Mountain of Faith: Difference between revisions

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Never heard of the theme of "relationships between people"
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[[ZUN]] took his time to start with ''Mountain of Faith''. After he had finished and released ''[[Shoot the Bullet]]'' he was not sure if he should make another game and took a break. He waited some years to see if the fandom would die out. But the opposite happened, and he worked on ''Mountain of Faith'' anyway.
[[ZUN]] took his time to start with ''Mountain of Faith''. After he had finished and released ''[[Shoot the Bullet]]'' he was not sure if he should make another game and took a break. He waited some years to see if the fandom would die out. But the opposite happened, and he worked on ''Mountain of Faith'' anyway.


The theme for the game was "relationships between people", like the relationships with with the gods. The story in the game is tied up with the [[Wikipedia:Suwa, Nagano|Suwa]] mythology, which ZUN knows pretty well. He used some of his own ideas in the story and let it tell in the game. Though, it is mostly seen in the later part of the game. Not all parts of the later part originate from the actual story and real locations. The [[Moriya Shrine]], for example, is not derived from the Suwa Shrine as it would take too much research for ZUN to create it.
The theme for the game was "relationships between people", like the relationships with with the gods.{{citation needed}} The story in the game is tied up with the [[Wikipedia:Suwa, Nagano|Suwa]] mythology, which ZUN knows pretty well. He used some of his own ideas in the story and let it tell in the game. Though, it is mostly seen in the later part of the game. Not all parts of the later part originate from the actual story and real locations. The [[Moriya Shrine]], for example, is not derived from the Suwa Shrine as it would take too much research for ZUN to create it.


A year before its release, he answered in an interview that he started again from scratch for this game. This is to prevent the game from getting too complex by using the same system over and over again. <ref>{{cite journal |last1= |first1= |last2= |first2= |year=2007|month=July|title=原作ZUN氏インタビュー|trans_title=Original Interview with Mr. [[ZUN]]|language=Japanese|journal=Magazine|issue=July issue|pages=|publisher=[[ComicREX]]|accessdate=15 February, 2012}}</ref>
A year before its release, he answered in an interview that he started again from scratch for this game. This is to prevent the game from getting too complex by using the same system over and over again. <ref>{{cite journal |last1= |first1= |last2= |first2= |year=2007|month=July|title=原作ZUN氏インタビュー|trans_title=Original Interview with Mr. [[ZUN]]|language=Japanese|journal=Magazine|issue=July issue|pages=|publisher=[[ComicREX]]|accessdate=15 February, 2012}}</ref>
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