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{{Infobox Touhou |
{{Infobox Game
|title       = {{ruby-ja|東方幻想郷|とうほうげんそうきょう}} <br /> ''Lotus Land Story''
| type          = official game
|image       = [[Image:th04cover.jpg|256px|Lotus Land Story]]
| titleN       = {{ruby-ja|東方幻想郷|とうほうげんそうきょう}}
|developer   = [[Team Shanghai Alice|ZUN Soft]]
| titleEn      = Lotus Land Story
|publisher   = [[Amusement Makers]]
| image         = [[File:th04cover.jpg|256px|Lotus Land Story]]
|released     = Trial: July 2, 1998
| developer1   = [[Team Shanghai Alice|ZUN Soft]]
 
| publisher1   = [[Amusement Makers]]
Full: August 14, 1998
| publisher1Cat = Amusement Makers
|genre       = Vertical [[Danmaku]] [[shooting game|Shooting Game]]
| released     = Trial: July 2, 1998<br/>Full: August 14, 1998
|gameplay     = Single-Player Story Mode
| genre1       = Vertical Danmaku Shooting
|platforms   = NEC PC-9800 / EPSON PC-486/586
| gameplay     = Single-Player Story Mode
|requirements = Intel 486 66MHz, 2MB hard disk, EGC, PC-9801-86 (FM SOUND BOARD), 540K RAM
| platforms     = [[PC-98]] (NEC PC-9800 / EPSON PC-486/586)
| requirements = *Intel 486 66MHz
*2MB hard disk
*EGC
*PC-9801-86 (FM SOUND BOARD)
*540K RAM
}}
}}
'''{{lang|ja|東方幻想郷}} ~ Lotus Land Story''' (romanized: ''Touhou Gensokyo'', lit. ''Fantastic Home Village of the East'') is the fourth game of the [[Touhou]] series, and the second [[Danmaku]] game (assuming that [[Phantasmagoria of Dim.Dream]] isn't counted). [[Marisa Kirisame]] returns as a playable character for the second time, and Lotus Land Story marks the first appearance of the powerful [[youkai]], [[Yuuka Kazami]].
{{thtitle|Touhou |Gensoukyou|ruby=Fantasy Land| ~ Lotus Land Story|jp=東方幻想郷 ~ Lotus Land Story}} is the fourth game of the ''[[Touhou Project]]'', which was released at Comiket 54 in the summer of 1998. In this game, [[Marisa Kirisame]] returns as a playable character for the second time, and the powerful [[youkai]] [[Yuuka Kazami]] makes her first appearance.


Following the events of the previous games, the magical land of [[Gensokyo]] is once again at peace...until, and to no one's great surprise, ''it isn't''. [[Youkai]] begin to swarm the [[Hakurei Shrine]] and a tremendous power surges from beneath a lake high in the mountains. The shrine maiden [[Reimu Hakurei]] must once again seek out and eliminate the source of the disturbance, only on this occasion she'll unwittingly be joined by an old rival...
==Gameplay==
{{Main|/Gameplay|l1=Gameplay|/Strategy|l2=Strategy}}
This game features two playable characters to choose from, with two different attack types each. [[Reimu Hakurei]] can pepper a wide area of the screen with weaker attacks, while [[Marisa Kirisame]] relies on her power to compensate for her narrower attack spread. The bombs also exhibit unique behavior and damage amounts depending upon the character chosen.


According to [http://twitter.com/korindo/statuses/8951043502 ZUN's Twitter], he only sold 2 to 3 hundred copies of this game.
''Lotus Land Story'' is the first game in the ''[[Touhou Project]]'' to feature bombs that auto-collect items, graze counting, the ability to move more slowly by holding the shift key, and a non-trivial scoring system that involves the collection of special ''dream items'' that boost the player's ultimate scoring potential. The game's scoring system also marks the series' first instance of score bonuses for the elimination of bullets following the defeat of mid-bosses and bosses.


