https://en.touhouwiki.net/index.php?title=PC-98&feed=atom&action=historyPC-98 - Revision history2024-03-28T23:45:41ZRevision history for this page on the wikiMediaWiki 1.39.3https://en.touhouwiki.net/index.php?title=PC-98&diff=479783&oldid=prevMimarsProject: Removed link to PC98 fan album (there exist other PC98 arrangements; possible advertisement?)2024-02-12T08:47:09Z<p>Removed link to PC98 fan album (there exist other PC98 arrangements; possible advertisement?)</p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Because PC-98 computers are no longer sold/manufactured, fans use [[wikipedia:emulator|emulators]] to play these games on modern PCs, but they can also be played on [https://www.zophar.net/consoles/wii/pc98/neko-project-ii.html homebrew Nintendo Wii systems] as well. The emulators most commonly used for the PC-98 games are [http://www.zophar.net/pc98/t98-next.html T98-Next], and [http://yui.ne.jp/np2/ Neko Project 21] (for the latter it's advised to use the unofficial fmgen builds that're linked from [http://www.shrinemaiden.org/forum/index.php/topic,11117.0.html here] instead).</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Because PC-98 computers are no longer sold/manufactured, fans use [[wikipedia:emulator|emulators]] to play these games on modern PCs, but they can also be played on [https://www.zophar.net/consoles/wii/pc98/neko-project-ii.html homebrew Nintendo Wii systems] as well. The emulators most commonly used for the PC-98 games are [http://www.zophar.net/pc98/t98-next.html T98-Next], and [http://yui.ne.jp/np2/ Neko Project 21] (for the latter it's advised to use the unofficial fmgen builds that're linked from [http://www.shrinemaiden.org/forum/index.php/topic,11117.0.html here] instead).</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Many fans consider the PC-98 ecosystem to be old or obsolete, to the extent that it is generally associated with nostalgia.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Many fans consider the PC-98 ecosystem to be old or obsolete, to the extent that it is generally associated with nostalgia.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*There are [[wikipedia:Frequency modulation synthesis|FM Synthesis]] remixes exist of later songs mimic the PC-98 style<del style="font-weight: bold; text-decoration: none;">. One notable example is the album ''[[PC-98 Perfect Cherry Blossom]]''</del>. There's also artwork of modern Touhou characters drawn in the PC-98 style.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*There are [[wikipedia:Frequency modulation synthesis|FM Synthesis]] remixes exist of later songs mimic the PC-98 style. There's also artwork of modern Touhou characters drawn in the PC-98 style.</div></td></tr>
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</table>MimarsProjecthttps://en.touhouwiki.net/index.php?title=PC-98&diff=455489&oldid=prevLilin: German Interwiki2022-10-30T23:24:26Z<p>German Interwiki</p>
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</table>Lilinhttps://en.touhouwiki.net/index.php?title=PC-98&diff=442474&oldid=prevL at 15:22, 6 April 20222022-04-06T15:22:41Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>As in the later works, a [[shrine maiden]] named {{nihongo|[[Reimu Hakurei]]|博麗靈夢}} lives at the shrine, with her friend [[Marisa Kirisame]] visiting occasionally. In PC-98, Reimu's turtle [[Genjii]] also lives at the shrine, along with [[Mima]] who haunts and torments visitors out of boredom. Like their successors, the PC-98 games begin with Reimu or another character going out to investigate and resolve incidents. However, there was no mention or use of the [[spell card]] rules in the PC-98 universe, as they were put into use in the gap between Mystic Square and [[Embodiment of Scarlet Devil]].</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>As in the later works, a [[shrine maiden]] named {{nihongo|[[Reimu Hakurei]]|博麗靈夢}} lives at the shrine, with her friend [[Marisa Kirisame]] visiting occasionally. In PC-98, Reimu's turtle [[Genjii]] also lives at the shrine, along with [[Mima]] who haunts and torments visitors out of boredom. Like their successors, the PC-98 games begin with Reimu or another character going out to investigate and resolve incidents. However, there was no mention or use of the [[spell card]] rules in the PC-98 universe, as they were put into use in the gap between Mystic Square and [[Embodiment of Scarlet Devil]].</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The [[Windows]] era may be considered a soft reboot - while the series kept the name "Touhou Project", [[ZUN]] stated that it was a "clean sweep"<ref>[[Imperishable Night]] - [[Imperishable Night/Afterword|Afterword]]</ref>, with the current setting of the Touhou Project coming together for the first time in EoSD. Hence, no PC-98 [[character]] has reappeared in a Windows game except for [[Reimu Hakurei]], [[Marisa Kirisame]], [[Alice Margatroid]] and [[Yuuka Kazami]] due to the awkwardness of fitting older characters into the story. They have, however, "retired and are warmly watching over things".