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{{Infobox Game
{{Infobox Game
| type        =official game
| type        =official game
| title        ={{ruby-ja|東方心綺楼|とうほうしんきろう}}<br />''Hopeless Masquerade''
| titleN      ={{ruby-ja|東方心綺楼|とうほうしんきろう}}
| titleEn      =Hopeless Masquerade
| image        =[[File:Th135_cover.jpg|256px]]
| image        =[[File:Th135_cover.jpg|256px]]
| developer1  =[[Twilight Frontier]]
| developer1  =[[Twilight Frontier]]
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*1280×720 Resolution
*1280×720 Resolution
}}
}}
{{nihongo||東方心綺楼 ~ Hopeless Masquerade|'''Touhou Shinkirou ~ Hopeless Masquerade'''|lit. "''Eastern Tower of Heart Fabric''"<ref>Although written in different kanji, the Japanese title is obviously referring to a Japanese term for "mirage": {{nihongo||蜃気楼|shinkirou}}.</ref>}} takes place somewhere between ''[[Ten Desires]]'' and ''[[Double Dealing Character]], and is another collaboration with [[Twilight Frontier]].
{{thtitle|Touhou |Shinkirou|ruby=Heart Elegant Tower| ~ Hopeless Masquerade|jp=東方心綺楼<ref>{{lang|ja|楼}} lit. ''tower'' can also refer to a [[wikipedia:yagura|yagura]] {{lang|ja|}}, which can mean a ''tall building'' but also a bandstand tower or ''dancing stage'' used for [[wikipedia:Bon Festivals|Bon Festivals]].</ref> ~ Hopeless Masquerade}} takes place somewhere between ''[[Ten Desires]]'' and ''[[Double Dealing Character]]'', and is another collaboration with [[Twilight Frontier]].


==Gameplay==
==Gameplay==
{{Main|/Gameplay|l1=Gameplay|/Spell Cards|l2=Spell Cards}}
{{Main|/Gameplay|l1=Gameplay|/Spell Cards|l2=Spell Cards}}
''Hopeless Masquerade'' is a one-on-one aerial fighter with no ground combat. Characters fight one another by using standard attacks (melee and special attacks), skills, and spell cards. Each character features a unique fighting style. Spell cards, skill cards, and items are "declared" by inputting a particular button combination. Certain skills will behave differently depending on what direction you map it to - for example, [[Ichirin Kumoi]]'s laser attack will angle upwards or downwards if the skill is set to an up slot or a down slot, respectively. Each skill, spell, and item adds a single "point" to one of the three faiths, [[Shinto]] ({{lang|ja|神}}), [[Taoism]] ({{lang|ja|道}}) or [[Buddhism]] ({{lang|ja|仏}}). If one's faith gathers a total of 4 "points", the character's bullets will behave differently:
''Hopeless Masquerade'' is a one-on-one aerial fighter with no ground combat. Characters fight one another by using standard attacks (melee and special attacks), skills, and spell cards. Each character features a unique fighting style. Spell cards, skill cards, and items are "declared" by inputting a particular button combination. Certain skills will behave differently depending on what direction you map it to - for example, [[Ichirin Kumoi]]'s laser attack will angle upwards or downwards if the skill is set to an up slot or a down slot, respectively. Each skill, spell, and item adds a single "point" to one of the three faiths, [[Shinto]] ({{lang|ja|神}}), [[Taoism]] ({{lang|ja|道}}) or [[Buddhism]] ({{lang|ja|仏}}). If one's faith gathers a total of 4 "points", the character's bullets will behave differently:
*Shinto specializes in shooting range. It features more bullets with better homing, but the bullets can be easily destroyed by other bullets or grazing.
*Shinto specializes in shooting range. It features more bullets with better homing and attack area, but the bullets can be easily destroyed by other bullets or grazing.
*Taoism specializes in shooting speed. Its bullets are faster, have better penetration, and are harder to be grazed, but they have the worst homing.
*Taoism specializes in shooting speed. Its bullets are faster, have better penetration, and are harder to be grazed, but they are smaller and have less spread.
*Buddhism specializes in close combat. Its bullets are larger but have worse range. A "high speed attack" (arrow key + strong attack) can be comboed.  
*Buddhism specializes in close combat. Its bullets are larger, and stun opponents for longer, but have worse range.