== Gameplay ==
==Concept==
This is the first game to use the word {{nihongo|[[Gensokyo]]|幻想郷}}, which is in the title, but it didn't suggest that this word is the name of the world the ''[[Touhou Project]]'' is in until [[Mystic Square/Music#Stage 1 Boss - Sara's theme|the next game]].


<!-- Please keep this short. Add any extra information to the SoEW gameplay article, unless it is very important. -->
''Lotus Land Story'' returned to the gameplay style of ''[[Story of Eastern Wonderland]]'', again taking on the format of a stage-based bullet hell game. However, the number of bullets was greatly increased, and a second player character, [[Marisa Kirisame]], was added.


:{{main|/Gameplay|l1=Gameplay}} (includes a more detailed description of the game and information on scoring)
==Story==
{{Main|/Story|l1=Story|/Translation|l2=Translation|/Characters|l3=Characters}}
Following the events of the previous games, youkai soon begin to swarm the [[Hakurei Shrine]], prompting [[Reimu Hakurei]] and [[Marisa Kirisame]] to separately head for a lake in the mountains, which appears to be the source of a tremendous power surge. The two reach the gateway underneath the lake, which teleports them to a strange [[Fantasy World]], in which the mansion [[Mugenkan]] exists, where the mastermind supposedly is.


Lotus Land Story features two playable characters to choose from, with two different attack types each. [[Reimu Hakurei]] can pepper a wide area of the screen with weaker attacks, while [[Marisa Kirisame]] relies on her power to compensate for her narrower attack spread. The bombs also exhibit unique behavior and damage amounts depending upon the character chosen.
==Music==
{{Main|/Music|l1=Music}}
The main game included twenty-two tracks, including separate themes for Stage 1 depending on your player character. However, in ''[[Mystic Square]]'''s music room, as well as in ''[[Akyu's Untouched Score vol.1]]'', there were six more tracks listed that [[ZUN]] decided not to use in the game. Also included in Akyu's Untouched Score are slightly different versions of ''Decoration Battle'' and ''Inanimate Dream''.


Lotus Land Story is the first game in the Touhou series to feature bombs that auto-collect items, graze counting, and a non-trivial scoring system that involves the collection of special ''dream items'' that boost the player's ultimate scoring potential. Lotus Land Story's scoring system also marks the series' first instance of score bonuses for the elimination of bullets following the defeat of mid-bosses and bosses.
==Press==
''Lotus Land Story'' was developed during 1998, and saw its official release at [[:Category:Comiket 54|Comiket 54]]. Apparently, ZUN only sold two to three hundred copies of the game. On September 19, 2002, all the five [[PC-98]] games have officially stopped being sold, a little after ''[[Embodiment of Scarlet Devil]]'' was released.


== Story ==
The soundtrack was later included in the special music room of ''[[Mystic Square]]'', and then on ''[[Akyu's Untouched Score vol.1]]'', which was released at [[:Category:Reitaisai 3|Reitaisai 3]] on May 21, 2006.


:{{main|/Translation|l1=Translation}} (includes the translated script and the manual)
==Staff==
[[ZUN]] ({{lang|ja|太田順也}} ''Ota Jun'ya'') &mdash; Program, Graphic, Music


All is well within [[Gensokyo]], and just as the [[shrine maiden]] [[Reimu Hakurei]] is beginning to grow bored, a massive amount of [[youkai]] appear and begin to lay waste to the [[Hakurei Shrine]]. Although Reimu immediately sets about exterminating the invaders, she isn't able to compete against the sheer numbers of [[youkai]]. She determines that the creatures are emanating from a suspicious lake high in the mountains behind the shrine, and sets out in an attempt to staunch the flow and save the shrine from complete destruction. Around the same time, [[Marisa Kirisame]], a powerful [[magician]], senses a great energy lurking beneath the mountain lake and hurries toward it herself, fully intent on making the mysterious power her own. At the beginning, neither is aware of the other's activities.
===Special Thanks to...===
[[wikipedia:Tokyo Denki University|{{lang|ja|東京電機大学}}]] [[Amusement Makers]]<br/>[[Aotaka]]<br/>{{nihongo|Kaoru|かおる}}<br/>P.M.D. {{lang|ja|提供}} M.Kakihara(KAJA)