<ref>[[Strange Creators of Outer World/Who's Who of Humans & Youkai in Gensokyo/Yuuka Kazami|Strange Creators of Outer World vol. 3]]</ref> [[ZUN]] has mentioned in at least 2 interviews that [[Genjii]] is "probably still living in the lake behind the shrine"<ref name="MU talkshow DoT">[[Meiji University talkshow "Dawn of Touhou"]]</ref><ref name="ZUN's Genyou Denshou Lecture">[<del style="font-weight: bold; text-decoration: none;">http://www.gensokyo.org/archives/92#more-92 Notes on </del>ZUN's <del style="font-weight: bold; text-decoration: none;">Genyou </del>Denshou Lecture]</ref>. </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The [[Windows]] era may be considered a soft reboot - while the series kept the name "Touhou Project", [[ZUN]] stated that it was a "clean sweep"<ref>[[Imperishable Night]] - [[Imperishable Night/Afterword|Afterword]]</ref>, with the current setting of the Touhou Project coming together for the first time in EoSD. Hence, no PC-98 [[character]] has reappeared in a Windows game except for [[Reimu Hakurei]], [[Marisa Kirisame]], [[Alice Margatroid]] and [[Yuuka Kazami]] due to the awkwardness of fitting older characters into the story. They have, however, "retired and are warmly watching over things".<ref>[[Strange Creators of Outer World/Who's Who of Humans & Youkai in Gensokyo/Yuuka Kazami|Strange Creators of Outer World vol. 3]]</ref> [[ZUN]] has mentioned in at least 2 interviews that [[Genjii]] is "probably still living in the lake behind the shrine"<ref name="MU talkshow DoT">[[Meiji University talkshow "Dawn of Touhou"]]</ref><ref name="ZUN's Genyou Denshou Lecture">[<ins style="font-weight: bold; text-decoration: none;">[</ins>ZUN's <ins style="font-weight: bold; text-decoration: none;">Gensou </ins>Denshou Lecture<ins style="font-weight: bold; text-decoration: none;">]</ins>]</ref>. </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Despite the above, however, the PC-98 era cannot be taken entirely at face value - the tone of the games is much more light and tongue-in-cheek, with a fair bit of references to other, non-Touhou works (particularly those of [[wikipedia:Izumi Takemoto|Izumi Takemoto]]). Additionally, ZUN has said that HRtP was simply a study project<ref name="MU talkshow DoT">[[Meiji University talkshow "Dawn of Touhou"]]</ref>, and had once compared the games to "derivative works"<ref>[[ZUN/ZUN's_E-mails|ZUN's E-mails]]</ref>. In case of any plot holes, ZUN has said to take latest material as the most accurate.<ref name="AWA 2013">[[ZUN's AWA Q&A Panel]]</ref>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Despite the above, however, the PC-98 era cannot be taken entirely at face value - the tone of the games is much more light and tongue-in-cheek, with a fair bit of references to other, non-Touhou works (particularly those of [[wikipedia:Izumi Takemoto|Izumi Takemoto]]). Additionally, ZUN has said that HRtP was simply a study project<ref name="MU talkshow DoT">[[Meiji University talkshow "Dawn of Touhou"]]</ref>, and had once compared the games to "derivative works"<ref>[[ZUN/ZUN's_E-mails|ZUN's E-mails]]</ref>. In case of any plot holes, ZUN has said to take <ins style="font-weight: bold; text-decoration: none;">the </ins>latest material as the most accurate.<ref name="AWA 2013">[[ZUN's AWA Q&A Panel]]</ref>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Hardware Overview==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Hardware Overview==</div></td></tr>
</table>Lhttps://en.touhouwiki.net/index.php?title=PC-98&diff=403647&oldid=prevTwodollars at 17:39, 3 June 20192019-06-03T17:39:33Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Main|Canon#Canonicity of Windows and PC-98|l1=Canon: Canonicity of Windows and PC-98}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Main|Canon#Canonicity of Windows and PC-98|l1=Canon: Canonicity of Windows and PC-98}}</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Unlike the Windows era, the PC-98 world was mostly undefined. Initially, the games were simply set in an "Eastern Country". Locations in the Eastern Country included [[Makai]], the [[Human Village]], the [[Fantasy World]], [[Mugenkan]], [[Reimaden]] as well as the recurring [[Hakurei Shrine]]. The world was inhabited by [[human]]s, [[youkai]] & [[demon]]s. However, the term ''Gensokyo'' has been used since the title of Lotus Land Story. As of Mystic Square, it's been used as the name of the world the games take place in.<ref <del style="font-weight: bold; text-decoration: none;">name="</del>Mystic Square <del style="font-weight: bold; text-decoration: none;">music comments"></del>[[Mystic Square/Music]]</ref> ZUN has confirmed it to be the very same Gensokyo as in the Windows games.<ref name="AWA 2013">[[ZUN's AWA Q&A Panel]]</ref></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Unlike the Windows era, the PC-98 world was mostly undefined. Initially, the games were simply set in an "Eastern Country". Locations in the Eastern Country included [[Makai]], the [[Human Village]], the [[Fantasy World]], [[Mugenkan]], [[Reimaden]] as well as the recurring [[Hakurei Shrine]]. The world was inhabited by [[human]]s, [[youkai]] & [[demon]]s. However, the term ''Gensokyo'' has been used since the title of Lotus Land Story. As of Mystic Square, it's been used as the name of the world the games take place in.<ref<ins style="font-weight: bold; text-decoration: none;">>[[</ins>Mystic Square<ins style="font-weight: bold; text-decoration: none;">]] - </ins>[[Mystic Square/Music<ins style="font-weight: bold; text-decoration: none;">|music comments</ins>]]</ref> ZUN has confirmed it to be the very same Gensokyo as in the Windows games.