The game also introduces the "popularity system". Each character in combat has a popularity meter shown in the corner of the screen, with a percentage underneath the health bars. While fighting, certain attacks and spells will raise the attacker's popularity, while being hit may decrease it. One may initiate a Last Word by getting up to 100% popularity and inputting a specific button combination. In addition, each character has a stun meter similar to the one seen in ''[[Scarlet Weather Rhapsody]]'' and ''[[Touhou Hisoutensoku]]''. Each character has a different amount, and it allows them to use stronger skills and spell cards. Each character also has an extra, unique mechanic, represented by an icon next to their stun meter, which gives the character certain advantages.
The game also introduces the "popularity system". Each character in combat has a popularity meter shown in the corner of the screen, with a percentage underneath the health bars. While fighting, certain attacks and spells will raise the attacker's popularity, while being hit may decrease it. One may initiate a Last Word by getting up to 100% popularity and inputting a specific button combination. In addition, each character has a stun meter similar to the one seen in ''[[Scarlet Weather Rhapsody]]'' and ''[[Touhou Hisoutensoku]]''. Each character has a different amount, and it allows them to use stronger skills and spell cards. Each character also has an extra, unique mechanic, represented by an icon next to their stun meter, which gives the character certain advantages.


==Concept==
==Concept==
The game features a different style of two-dimensional sprites compared to earlier versus fighting games within the series. It is also the first game in the official series to have a native resolution of 1280×720. According to Twilight Frontier, the entire game is being built from scratch rather than reusing the engines from the previous fighting games.<ref name="tasofro_blog">{{cite web|url=http://www.tasofro.net/cgi-bin/tasoblo/tasoblo.cgi?no=60|title='東方心綺楼'}}</ref> The character's portraits are done by [[alphes]]. As is popular for fighting games in recent years, stages use fully 3 dimensional backgrounds. As of the web trial release, the game also includes netplay.
The game features a different style of two-dimensional sprites compared to earlier versus fighting games within the series. It is also the first game in the official series to have a native resolution of 1280×720. According to Twilight Frontier, the entire game is being built from scratch rather than reusing the engines from the previous fighting games.<ref name="tasofro_blog">{{cite web|url=http://www.tasofro.net/cgi-bin/tasoblo/tasoblo.cgi?no=60|title='東方心綺楼'}}</ref> The character's portraits were done by [[alphes]]. As is popular for fighting games in recent years, stages use fully 3 dimensional backgrounds. As of the web trial release, the game also includes netplay.