Both characters easily plow through [[Orange]], an ordinary [[youkai]] who was simply flying about the mountains, before arriving at the lake, which happens to be filled with ''blood''. There they encounter a [[vampire]] named [[Kurumi]] who claims to be the guardian of the lake and battles them twice. After defeating her, they discover a vast chasm in an island at the center of the lake from which the mysterious power emanates. At the end of this passageway stands a dark mansion. Outside they find the scythe-wielding gatekeeper [[Elly]], who explains that they are within the boundary between the real world and the dream world. She also reluctantly admits that the other character (Marisa, if you're playing as Reimu, or vice versa) has already defeated her and entered the mansion.
==External links==
 
===Official===
After braving the attacks of the mansion's housekeepers, who apparently aren't thrilled to have visitors, Reimu and Marisa finally meet in a dark chamber near to the center of the building. Reimu immediately accuses Marisa of planning something devious and demands that she leave, to which Marisa takes offense, and the two engage in an explosive duel. The victor demands that the other leave before continuing into the fantastic heart of the mansion. There the remaining protagonist accidentally awakens a sleepy [[youkai]] named [[Yuuka Kazami|Yuuka]] who, despite her weariness, wields tremendously powerful attacks, not the least of which is the awesome Master Spark. After her defeat, Yuuka panics, fleeing the area and forcing the heroine to give chase. In a star-filled dream world the final battle begins.
*[http://www16.big.or.jp/~zun/ Team Shanghai Alice]
 
*[http://www.kt.rim.or.jp/~aotaka/am/index.htm Amusement Makers Official Site]
Some time later, the characters are bored and somehow stumble into another strange world, in which they encounter tremendously fierce enemies and the twin sisters [[Mugetsu]] and [[Gengetsu]]. Although they battle, it is ultimately a pointless affair.
*[http://www16.big.or.jp/~zun/html/pmd.html Selection of PC-98 game music (PMD)]
 
*[http://www16.big.or.jp/~zun/html/music_old.html PC-98 Touhou music arranged for the SC-88Pro (MIDI)]
== Additional information ==
 
*[[/Characters|Characters]]
*[[/Music|Music]]
*[[/Strategy|Strategy]]
*[[/Miscellaneous|Miscellaneous]]
 
== External links ==


*[http://www16.big.or.jp/~zun/ Team Shanghai Alice]
===Unofficial===
*[http://www.kt.rim.or.jp/~aotaka/am/index.htm Amusement Makers (Former) Official Site]
*[https://www.shrinemaiden.org/forum/index.php/topic,18989.0.html ZUN's MIDI files played on a real SC-88Pro, including his Lotus Land Story arrangements]
*[http://www16.big.or.jp/~zun/html/music_old.html Selection of PC98 Game Music (MP3)]
*[http://www16.big.or.jp/~zun/html/pmd.html Selection of PC98 Game Music (PMD)]
*[http://snesmusic.org/hoot/v2/ Hoot] Multisound Emulator
*[http://snesmusic.org/hoot/v2/ Hoot] Multisound Emulator
*[http://shmups.system11.org/viewtopic.php?t=24645 English scoreboard]
*[http://shmups.system11.org/viewtopic.php?t=24645 English scoreboard]
*[http://www.mediafire.com/download/yxcg7mvg1lj1i6g/TouhouProjectPC-98-CompleteEnglishPatchPack100.rar, Touhou Project PC-98 Complete English Patch Pack by xJeePx]