<ref name="AWA 2013">[[ZUN's AWA Q&A Panel]]</ref></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>As in the later works, a [[shrine maiden]] named {{nihongo|[[Reimu Hakurei]]|博麗靈夢}} lives at the shrine, with her friend [[Marisa Kirisame]] visiting occasionally. In PC-98, Reimu's turtle [[Genjii]] also lives at the shrine, along with [[Mima]] who haunts and torments visitors out of boredom. Like their successors, the PC-98 games begin with Reimu or another character going out to investigate and resolve incidents. However, there was no mention or use of the [[spell card]] rules in the PC-98 universe, as they were put into use in the gap between Mystic Square and [[Embodiment of Scarlet Devil]].</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>As in the later works, a [[shrine maiden]] named {{nihongo|[[Reimu Hakurei]]|博麗靈夢}} lives at the shrine, with her friend [[Marisa Kirisame]] visiting occasionally. In PC-98, Reimu's turtle [[Genjii]] also lives at the shrine, along with [[Mima]] who haunts and torments visitors out of boredom. Like their successors, the PC-98 games begin with Reimu or another character going out to investigate and resolve incidents. However, there was no mention or use of the [[spell card]] rules in the PC-98 universe, as they were put into use in the gap between Mystic Square and [[Embodiment of Scarlet Devil]].</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The [[Windows]] era may be considered a soft reboot - while the series kept the name "Touhou Project", [[ZUN]] stated that it was a "clean sweep"<ref <del style="font-weight: bold; text-decoration: none;">name="</del>Imperishable Night <del style="font-weight: bold; text-decoration: none;">afterword"></del>[[Imperishable Night/Afterword]]</ref>, with the current setting of the Touhou Project coming together for the first time in EoSD. Hence, no PC-98 [[character]] has reappeared in a Windows game except for [[Reimu Hakurei]], [[Marisa Kirisame]], [[Alice Margatroid]] and [[Yuuka Kazami]] due to the awkwardness of fitting older characters into the story. They have, however, "retired and are warmly watching over things".<ref <del style="font-weight: bold; text-decoration: none;">name="SCoOW vol. 3"</del>>[[Strange Creators of Outer World/Who's Who of Humans & Youkai in Gensokyo/Yuuka Kazami]]</ref> [[ZUN]] has mentioned in at least 2 interviews that [[Genjii]] is "probably still living in the lake behind the shrine"<ref name="MU talkshow DoT">[[Meiji University talkshow "Dawn of Touhou"]]</ref><ref name="ZUN's Genyou Denshou Lecture">[http://www.gensokyo.org/archives/92#more-92 Notes on ZUN's Genyou Denshou Lecture]</ref>. </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The [[Windows]] era may be considered a soft reboot - while the series kept the name "Touhou Project", [[ZUN]] stated that it was a "clean sweep"<ref<ins style="font-weight: bold; text-decoration: none;">>[[</ins>Imperishable Night<ins style="font-weight: bold; text-decoration: none;">]] - </ins>[[Imperishable Night/<ins style="font-weight: bold; text-decoration: none;">Afterword|</ins>Afterword]]</ref>, with the current setting of the Touhou Project coming together for the first time in EoSD. Hence, no PC-98 [[character]] has reappeared in a Windows game except for [[Reimu Hakurei]], [[Marisa Kirisame]], [[Alice Margatroid]] and [[Yuuka Kazami]] due to the awkwardness of fitting older characters into the story. They have, however, "retired and are warmly watching over things".<ref>[[Strange Creators of Outer World/Who's Who of Humans & Youkai in Gensokyo/Yuuka Kazami<ins style="font-weight: bold; text-decoration: none;">|Strange Creators of Outer World vol. 3</ins>]]</ref> [[ZUN]] has mentioned in at least 2 interviews that [[Genjii]] is "probably still living in the lake behind the shrine"<ref name="MU talkshow DoT">[[Meiji University talkshow "Dawn of Touhou"]]</ref><ref name="ZUN's Genyou Denshou Lecture">[http://www.gensokyo.org/archives/92#more-92 Notes on ZUN's Genyou Denshou Lecture]</ref>. </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Despite the above, however, the PC-98 era cannot be taken entirely at face value - the tone of the games is much more light and tongue-in-cheek, with a fair bit of references to other, non-Touhou works (particularly those of [[wikipedia:Izumi Takemoto|Izumi Takemoto]]). Additionally, ZUN has said that HRtP was simply a study project<ref name="MU talkshow DoT">[[Meiji University talkshow "Dawn of Touhou"]]</ref>, and had once compared the games to "derivative works"<ref <del style="font-weight: bold; text-decoration: none;">name="ZUN's E-mails"</del>>[[ZUN/ZUN's_E-mails]]</ref>. In case of any plot holes, ZUN has said to <del style="font-weight: bold; text-decoration: none;">refer to the </del>latest material as <del style="font-weight: bold; text-decoration: none;">canon</del>.<ref name="AWA 2013">[[ZUN's AWA Q&A Panel]]</ref>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Despite the above, however, the PC-98 era cannot be taken entirely at face value - the tone of the games is much more light and tongue-in-cheek, with a fair bit of references to other, non-Touhou works (particularly those of [[wikipedia:Izumi Takemoto|Izumi Takemoto]]). Additionally, ZUN has said that HRtP was simply a study project<ref name="MU talkshow DoT">[[Meiji University talkshow "Dawn of Touhou"]]</ref>, and had once compared the games to "derivative works"<ref>[[ZUN/ZUN's_E<ins style="font-weight: bold; text-decoration: none;">-mails|ZUN's E</ins>-mails]]</ref>. In case of any plot holes, ZUN has said to <ins style="font-weight: bold; text-decoration: none;">take </ins>latest material as <ins style="font-weight: bold; text-decoration: none;">the most accurate</ins>.