The English title of the game refers to the in-game plot in which the [[human]]s of Gensokyo have descended into a state of hopelessness, while the "masquerade" refers to the final boss of the game, [[Hata no Kokoro]], being a youkai of masks. Her given name "Kokoro" also refers to the Japanese part of the title, which includes the kanji {{nihongo|心|kokoro}}, meaning heart.
The English title of the game refers to the in-game plot in which the [[human]]s of Gensokyo have descended into a state of hopelessness, while the "masquerade" refers to the final boss of the game, [[Hata no Kokoro]], being a youkai of masks. Her given name "Kokoro" also refers to the Japanese part of the title, which includes the kanji {{nihongo|心|kokoro}}, meaning heart.
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===Plot===
===Plot===
{{Main|/Story|l1=Story|/Translation|l2=Translation}}
{{Main|/Story|l1=Story|/Translation|l2=Translation|/Stages|l3=Stages}}
[[File:HM Intro sequence.jpg|thumb|700px|center|Intro sequence, featuring several familiar faces]]
[[File:HM Intro sequence.jpg|thumb|700px|center|Intro sequence, featuring several familiar faces]]
In the wake of so many incidents beyond their control, the [[Human Village]] has fallen into a state of hopeless pessimism. Believing that religion can restore order, some of [[Gensokyo]]'s most prominent adherents of [[Buddhism]], [[Taoism]] and [[Shinto]] all want to take this chance to expand their particular faith's influence.
In the wake of so many incidents beyond their control, the [[Human Village]] has fallen into a state of hopeless pessimism. Believing that religion can restore order, some of [[Gensokyo]]'s most prominent adherents of [[Buddhism]], [[Taoism]] and [[Shinto]] all want to take this chance to expand their particular faith's influence.
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==Music==
==Music==
{{Main|/Music|l1=Music}}
{{Main|/Music|l1=Music}}
The game holds a total of nineteen tracks, mainly consisting of character's themes. Most themes of the returning characters are arranged by [[U2 Akiyama]]. [[ZUN]] made two tracks for the game, one is "Futatsuiwa from Gensokyo", being an arrangement of "Futatsuiwa from Sado" from ''[[Ten Desires]]'' and the other being [[Hata no Kokoro]]'s theme "The Lost Emotion". The song that plays during the intro is based off of ''Theme of Eastern Story'', and is also heard in the post-battle theme. Some tracks holds live-recored pieces. JUN took care of the violin, niimu did the guitar, on the flute tmy and on the cello ryo.
The game holds a total of nineteen tracks, mainly consisting of character themes; all are included on the [[Hopeless Masquerade OST|official OST]]. Most themes of the returning characters are arranged by [[U2 Akiyama]]. [[ZUN]] made two tracks for the game; one is [[/Music#Mamizou Futatsuiwa's theme|"Futatsuiwa from Gensokyo"]], being an arrangement of [[Ten_Desires/Music#Extra Stage Boss - Mamizou Futatsuiwa's theme|"Futatsuiwa from Sado"]] from ''[[Ten Desires]]'' and the other is [[Hata no Kokoro]]'s theme [[/Music#Hata no Kokoro's theme / Human Village at night|"The Lost Emotion"]]. The song that plays during the intro is based off of [[Theme of Eastern Story|"Theme of Eastern Story"]], elements of which are also present in the post-battle theme and character select theme. Some tracks incorporate live-recorded instruments, including violin, cello, guitar, flute and clarinet.


==Press==
==Press==
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A free trial was released on the Internet on April 12, 2013, which re-balanced the three existing characters, added a third stage, and introduced the netplay feature. A revision to this trial was released on May 3, 2013, which was mostly for fixing bugs and updating it to the same engine as the final version.
A free trial was released on the Internet on April 12, 2013, which re-balanced the three existing characters, added a third stage, and introduced the netplay feature. A revision to this trial was released on May 3, 2013, which was mostly for fixing bugs and updating it to the same engine as the final version.


From May 17, until May 21, one playable character was revealed on the official site each day. As for patch 1.20 [[Hata no Kokoro]] is a fully playable character, and also added several new music to the game.
From May 17 to 21, one playable character was revealed on the official site each day. Patch 1.20 made [[Hata no Kokoro]] fully playable and also added several new music to the game. In patch 1.30 new Spell cards and Skills cards were added to every character with the exception of Hata no Kokoro; new win poses as well as guard poses while recharging energy.


==External links==
==External links==
*[http://www.tasofro.net/touhou135/ ''Touhou Shinkirou ~ Hopeless Masquerade''] - Official website (Japanese).
*[http://www.tasofro.net/touhou135/ ''Touhou Shinkirou ~ Hopeless Masquerade''] - Official website (Japanese).
*[http://tasofro.net/touhou135/index.html#tf029-p 1.21 update Patch]
*[http://tasofro.net/touhou135/index.html#tf029-p 1.34b update Patch]
*http://shinkirou.koumakan.jp/wiki/Touhou_Shinkirou - Wiki that goes more in-depth into the gameplay (WIP)
*http://shinkirou.koumakan.jp/wiki/Touhou_Shinkirou - Wiki that goes more in-depth into the gameplay (WIP)
*[http://www.mediafire.com/download/5xitc6esxmxj9vo/th135en_0_3b.zip Hopeless Masquerade: Incomplete English Patch] (Unofficial, compatible with 1.21 update)
*[https://www.shrinemaiden.org/forum/index.php/topic,17676.0.html Hopeless Masquerade: English Patch]


