. It did not have any complex dialogue and the story was easy to step into, even though the game is a follow-up to the special.
The game was intended to be short and easier to play through, since the protagonists were all fairies, thus there are only three stages. It did not have any complex dialogue and the story was easy to step into, even though the game is a follow-up to the special.


As stated in the [[Fairy Wars/Translation/Afterword|afterword]], the title ''Fairy Wars'' is a parody of the title of ''[[Wikipedia:The Great Yokai War|The Great Yokai War]]'', a film by [[Wikipedia:Takashi Miike|Takashi Miike]] and produced by [[Wikipedia:Kadokawa|Kadokawa]]. As the comic is also published by the same studio, [[ZUN]] tried to have a little fun with the title. The length of the game was intended to be shorter, but ZUN decided that making such short games was useless and not interesting for him. So he made a longer game, but eventually ran out of time and some stuff got scrapped.
As stated in the [[Fairy Wars/Translation/Afterword|afterword]], the title ''Yousei Daisensou'' is a parody of the title of ''[[Wikipedia:The Great Yokai War|Youkai Daisensou]]'', a film by [[Wikipedia:Takashi Miike|Takashi Miike]] and produced by [[Wikipedia:Kadokawa|Kadokawa]]. As the comic is published by the same studio, [[ZUN]] tried to have a little fun with the title. The length of the game was intended to be even shorter, but ZUN decided that making such short games was useless and not interesting for him. He attempted to make a longer game, but ran out of time and ended up with the final product of three stages and an Extra stage.


Because ZUN felt that the game art should be done by the manga artist, [[Makoto Hirasaka]] drew the portraits for the game, making it the first danmaku game not drawn by ZUN himself.
ZUN felt that the game art should be done by the manga artist, so [[Makoto Hirasaka]] drew the portraits for the game. It is the first game developed by ZUN himself that does not use his own art, ''[[Phantasmagoria of Flower View]]'' notwithstanding.


==Story==
==Story==
{{Main|/Story|l1=Story|l2=Characters}}
{{Main|/Story|l1=Story|/Translation|l2=Translation|/Characters|l3=Characters}}
In the previous winter, the [[Three Fairies of Light]] wanted to gather other fairies to cooperate with each other. They decided that the only way to do so was with force, so they destroyed [[Cirno]]'s house. Cirno mistook this as a declaration of war.  
In the previous winter, the [[Three Fairies of Light]] wanted to gather other fairies to cooperate with each other. They decided that the only way to do so was with force, so they destroyed [[Cirno]]'s house. Cirno mistook this as a declaration of war.  


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==Music==
==Music==
{{Main|/Music|l1=Music}}
{{Main|/Music|l1=Music}}
''Fairy Wars'' only holds 10 different tracks. The first and ninth tracks are revised versions of the title screen theme. The last track is a revised player score theme, which were used from [[Mountain of Faith]] to [[Undefined Fantastic Object]]. The player score theme of Fairy Wars was later also used in [[Ten Desires]]. Four tracks are used for stage themes and three for boss themes. For the first and second stage's boss fight the same track, ''Staking Your Life on a Prank'' ({{lang|ja|いたずらに命をかけて}}), is used. At stage 3 when you will meet the Three Fairies of Light the same theme is used, thus only [[Marisa Kirisame]] has her own theme. The first stage theme ''The Refrain of the Lovely Great War'' ({{lang|ja|可愛い大戦争のリフレーン}}) was first used in the music CD ([[Strange and Bright Nature Deity 2 (CD)|{{lang|ja|東方三月精 ~}} Strange and Bright Nature Deity 2]] (''Touhou Three Moon Fairies ~ Strange and Bright Nature Deity'')) that accompanied [[Strange and Bright Nature Deity]]. [[ZUN]] said in the music comments that even though it is the same track, you still will get different feelings hearing it as a stage theme. On the music comments at the CD the idea of the "Great Fairy Wars" was already planned, and ZUN said some of his thoughts about the game, and that the said theme could be some sort of "intro" to a new story, which it eventually became. [[File:Th128FailyWarsTypo.png|thumb|300px|The typo in the musicroom.]]
''Fairy Wars'' only holds 10 different tracks. The ninth track is based on the title theme. The last track is a new Player's Score theme, arranged from the original in ''[[Mountain of Faith]]'' to ''[[Undefined Fantastic Object]]'', and has been used in ''[[Ten Desires]]'', ''[[Double Dealing Character]]'', and ''[[Legacy of Lunatic Kingdom]]'' so far. Four tracks are used for stage themes and three for boss themes. For the first and second stage's boss fight the same track, "Staking Your Life on a Prank", is used. At stage 3 when you will meet the Three Fairies of Light the same theme is used, thus only [[Marisa Kirisame]] has her own theme. The first stage theme "The Refrain of the Lovely Great War") was first used in the music CD (''[[Strange and Bright Nature Deity 2 (CD)|{{lang|ja|東方三月精 ~}} Strange and Bright Nature Deity 2]]'') that accompanied ''[[Strange and Bright Nature Deity]]''. [[ZUN]] said in the music comments that even though it is the same track, you still will get different feelings hearing it as a stage theme. On the music comments at the CD the idea of the "Great Fairy Wars" was already planned, and ZUN said some of his thoughts about the game, and that the said theme could be some sort of "intro" to a new story, which it eventually became. [[File:Th128FailyWarsTypo.jpg|thumb|300px|The typo in the musicroom.]]