<ref name="AWA 2013">[[ZUN's AWA Q&A Panel]]</ref>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Hardware Overview==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Hardware Overview==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The '''[[wikipedia:NEC PC-9801|NEC PC-9801]]'''s were a series of personal computers developed by NEC, which were equipped with 16 or 32-bit [[wikipedia:x86|Intel x86]] CPUs. While outwardly similar to IBM's [[wikipedia:IBM PC compatible|PC and compatibles]], including the use of [[wikipedia:DOS|DOS]], it was for the most part a proprietary architecture. PC-9801s included dual [[wikipedia:NEC µPD7220|µPD7220]] video display processors, one each for text and graphics. In graphics mode, they could display sprites with four 16-color palettes selected from 4026 possible colors. Various expansion cards could be installed in PC-98 systems, including more capable video or audio cards, but only the base hardware is required for the Touhou games. ZUN developed the PC-98 games with the PC-9821 computer as a hardware benchmark and specified a [[wikipedia:Intel 80486|486]] at 66MHz as the bare minimum.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The '''[[wikipedia:NEC PC-9801|NEC PC-9801]]'''s were a series of personal computers developed by NEC, which were equipped with 16 or 32-bit [[wikipedia:x86|Intel x86]] CPUs. While outwardly similar to IBM's [[wikipedia:IBM PC compatible|PC and compatibles]], including the use of [[wikipedia:DOS|DOS]], it was for the most part a proprietary architecture. PC-9801s included dual [[wikipedia:NEC µPD7220|µPD7220]] video display processors, one each for text and graphics. In graphics mode, they could display sprites with four 16-color palettes selected from 4026 possible colors. Various expansion cards could be installed in PC-98 systems, including more capable video or audio cards, but only the base hardware is required for the Touhou games. ZUN developed the PC-98 games with the PC-9821 computer as a hardware benchmark and specified a [[wikipedia:Intel 80486|486]] at 66MHz as the bare minimum.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>As for sound hardware, the PC-9801VX and many subsequent models came default with the PC-9801-26k soundcard. This includes the [[wikipedia:Yamaha YM2203|Yamaha YM2203 OPN]] FM synthesizer, providing three 4-operator FM synthesis channels plus the three channels of the integrated [[wikipedia:General_Instrument_AY-3-8910|YM2149 SSG]] unit. Users could replace this with the PC-9801-86 soundcard with the much more capable [[wikipedia:Yamaha YM2608|YM2608 OPNA]] chip, doubling the amount of FM channels and adding a few other features. As such, the PC-98 games included two versions of their in-game music, made for either the three or six FM channel hardware. All of the music was programmed in [[wikipedia:Music Macro Language|MML]] with M. Kajihara's Professional Music Driver (PMD), except for ''Highly Responsive to Prayers'' which used Mdrv2 for the music driver. ''Story of Eastern Wonderland'' also supports outputting to a MIDI device.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>As for sound hardware, the PC-9801VX and many subsequent models came default with the PC-9801-26k soundcard. This includes the [[wikipedia:Yamaha YM2203|Yamaha YM2203 OPN]] FM synthesizer, providing three 4-operator FM synthesis channels plus the three channels of the integrated [[wikipedia:General_Instrument_AY-3-8910|YM2149 SSG]] unit. Users could replace this with the PC-9801-86 soundcard with the much more capable [[wikipedia:Yamaha YM2608|YM2608 OPNA]] chip, doubling the amount of FM channels and adding a few other features. As such, the PC-98 games included two versions of their in-game music, made for either the three or six FM channel hardware. All of the music was programmed in [[wikipedia:Music Macro Language|MML]] with M. Kajihara's Professional Music Driver (PMD), except for ''Highly Responsive to Prayers'' which used Mdrv2 for the music driver. ''Story of Eastern Wonderland'' also supports outputting to a MIDI device. <ins style="font-weight: bold; text-decoration: none;">''Phantasmagoria of Dim. Dream'' was presumably also planned to have MIDI support, but it was scrapped during development.<ref>[https://tcrf.net/Touhou_Yumejikuu:_The_Phantasmagoria_of_Dim.Dream The Cutting Room Floor]</ref></ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Trivia==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Trivia==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*It has been shown in an interview that ZUN still owns a PC-98 computer, on which he played ''[[Highly Responsive to Prayers]]'' for the first time in years. He felt nostalgic.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*It has been shown in an interview that ZUN still owns a PC-98 computer, on which he played ''[[Highly Responsive to Prayers]]'' for the first time in years. He felt nostalgic.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Since any software made for Windows 2000 or earlier can be run both on the IBM-compatible Windows 2000 and the PC-98 Windows 2000 without compatibility problems, technically all Touhou games up to at least ''[[Undefined Fantastic Object]]'' should be able to run on a PC-98 as long as the appropriate DirectX version is installed. However, since the last PC-98 system was released in 2000 (the PC-9821Ra43, which had a 433MHz Celeron, whereas the system requirements of ''[[the Embodiment of Scarlet Devil]]'' ask for a 500MHz Pentium) this is generally not viable in practice.