==Gallery==
==Gallery==
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{{reflist}}
{{reflist}}


{{Navbox Touhou}}
{{Navbox HM}}
{{Navbox HM}}
{{Twilight Frontier Games}}
{{Twilight Frontier Games}}
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[[pt:Hopeless Masquerade]]
[[pt:Hopeless Masquerade]]
[[ru:Hopeless Masquerade]]
[[ru:Hopeless Masquerade]]
[[vi:Hopeless Masquerade]]
[[zh:东方心绮楼]]
[[zh:东方心绮楼]]

Revision as of 05:46, 16 November 2017

東方心綺楼 (とうほうしんきろう)
Hopeless Masquerade
Th135 cover.jpg
Developer

Twilight Frontier /
Team Shanghai Alice

Publisher

Twilight Frontier /
Team Shanghai Alice

Released

Trial: December 30, 2012 (Comiket 83)
Web Trial: April 12, 2013
Full: May 26, 2013 (Reitaisai 10)

Genre

Competitive Fighting Game

Platforms

Windows XP/Vista/7/8

Requirements
  • Intel Core 2 Duo (2.6GHz or higher)
  • 2 GB RAM
  • 512 MB VRAM
  • 1 GB free disk space
  • Pixel Shader 2.0
  • DirectX 9.0c
  • 1280×720 Resolution


Touhou Shinkirou(Heart Elegant Tower) ~ Hopeless Masquerade (東方心綺楼[1] ~ Hopeless Masquerade) takes place somewhere between Ten Desires and Double Dealing Character, and is another collaboration with Twilight Frontier.

Gameplay

Hopeless Masquerade is a one-on-one aerial fighter with no ground combat. Characters fight one another by using standard attacks (melee and special attacks), skills, and spell cards. Each character features a unique fighting style. Spell cards, skill cards, and items are "declared" by inputting a particular button combination. Certain skills will behave differently depending on what direction you map it to - for example, Ichirin Kumoi's laser attack will angle upwards or downwards if the skill is set to an up slot or a down slot, respectively. Each skill, spell, and item adds a single "point" to one of the three faiths, Shinto (), Taoism () or Buddhism (). If one's faith gathers a total of 4 "points", the character's bullets will behave differently:

  • Shinto specializes in shooting range. It features more bullets with better homing and attack area, but the bullets can be easily destroyed by other bullets or grazing.
  • Taoism specializes in shooting speed. Its bullets are faster, have better penetration, and are harder to be grazed, but they are smaller and have less spread.
  • Buddhism specializes in close combat. Its bullets are larger, and stun opponents for longer, but have worse range.

The game also introduces the "popularity system". Each character in combat has a popularity meter shown in the corner of the screen, with a percentage underneath the health bars. While fighting, certain attacks and spells will raise the attacker's popularity, while being hit may decrease it. One may initiate a Last Word by getting up to 100% popularity and inputting a specific button combination. In addition, each character has a stun meter similar to the one seen in Scarlet Weather Rhapsody and Touhou Hisoutensoku. Each character has a different amount, and it allows them to use stronger skills and spell cards. Each character also has an extra, unique mechanic, represented by an icon next to their stun meter, which gives the character certain advantages.

Concept

The game features a different style of two-dimensional sprites compared to earlier versus fighting games within the series. It is also the first game in the official series to have a native resolution of 1280×720. According to Twilight Frontier, the entire game is being built from scratch rather than reusing the engines from the previous fighting games.[2] The character's portraits were done by alphes. As is popular for fighting games in recent years, stages use fully 3 dimensional backgrounds. As of the web trial release, the game also includes netplay.