{{Navbox Touhou}}
{{Navbox LLS}}
{{Navbox LLS}}


[[ja:東方幻想郷_〜_Lotus_Land_Story.]]
[[de:Lotus Land Story]]
[[es:Lotus_Land_Story]]
[[es:Lotus Land Story]]
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[[pt:Lotus_Land_Story]]
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[[fr:Lotus_Land_Story]]
[[pt:Lotus Land Story]]
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[[ru:Lotus Land Story]]
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[[vi:Lotus Land Story]]
[[zh:东方幻想乡]]
[[zh:东方幻想乡]]
[[Category:Lotus Land Story]]
[[Category:Lotus Land Story| ]]
[[Category:Official Games]]
[[Category:Team Shanghai Alice]]

Revision as of 21:47, 6 March 2019

東方幻想郷 (とうほうげんそうきょう)
Lotus Land Story
Lotus Land Story
Developer

ZUN Soft

Publisher

Amusement Makers

Released

Trial: July 2, 1998
Full: August 14, 1998

Genre

Vertical Danmaku Shooting Game

Gameplay

Single-Player Story Mode

Platforms

PC-98 (NEC PC-9800 / EPSON PC-486/586)

Requirements
  • Intel 486 66MHz
  • 2MB hard disk
  • EGC
  • PC-9801-86 (FM SOUND BOARD)
  • 540K RAM


Touhou Gensoukyou(Fantasy Land) ~ Lotus Land Story (東方幻想郷 ~ Lotus Land Story) is the fourth game of the Touhou Project, which was released at Comiket 54 in the summer of 1998. In this game, Marisa Kirisame returns as a playable character for the second time, and the powerful youkai Yuuka Kazami makes her first appearance.

Gameplay

This game features two playable characters to choose from, with two different attack types each. Reimu Hakurei can pepper a wide area of the screen with weaker attacks, while Marisa Kirisame relies on her power to compensate for her narrower attack spread. The bombs also exhibit unique behavior and damage amounts depending upon the character chosen.

Lotus Land Story is the first game in the Touhou Project to feature bombs that auto-collect items, graze counting, the ability to move more slowly by holding the shift key, and a non-trivial scoring system that involves the collection of special dream items that boost the player's ultimate scoring potential. The game's scoring system also marks the series' first instance of score bonuses for the elimination of bullets following the defeat of mid-bosses and bosses.

Concept

This is the first game to use the word Gensokyo (幻想郷), which is in the title, but it didn't suggest that this word is the name of the world the Touhou Project is in until the next game.

Lotus Land Story returned to the gameplay style of Story of Eastern Wonderland, again taking on the format of a stage-based bullet hell game. However, the number of bullets was greatly increased, and a second player character, Marisa Kirisame, was added.

Story

Following the events of the previous games, youkai soon begin to swarm the Hakurei Shrine, prompting Reimu Hakurei and Marisa Kirisame to separately head for a lake in the mountains, which appears to be the source of a tremendous power surge. The two reach the gateway underneath the lake, which teleports them to a strange Fantasy World, in which the mansion Mugenkan exists, where the mastermind supposedly is.

Music

The main game included twenty-two tracks, including separate themes for Stage 1 depending on your player character. However, in Mystic Square's music room, as well as in Akyu's Untouched Score vol.1, there were six more tracks listed that ZUN decided not to use in the game. Also included in Akyu's Untouched Score are slightly different versions of Decoration Battle and Inanimate Dream.

Press

Lotus Land Story was developed during 1998, and saw its official release at Comiket 54. Apparently, ZUN only sold two to three hundred copies of the game. On September 19, 2002, all the five PC-98 games have officially stopped being sold, a little after Embodiment of Scarlet Devil was released.

The soundtrack was later included in the special music room of Mystic Square, and then on Akyu's Untouched Score vol.1, which was released at Reitaisai 3 on May 21, 2006.

Staff

ZUN (太田順也 Ota Jun'ya) — Program, Graphic, Music

Special Thanks to...

東京電機大学 Amusement Makers
Aotaka
Kaoru (かおる)
P.M.D. 提供 M.Kakihara(KAJA)

External links

Official

Unofficial