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Since any software made for Windows 2000 or earlier can be run both on the IBM-compatible Windows 2000 and the PC-98 Windows 2000 without compatibility problems, technically all Touhou games up to at least ''[[Undefined Fantastic Object]]'' should be able to run on a PC-98 as long as the appropriate DirectX version is installed. However, since the last PC-98 system was released in 2000 (the PC-9821Ra43, which had a 433MHz Celeron, whereas the system requirements of ''[[the Embodiment of Scarlet Devil]]'' ask for a 500MHz Pentium) this is generally not viable in practice.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*ZUN intended to cease all doujin activites after the PC-98 games - his initial idea was to do so after ''Lotus Land Story'', then after ''Mystic Square''<ref <del style="font-weight: bold; text-decoration: none;">name="</del>[[Mystic Square]] <del style="font-weight: bold; text-decoration: none;">music comments"></del>[[Mystic Square/Music]]</ref>. Alas, he could not wash his hands clean.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*ZUN intended to cease all doujin activites after the PC-98 games - his initial idea was to do so after ''Lotus Land Story'', then after ''Mystic Square''<ref<ins style="font-weight: bold; text-decoration: none;">></ins>[[Mystic Square]] <ins style="font-weight: bold; text-decoration: none;">- </ins>[[Mystic Square/Music<ins style="font-weight: bold; text-decoration: none;">|music comments (東方幻想的音楽 arrangements)</ins>]]</ref>. Alas, he could not wash his hands clean.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Fandom==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Fandom==</div></td></tr>
</table>Twodollarshttps://en.touhouwiki.net/index.php?title=PC-98&diff=403644&oldid=prevTwodollars: added sales info for the first 2 games2019-06-03T17:28:20Z<p>added sales info for the first 2 games</p>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>"PC-98" is a term used by the Western community to refer to the first 5 games of the ''[[Touhou Project]]''. "PC-98" is named after the [[wikipedia:NEC PC-9801|NEC PC-9801]] computers on which they ran on. The Japanese community's equivalent is {{nihongo|"old works"|旧作|kyuusaku}}, a term reflecting the technologically inferior [[wikipedia:Frequency modulation synthesis|FM Synthesis]] music & [[wikipedia:16-bit|16-bit]] colour graphics. [[ZUN]] has used both the Japanese and English terms interchangeably. PC-98 games are distinguished from later "[[Windows]] games" for having been distributed by [[Amusement Makers]] instead of [[Team Shanghai Alice]]<del style="font-weight: bold; text-decoration: none;">, as well as possessing [[canon]] that is ambiguously split from later Windows canon</del>. </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>"PC-98" is a term used by the Western community to refer to the first 5 games of the ''[[Touhou Project]]''. "PC-98" is named after the [[wikipedia:NEC PC-9801|NEC PC-9801]] computers on which they ran on. The Japanese community's equivalent is {{nihongo|"old works"|旧作|kyuusaku}}, a term reflecting the technologically inferior [[wikipedia:Frequency modulation synthesis|FM Synthesis]] music & [[wikipedia:16-bit|16-bit]] colour graphics. [[ZUN]] has used both the Japanese and English terms interchangeably. <ins style="font-weight: bold; text-decoration: none;">Additionally, </ins>PC-98 games are distinguished from later "[[Windows]] games" for having been distributed by [[Amusement Makers]] instead of [[Team Shanghai Alice]].</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Factors which caused the end of the PC-98 games include a hiatus brought on by [[ZUN]]'s graduation & employment, as well as the decline of PC-9801s. The PC-98 games are less well known, possibly due the <del style="font-weight: bold; text-decoration: none;">ageing </del>hardware they ran on, their release during the dawn of the Touhou community & their relatively limited circulation. <del style="font-weight: bold; text-decoration: none;">Only </del>200 to 300 copies of ''[[Lotus Land Story]]'' were sold on its release,<ref>[http://twitter.com/#!/korindo/status/8951043502 twitter message on 2010 February 11]</ref> while ''[[Phantasmagoria of Dim.Dream]]'' sold fewer than 100<ref>According to [http://web.archive.org/web/20050410015719/http://www16.big.or.jp/~zun/cgi-bin/diary/nicky.cgi?page=0 a post by ZUN on 2005 April 01].</ref>. On 19 September 2002, ZUN ceased sales and support for PC-98 games. ZUN later released arrangements of many themes from the PC-98 games in MIDI format on his [http://www16.big.or.jp/~zun/html/music_old.html old website]. ZUN has stated in ''[[Akyu's Untouched Score vol.3]]'' that he loves FM <del style="font-weight: bold; text-decoration: none;">music and </del>would <del style="font-weight: bold; text-decoration: none;">continue </del>to <del style="font-weight: bold; text-decoration: none;">create FM music in the modern world</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Factors which caused the end of the PC-98 games include a hiatus brought on by [[ZUN]]'s graduation & employment <ins style="font-weight: bold; text-decoration: none;">at [[wikipedia:Taito|Taito]]</ins>, as well as the decline of PC-9801s. The PC-98 games are less well known, possibly due the <ins style="font-weight: bold; text-decoration: none;">aging </ins>hardware they ran on, their release during the dawn of the Touhou community & their relatively limited circulation. <ins style="font-weight: bold; text-decoration: none;">''[[Highly Responsive to Prayers]]'' and ''[[Story of Eastern Wonderland]]'' were sold simultaneously at Comiket 52, with the former initially selling only 30 copies and the latter 50.