The English title of the game refers to the in-game plot in which the humans of Gensokyo have descended into a state of hopelessness, while the "masquerade" refers to the final boss of the game, Hata no Kokoro, being a youkai of masks. Her given name "Kokoro" also refers to the Japanese part of the title, which includes the kanji 心 (kokoro), meaning heart.

Story

Setting

The game's prologue says the Human Village is the main focus of the game, and is included as a selectable stage. Besides that, several other locations are playable as a stage. These include the Hakurei Shrine and the Palanquin Ship. On a particular unusual note, both the ship and Myouren Temple are both selectable despite one becoming the other after Undefined Fantastic Object.

Characters

The game features the following returning playable characters: Marisa Kirisame, Reimu Hakurei, Ichirin Kumoi, Byakuren Hijiri, Mononobe no Futo, Toyosatomimi no Miko, Nitori Kawashiro, Koishi Komeiji, and Mamizou Futatsuiwa. Hata no Kokoro is a new character and the final boss of the game. Besides that, many other characters from previous works are featured as background characters.

Plot

Intro sequence, featuring several familiar faces

In the wake of so many incidents beyond their control, the Human Village has fallen into a state of hopeless pessimism. Believing that religion can restore order, some of Gensokyo's most prominent adherents of Buddhism, Taoism and Shinto all want to take this chance to expand their particular faith's influence.

Music

The game holds a total of nineteen tracks, mainly consisting of character themes; all are included on the official OST. Most themes of the returning characters are arranged by U2 Akiyama. ZUN made two tracks for the game; one is "Futatsuiwa from Gensokyo", being an arrangement of "Futatsuiwa from Sado" from Ten Desires and the other is Hata no Kokoro's theme "The Lost Emotion". The song that plays during the intro is based off of "Theme of Eastern Story", elements of which are also present in the post-battle theme and character select theme. Some tracks incorporate live-recorded instruments, including violin, cello, guitar, flute and clarinet.

Press

On October 5, 2012, the main page of the game was released to public by Twilight Frontier. It includes the main logo, a short introduction to the story, and development screenshots of Reimu Hakurei and Marisa Kirisame. Later on, ZUN tweeted about the project on his Twitter. [3] He also mentioned in the October 10th, 2012 episode of Nikenme Radio that Twilight Frontier will release the game at Comiket 83. No further details were added, though. A month later, on November 3, 2012, a trailer depicting a match between Reimu Hakurei and Marisa Kirisame was released onto YouTube. The description mentions that the Comiket 83 release would be a demo. Twilight Frontier announced on its blog on December 19th, 2012, that the C83 release has gone gold. A second gameplay video was put on YouTube on December 20th, 2012. It featured an intro with illustrated battles featuring a few characters, and another fight between Reimu and Marisa with various characters as audience.

A free trial was released on the Internet on April 12, 2013, which re-balanced the three existing characters, added a third stage, and introduced the netplay feature. A revision to this trial was released on May 3, 2013, which was mostly for fixing bugs and updating it to the same engine as the final version.

From May 17 to 21, one playable character was revealed on the official site each day. Patch 1.20 made Hata no Kokoro fully playable and also added several new music to the game. In patch 1.30 new Spell cards and Skills cards were added to every character with the exception of Hata no Kokoro; new win poses as well as guard poses while recharging energy.

External links

Gallery

Notes

  1. lit. tower can also refer to a yagura , which can mean a tall building but also a bandstand tower or dancing stage used for Bon Festivals.
  2. "'東方心綺楼'".
  3. ZUN. "Hopeless Masquerade confirmed". 企画から発表までずいぶんと時間がかかりましたが、構想何年みたいな感じと異なりちゃんと開発していたのできっと完成します。東方Project第13.5弾 http://www.tasofro.net/touhou135/