The theme for [[Marisa Kirisame|Marisa]] in the extra stage would originally be an arrangement of Marisa's theme in [[Shuusou Gyoku]]. Though, having forgotten the exact track and only having some impressions, it ended up as a whole different theme.  
The theme for [[Marisa Kirisame]] in the extra stage was originally planned to be an arrangement of Marisa's theme in ''[[Shuusou Gyoku]]''. ZUN claims to have forgotten the original song, the end result being that this new theme is something completely different.


In the musicroom of ''Fairy Wars'', the theme for the three fairies is misspelled as ''Great Fairy Wars ~ '''Faily''' Wars'' ({{lang|ja|妖精大戦争 ~}} Faily Wars), even though the actual name is ''Great Fairy Wars ~ '''Fairy''' Wars'' ({{lang|ja|妖精大戦争 ~}} Fairy Wars). The actual name is also visible in the description.
In the Music Room of ''Fairy Wars'', the subtitle for the stage 3 boss theme is misspelled as "Faily Wars", though "Fairy Wars" clearly appears in the song's description and in the bottom right corner of gameplay.


On March 2011, the music CD [[Oriental Sacred Place 2 (CD)|{{lang|ja|東方三月精 ~}} Oriental Sacred Place 2]] was released. It has three tracks, all originating from ''Fairy Wars'': ''Year-Round Absorbed Curiosity'' ({{lang|ja|年中夢中の好奇心}}), ''A Midnight Fairy Dance'' ({{lang|ja|真夜中のフェアリーダンス}}) and ''Great Fairy Wars ~ Fairy Wars'' ({{lang|ja|妖精大戦争 ~}} Fairy Wars).
On March 2011, the music CD ''[[Oriental Sacred Place 2 (CD)|{{lang|ja|東方三月精 ~}} Oriental Sacred Place 2]]'' was released. It has three tracks, all originating from ''Fairy Wars'': "Year-Round Absorbed Curiosity", "A Midnight Fairy Dance" and "Great Fairy Wars ~ Fairy Wars".


==Press==
==Press==
{{stub|section}}
{{stub|section}}
The game's first announcement was at [[ZUN]] his [[Invisible Games and Japanese|blog]] in 23 July 2010. <ref>{{Cite web|url=http://kourindou.exblog.jp/12990219/|title=夏コミ情報|date=23 July, 2010|accessdate=26 October, 2011|author=[[ZUN]]|work=Blog: Invisible Games and Japanese|language=Japanese|trans_title=Summer Comiket Info}}</ref> A month later ZUN noted some issues with the [[Wikipedia:Windows 2000|Windows 2000]] compatibility. In the same blog he also noted that the difficulty "formula" is the same, just like any other Touhou game. <ref>{{Cite web|url=http://kourindou.exblog.jp/13075165/|title=連絡とお詫び|date=12 August, 2010|accessdate=26 October, 2011|author=[[ZUN]]|work=Blog: Invisible Games and Japanese|language=Japanese|trans_title=Contact and Apoligies}}</ref>
The game's first announcement was at [[ZUN]] his [[Invisible Games and Japanese|blog]] in 23 July 2010.<ref>{{Cite web|url=http://kourindou.exblog.jp/12990219/|title=夏コミ情報|date=23 July, 2010|accessdate=26 October, 2011|author=[[ZUN]]|work=Blog: Invisible Games and Japanese|language=ja|trans_title=Summer Comiket Info}}</ref> A month later ZUN noted some issues with the [[Wikipedia:Windows 2000|Windows 2000]] compatibility. In the same blog he also noted that the difficulty "formula" is the same, just like any other Touhou game. <ref>{{Cite web|url=http://kourindou.exblog.jp/13075165/|title=連絡とお詫び|date=12 August, 2010|accessdate=26 October, 2011|author=[[ZUN]]|work=Blog: Invisible Games and Japanese|language=ja|trans_title=Contact and Apoligies}}</ref>


The final version was sold at [[:Category:Comiket 78|Comiket 78]] for 1000 yen. It was on purpose that ZUN did not had any plans for that year’s summer Comiket.
The final version was sold at [[:Category:Comiket 78|Comiket 78]] for 1000 yen. It was on purpose that ZUN did not had any plans for that year's summer Comiket.