<ref>[[The Untold History of Japanese Game Developers Interview]] - interview between John Szczepaniak and ZUN</ref> </ins>200 to 300 copies of ''[[Lotus Land Story]]'' were sold on its release,<ref>[http://twitter.com/#!/korindo/status/8951043502 twitter message on 2010 February 11]</ref> while ''[[Phantasmagoria of Dim.Dream]]'' sold fewer than 100<ref>According to [http://web.archive.org/web/20050410015719/http://www16.big.or.jp/~zun/cgi-bin/diary/nicky.cgi?page=0 a post by ZUN on 2005 April 01].</ref>. On 19 September 2002, ZUN ceased sales and support for PC-98 games. ZUN later released arrangements of many themes from the PC-98 games in MIDI format on his [http://www16.big.or.jp/~zun/html/music_old.html old website]. ZUN has stated in ''[[Akyu's Untouched Score vol.3]]'' that he loves FM <ins style="font-weight: bold; text-decoration: none;">Synthesis, but </ins>would <ins style="font-weight: bold; text-decoration: none;">much rather not go back </ins>to <ins style="font-weight: bold; text-decoration: none;">16-bit graphics</ins>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==PC-98 Titles==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==PC-98 Titles==</div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*It has been shown in an interview that ZUN still owns a PC-98 computer, on which he played ''[[Highly Responsive to Prayers]]'' for the first time in years. He felt nostalgic.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*It has been shown in an interview that ZUN still owns a PC-98 computer, on which he played ''[[Highly Responsive to Prayers]]'' for the first time in years. He felt nostalgic.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Since any software made for Windows 2000 or earlier can be run both on the IBM-compatible Windows 2000 and the PC-98 Windows 2000 without compatibility problems, technically all Touhou games up to at least ''[[Undefined Fantastic Object]]'' should be able to run on a PC-98 as long as the appropriate DirectX version is installed. However, since the last PC-98 system was released in 2000 (the PC-9821Ra43, which had a 433MHz Celeron, whereas the system requirements of ''[[the Embodiment of Scarlet Devil]]'' ask for a 500MHz Pentium) this is generally not viable in practice.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Since any software made for Windows 2000 or earlier can be run both on the IBM-compatible Windows 2000 and the PC-98 Windows 2000 without compatibility problems, technically all Touhou games up to at least ''[[Undefined Fantastic Object]]'' should be able to run on a PC-98 as long as the appropriate DirectX version is installed. However, since the last PC-98 system was released in 2000 (the PC-9821Ra43, which had a 433MHz Celeron, whereas the system requirements of ''[[the Embodiment of Scarlet Devil]]'' ask for a 500MHz Pentium) this is generally not viable in practice.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*ZUN intended to cease all doujin activites after the PC-98 games - his initial idea was to do so after Lotus Land Story, then after Mystic Square<ref name="Mystic Square music comments">[[Mystic Square/Music]]</ref>. Alas, he could not wash his hands clean.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*ZUN intended to cease all doujin activites after the PC-98 games - his initial idea was to do so after <ins style="font-weight: bold; text-decoration: none;">''</ins>Lotus Land Story<ins style="font-weight: bold; text-decoration: none;">''</ins>, then after <ins style="font-weight: bold; text-decoration: none;">''</ins>Mystic Square<ins style="font-weight: bold; text-decoration: none;">''</ins><ref name="<ins style="font-weight: bold; text-decoration: none;">[[</ins>Mystic Square<ins style="font-weight: bold; text-decoration: none;">]] </ins>music comments">[[Mystic Square/Music]]</ref>. Alas, he could not wash his hands clean.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Fandom==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Fandom==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*PC-98 characters are often shown in fanworks with their similar [[Windows]] counterparts (for example, [[Sakuya Izayoi]] with [[Yumeko]]).</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*PC-98 characters are often shown in fanworks with their similar [[Windows]] counterparts (for example, [[Sakuya Izayoi]] with [[Yumeko]]).</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*Because PC-98 computers are no longer sold/manufactured, fans use <del style="font-weight: bold; text-decoration: none;">an </del>[[wikipedia:emulator|<del style="font-weight: bold; text-decoration: none;">emulator</del>]] to play these games on modern PCs, but they can also be played on [https://www.zophar.net/consoles/wii/pc98/neko-project-ii.html homebrew Nintendo Wii systems] as well. The emulators most commonly used for the PC-98 games are [http://www.zophar.net/pc98/t98-next.html T98-Next], and [http://yui.ne.jp/np2/ Neko Project 21] (for the latter it's advised to use the unofficial fmgen builds that're linked from [http://www.shrinemaiden.org/forum/index.php/topic,11117.0.html here] instead).</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Because PC-98 computers are no longer sold/manufactured, fans use [[wikipedia:emulator|<ins style="font-weight: bold; text-decoration: none;">emulators</ins>]] to play these games on modern PCs, but they can also be played on [https://www.zophar.net/consoles/wii/pc98/neko-project-ii.html homebrew Nintendo Wii systems] as well. The emulators most commonly used for the PC-98 games are [http://www.zophar.net/pc98/t98-next.html T98-Next], and [http://yui.ne.jp/np2/ Neko Project 21] (for the latter it's advised to use the unofficial fmgen builds that're linked from [http://www.shrinemaiden.org/forum/index.php/topic,11117.0.html here] instead).</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Many fans consider the PC-98 ecosystem to be old or obsolete, to the extent that it is generally associated with nostalgia.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Many fans consider the PC-98 ecosystem to be old or obsolete, to the extent that it is generally associated with nostalgia.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*There are [[wikipedia:Frequency modulation synthesis|FM Synthesis]] remixes exist of later songs mimic the PC-98 style. One notable example is the album ''[[PC-98 Perfect Cherry Blossom]]''. There's also artwork of modern Touhou characters drawn in the PC-98 style.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*There are [[wikipedia:Frequency modulation synthesis|FM Synthesis]] remixes exist of later songs mimic the PC-98 style. One notable example is the album ''[[PC-98 Perfect Cherry Blossom]]''. There's also artwork of modern Touhou characters drawn in the PC-98 style.</div></td></tr>
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</table>Twodollarshttps://en.touhouwiki.net/index.php?title=PC-98&diff=403643&oldid=prevTwodollars: not really necessary2019-06-03T17:14:03Z<p>not really necessary</p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 17:14, 3 June 2019</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The [[Windows]] era may be considered a soft reboot - while the series kept the name "Touhou Project", [[ZUN]] stated that it was a "clean sweep"<ref name="Imperishable Night afterword">[[Imperishable Night/Afterword]]</ref>, with the current setting of the Touhou Project coming together for the first time in EoSD. Hence, no PC-98 [[character]] has reappeared in a Windows game except for [[Reimu Hakurei]], [[Marisa Kirisame]], [[Alice Margatroid]] and [[Yuuka Kazami]] due to the awkwardness of fitting older characters into the story. They have, however, "retired and are warmly watching over things".<ref name="SCoOW vol. 3">[[Strange Creators of Outer World/Who's Who of Humans & Youkai in Gensokyo/Yuuka Kazami]]</ref> [[ZUN]] has mentioned in at least 2 interviews that [[Genjii]] is "probably still living in the lake behind the shrine"<ref name="MU talkshow DoT">[[Meiji University talkshow "Dawn of Touhou"]]</ref><ref name="ZUN's Genyou Denshou Lecture">[http://www.gensokyo.org/archives/92#more-92 Notes on ZUN's Genyou Denshou Lecture]</ref>. </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The [[Windows]] era may be considered a soft reboot - while the series kept the name "Touhou Project", [[ZUN]] stated that it was a "clean sweep"<ref name="Imperishable Night afterword">[[Imperishable Night/Afterword]]</ref>, with the current setting of the Touhou Project coming together for the first time in EoSD. Hence, no PC-98 [[character]] has reappeared in a Windows game except for [[Reimu Hakurei]], [[Marisa Kirisame]], [[Alice Margatroid]] and [[Yuuka Kazami]] due to the awkwardness of fitting older characters into the story. They have, however, "retired and are warmly watching over things".<ref name="SCoOW vol. 3">[[Strange Creators of Outer World/Who's Who of Humans & Youkai in Gensokyo/Yuuka Kazami]]</ref> [[ZUN]] has mentioned in at least 2 interviews that [[Genjii]] is "probably still living in the lake behind the shrine"<ref name="MU talkshow DoT">[[Meiji University talkshow "Dawn of Touhou"]]</ref><ref name="ZUN's Genyou Denshou Lecture">[http://www.gensokyo.org/archives/92#more-92 Notes on ZUN's Genyou Denshou Lecture]</ref>. </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Despite the above, however, the PC-98 era cannot be taken entirely at face value - the tone of the games is much more light and tongue-in-cheek, with a fair bit of references to other, non-Touhou works (particularly those of [[wikipedia:Izumi Takemoto|Izumi Takemoto]]). Additionally, ZUN has said that HRtP was simply a study project<ref name="MU talkshow DoT">[[Meiji University talkshow "Dawn of Touhou"]]</ref>, and had once compared the games to "derivative works"<ref name="ZUN's E-mails">[[ZUN/ZUN's_E-mails]]</ref><del style="font-weight: bold; text-decoration: none;">. The latter sentiment doesn't appear to hold true, however, given the age of the e-mails and how sources previously brought up on the page outright say it's the same continuity, in addition to various references in the Windows canon</del>. In case of any plot holes, ZUN has said to refer to the latest material as canon.<ref name="AWA 2013">[[ZUN's AWA Q&A Panel]]</ref>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Despite the above, however, the PC-98 era cannot be taken entirely at face value - the tone of the games is much more light and tongue-in-cheek, with a fair bit of references to other, non-Touhou works (particularly those of [[wikipedia:Izumi Takemoto|Izumi Takemoto]]). Additionally, ZUN has said that HRtP was simply a study project<ref name="MU talkshow DoT">[[Meiji University talkshow "Dawn of Touhou"]]</ref>, and had once compared the games to "derivative works"<ref name="ZUN's E-mails">[[ZUN/ZUN's_E-mails]]</ref>. In case of any plot holes, ZUN has said to refer to the latest material as canon.<ref name="AWA 2013">[[ZUN's AWA Q&A Panel]]</ref>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Hardware Overview==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Hardware Overview==</div></td></tr>
</table>Twodollarshttps://en.touhouwiki.net/index.php?title=PC-98&diff=397687&oldid=prevCoolGamer23: /* Fandom */2019-03-13T11:39:52Z<p><span dir="auto"><span class="autocomment">Fandom</span></span></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Fandom==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Fandom==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*PC-98 characters are often shown in fanworks with their similar [[Windows]] counterparts (for example, [[Sakuya Izayoi]] with [[Yumeko]]).</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*PC-98 characters are often shown in fanworks with their similar [[Windows]] counterparts (for example, [[Sakuya Izayoi]] with [[Yumeko]]).</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*Because PC-98 computers are no longer sold/manufactured, fans use an [[wikipedia:emulator|emulator]] to play these games on modern PCs. The emulators most commonly used for the PC-98 games are [http://www.zophar.net/pc98/t98-next.html T98-Next], and [http://yui.ne.jp/np2/ Neko Project 21] (for the latter it's advised to use the unofficial fmgen builds that're linked from [http://www.shrinemaiden.org/forum/index.php/topic,11117.0.html here] instead).</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Because PC-98 computers are no longer sold/manufactured, fans use an [[wikipedia:emulator|emulator]] to play these games on modern PCs<ins style="font-weight: bold; text-decoration: none;">, but they can also be played on [https://www.zophar.net/consoles/wii/pc98/neko-project-ii.html homebrew Nintendo Wii systems] as well</ins>. The emulators most commonly used for the PC-98 games are [http://www.zophar.net/pc98/t98-next.html T98-Next], and [http://yui.ne.jp/np2/ Neko Project 21] (for the latter it's advised to use the unofficial fmgen builds that're linked from [http://www.shrinemaiden.org/forum/index.php/topic,11117.0.html here] instead).</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Many fans consider the PC-98 ecosystem to be old or obsolete, to the extent that it is generally associated with nostalgia.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Many fans consider the PC-98 ecosystem to be old or obsolete, to the extent that it is generally associated with nostalgia.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*There are [[wikipedia:Frequency modulation synthesis|FM Synthesis]] remixes exist of later songs mimic the PC-98 style. One notable example is the album ''[[PC-98 Perfect Cherry Blossom]]''. There's also artwork of modern Touhou characters drawn in the PC-98 style.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*There are [[wikipedia:Frequency modulation synthesis|FM Synthesis]] remixes exist of later songs mimic the PC-98 style. One notable example is the album ''[[PC-98 Perfect Cherry Blossom]]''. There's also artwork of modern Touhou characters drawn in the PC-98 style.</div></td></tr>
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</table>CoolGamer23https://en.touhouwiki.net/index.php?title=PC-98&diff=396489&oldid=prevTwodollars at 19:45, 26 February 20192019-02-26T19:45:07Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>As for sound hardware, the PC-9801VX and many subsequent models came default with the PC-9801-26k soundcard. This includes the [[wikipedia:Yamaha YM2203|Yamaha YM2203 OPN]] FM synthesizer, providing three 4-operator FM synthesis channels plus the three channels of the integrated [[wikipedia:General_Instrument_AY-3-8910|YM2149 SSG]] unit. Users could replace this with the PC-9801-86 soundcard with the much more capable [[wikipedia:Yamaha YM2608|YM2608 OPNA]] chip, doubling the amount of FM channels and adding a few other features. As such, the PC-98 games included two versions of their in-game music, made for either the three or six FM channel hardware. All of the music was programmed in [[wikipedia:Music Macro Language|MML]] with M. Kajihara's Professional Music Driver (PMD), except for ''Highly Responsive to Prayers'' which used Mdrv2 for the music driver. ''Story of Eastern Wonderland'' also supports outputting to a MIDI device.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>As for sound hardware, the PC-9801VX and many subsequent models came default with the PC-9801-26k soundcard. This includes the [[wikipedia:Yamaha YM2203|Yamaha YM2203 OPN]] FM synthesizer, providing three 4-operator FM synthesis channels plus the three channels of the integrated [[wikipedia:General_Instrument_AY-3-8910|YM2149 SSG]] unit. