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(Added Youmu into exceptions of shot changes; When focused, Youmu's option keeps its angle of fire, even with the option moving. This counts just as well as Remilia's options staying in place.)
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Imperishable Night features eight playable characters, with four starting preset teams of two and unlockable individual character modes. When playing with the character pairs, one character fires when unfocused, while the other switches in and fires when focused, with a reduction in movement speed. The two shot types can be drastically different. The individual characters, with the exception of Remilia, do not change shot types while focusing/unfocusing.
Imperishable Night features eight playable characters, with four starting preset teams of two and unlockable individual character modes. When playing with the character pairs, one character fires when unfocused, while the other switches in and fires when focused, with a reduction in movement speed. The two shot types can be drastically different. The individual characters, with the exception of Remilia and Youmu, do not change shot types while focusing/unfocusing.


Imperishable Night features Last Spells. For the enemy, a Last Spell is a bonus [[Spell Card]] which the player can challenge without the option to use bombs and without the risk of losing lives. On the player side, Last Spells are secondary "bomb" Spell Cards, which last longer and do much more damage than normal bombs at the expense of two bomb stocks. Player Last Spells can only be used immediately after being hit, with a grace period of less than 1 second.
Imperishable Night features Last Spells. For the enemy, a Last Spell is a bonus [[Spell Card]] which the player can challenge without the option to use bombs and without the risk of losing lives. On the player side, Last Spells are secondary "bomb" Spell Cards, which last longer and do much more damage than normal bombs at the expense of two bomb stocks. Player Last Spells can only be used immediately after being hit, with a grace period of less than 1 second.

Revision as of 17:30, 11 August 2012

東方永夜抄 (とうほうえいやしょう)
Imperishable Night
Imperishable Night
Developer

Team Shanghai Alice

Publisher

Team Shanghai Alice

Released

Trial+: April 18, 2004
Trial: May 14, 2004
Full: August 15, 2004

Genre

Vertical Danmaku Shooting Game

Gameplay

Single-Player Story Mode

Platforms

Windows 98/SE/ME/2000/XP

Requirements
  • Pentium 500MHz
  • 500MB hard disk
  • Direct3D
  • DirectX 8
  • DirectSound
  • 128MB RAM
  • 16MB VRAM

東方永夜抄 ~ Imperishable Night (Touhou Eiyashou, "Eastern Eternal Night Vignette"), known as IN in English speaking community, is the eighth official game in the Touhou series. It is the third to be released for Windows.

Gameplay

Imperishable Night features eight playable characters, with four starting preset teams of two and unlockable individual character modes. When playing with the character pairs, one character fires when unfocused, while the other switches in and fires when focused, with a reduction in movement speed. The two shot types can be drastically different. The individual characters, with the exception of Remilia and Youmu, do not change shot types while focusing/unfocusing.

Imperishable Night features Last Spells. For the enemy, a Last Spell is a bonus Spell Card which the player can challenge without the option to use bombs and without the risk of losing lives. On the player side, Last Spells are secondary "bomb" Spell Cards, which last longer and do much more damage than normal bombs at the expense of two bomb stocks. Player Last Spells can only be used immediately after being hit, with a grace period of less than 1 second.

Additionally, there is a new "Time Orb" system which affects the story/score, as well as a gauge which tracks how human/youkai (normal/focused) you are and determines how you can collect more time orbs.

Concept

ZUN has stated that the entire story was a result of his decision to use a partner system in the game (as was the later Subterranean Animism).

Story

(includes the translated script)
While the story differs slightly depending on which team you select, the general story is as follows. It is based on the the traditional Japanese story "Kaguya-hime."

It's the eve of the Harvest Moon Festival in Gensokyo when youkai sense that something is wrong with the moon. It appears that the moon has been replaced by a fake moon. Someone must freeze time and find the real moon to ensure a full moon on the night of the festival.

Music

<Insert Summary Here>

Press

<Insert Here>

External links

Official

  • Imperishable Night: Official Site
  • 1.00d update patch
  • Imperishable Night: English Patch (For best results, you should use this patch without having your locale set to Japanese, as having one will cause some of the text in the game to be cut off. To install the game itself without having Japanese-language capability as required for a conventional installation, simply right-click on the drive with the TH08 CD, select "explore", then copy the "eiya" folder and paste it elsewhere. An alternative way is to install the game with the locale, then rename the game directory using non-Japanese characters after changing locales.)

Unofficial