In September 9th in 2010, an English patch came out.
==English patches==
{{thcrap|th128|http://www.mediafire.com/download/45p4fd622gi6h9j/th128_%28thpatch-en%29.zip}}
 
*[http://www.gensokyo.org/archives/1518 Alternative English Static Patch v1.1 from Gensokyo.org]


==See also==
==See also==
*[[Strange and Bright Nature Deity]]
*[[Strange and Bright Nature Deity]]
*[[Wikipedia:The Great Yokai War|The Great Yokai War]] at Wikipedia
*[[Wikipedia:The Great Yokai War|Youkai Daisensou]] at Wikipedia


==References==
==References==
<references />
{{reflist}}


==External links==
==External links==
Line 80: Line 84:
*[http://kourindou.exblog.jp/13079419/ ZUN's third blog entry about the game]
*[http://kourindou.exblog.jp/13079419/ ZUN's third blog entry about the game]
*[http://homepage3.nifty.com/clash/0609d.html Makoto Hirasaka's diary about the game]
*[http://homepage3.nifty.com/clash/0609d.html Makoto Hirasaka's diary about the game]
*[https://store.steampowered.com/app/1100180 Steam]


===Unofficial===
{{Navbox Touhou}}
*[http://www.gensokyo.org/archives/1518 English Patch v1.1 at Gensokyo.org]
{{Navbox FW}}


{{Navbox FW}}
[[de:Fairy Wars]]
[[de:Fairy Wars]]
[[es:Fairy Wars]]
[[es:Fairy Wars]]
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[[pt:Fairy Wars]]
[[pt:Fairy Wars]]
[[ru:Fairy Wars]]
[[ru:Fairy Wars]]
[[vi:Fairy Wars]]
[[zh:妖精大战争]]
[[zh:妖精大战争]]
[[Category:Fairy Wars| ]]
[[Category:Fairy Wars| ]]

Revision as of 07:33, 17 July 2019

妖精大戦争 (ようせいだいせんそう)
東方三月精 (とうほうさんげつせい)

Fairy Wars
Fairy Wars
Official boxart for Fairy Wars
Developer

Team Shanghai Alice /
Makoto Hirasaka (portrait art)

Publisher

Team Shanghai Alice

Released

Full: August 14, 2010 (Comiket 78)

Genre

Vertical Danmaku Freezing Game

Gameplay

Single-Player Story Mode

Platforms

Windows XP/Vista/7
(can't run on Windows 2000 despite the information on the package)

Requirements
  • Pentium 1GHz
  • 300 MB hard disk
  • Direct3D
  • DirectX 9.0c
  • 64MB VRAM
  • DirectSound
  • 256MB RAM


Yousei Daisensou(Great Fairy Wars) ~ Touhou Sangetsusei(Three Fairies) (妖精大戦争 ~ 東方三月精), or Fairy Wars for short, is a vertical "danmaku freezing" game. It is considered the "12.8th" official installment of the Touhou Project, being released between Double Spoiler (12.5) and Ten Desires (13). It is also based on the Touhou Sangetsusei manga series, bearing that name.

Gameplay

Fairy Wars is a vertical "danmaku freezing" game. Here, only one character can be controlled, and only has one "shot type". Besides the normal shot, an extra addition is the feature of freezing bullets that are shot at her. Almost any bullet will freeze if it comes in contact with the ice resulting in long, elaborate chains of ice. The bomb is not that regular. It is named the "perfect freeze" which will also freeze the bullets, but now which are at the whole screen. Instead of getting a live or bombs via a power-up, Cirno has a "motivation" which will start at 200% and will slowly increase. The same is for the perfect freeze, which uses a percentage. Each time you use the bomb, the perfect freeze meter will decrease by 100%. If the meter is lower then 100%, you cannot use it. The meter itself can increase all the way to 300%, contrary to what it says in the manual. At last, the shot power also uses a percentage, which will add more power every time a certain percentage is reached.

Whereas the normal games have six stages, Fairy Wars has three stages that may be traveled by one of six routes. Fairy Wars also has an Extra stage, unlocked after completing all routes.

Concept

Fairy Wars is a continuation of the story in the Strange and Bright Nature Deity volume 2 special "Great Fairy Wars", released on February 18th, 2009.

The game was announced and released more than a year after the release of the special chapter. However, ZUN did hint at some sort of sequel at the end of the chapter,[1] as well as another shooter game in Strange and Bright Nature Deity 2 CD in the comments of track 1 describing the chapter as "the opening story to a normal shooting game".

The game was intended to be short and easier to play through, since the protagonists were all fairies, thus there are only three stages. It did not have any complex dialogue and the story was easy to step into, even though the game is a follow-up to the special.

As stated in the afterword, the title Yousei Daisensou is a parody of the title of Youkai Daisensou, a film by Takashi Miike and produced by Kadokawa. As the comic is published by the same studio, ZUN tried to have a little fun with the title. The length of the game was intended to be even shorter, but ZUN decided that making such short games was useless and not interesting for him. He attempted to make a longer game, but ran out of time and ended up with the final product of three stages and an Extra stage.

ZUN felt that the game art should be done by the manga artist, so Makoto Hirasaka drew the portraits for the game. It is the first game developed by ZUN himself that does not use his own art, Phantasmagoria of Flower View notwithstanding.

Story

In the previous winter, the Three Fairies of Light wanted to gather other fairies to cooperate with each other. They decided that the only way to do so was with force, so they destroyed Cirno's house. Cirno mistook this as a declaration of war.

The following spring, after searching at various locations she finally meets all three of them at once, so she could punish them.

Cirno was convinced she was the strongest, and would challenge anyone who looks strong. Aya Shameimaru said that there were some humans done with flower viewings, and that is where Cirno found Marisa Kirisame.

Music

Fairy Wars only holds 10 different tracks. The ninth track is based on the title theme. The last track is a new Player's Score theme, arranged from the original in Mountain of Faith to Undefined Fantastic Object, and has been used in Ten Desires, Double Dealing Character, and Legacy of Lunatic Kingdom so far. Four tracks are used for stage themes and three for boss themes. For the first and second stage's boss fight the same track, "Staking Your Life on a Prank", is used. At stage 3 when you will meet the Three Fairies of Light the same theme is used, thus only Marisa Kirisame has her own theme. The first stage theme "The Refrain of the Lovely Great War") was first used in the music CD (東方三月精 ~ Strange and Bright Nature Deity 2) that accompanied Strange and Bright Nature Deity. ZUN said in the music comments that even though it is the same track, you still will get different feelings hearing it as a stage theme. On the music comments at the CD the idea of the "Great Fairy Wars" was already planned, and ZUN said some of his thoughts about the game, and that the said theme could be some sort of "intro" to a new story, which it eventually became.

The typo in the musicroom.

The theme for Marisa Kirisame in the extra stage was originally planned to be an arrangement of Marisa's theme in Shuusou Gyoku. ZUN claims to have forgotten the original song, the end result being that this new theme is something completely different.

In the Music Room of Fairy Wars, the subtitle for the stage 3 boss theme is misspelled as "Faily Wars", though "Fairy Wars" clearly appears in the song's description and in the bottom right corner of gameplay.

On March 2011, the music CD 東方三月精 ~ Oriental Sacred Place 2 was released. It has three tracks, all originating from Fairy Wars: "Year-Round Absorbed Curiosity", "A Midnight Fairy Dance" and "Great Fairy Wars ~ Fairy Wars".

Press

Attention: This section is a stub and it needs expanding with more information related to the section's topic. If you can add to it in any way, please do so.

The game's first announcement was at ZUN his blog in 23 July 2010.[2] A month later ZUN noted some issues with the Windows 2000 compatibility. In the same blog he also noted that the difficulty "formula" is the same, just like any other Touhou game. [3]

The final version was sold at Comiket 78 for 1000 yen. It was on purpose that ZUN did not had any plans for that year's summer Comiket.

English patches

Touhou Community Reliant Automatic Patcher / THCRAP

These patches are a community translation based on Touhou Wiki and the English Touhou Patch Center Portal.
Visit the thpatch game page to find the specific patch contents for Great Fairy Wars.


See also

References

  1. Strange and Bright Nature Deity vol. 2: Special Chapter "Great Fairy Wars" — "Special Chapter - Continued... maybe?"
  2. ZUN (23 July, 2010). "夏コミ情報". Blog: Invisible Games and Japanese (in 日本語). Retrieved 26 October, 2011. Unknown parameter |trans_title= ignored (help); Check date values in: |accessdate=, |date= (help)
  3. ZUN (12 August, 2010). "連絡とお詫び". Blog: Invisible Games and Japanese (in 日本語). Retrieved 26 October, 2011. Unknown parameter |trans_title= ignored (help); Check date values in: |accessdate=, |date= (help)

External links

Official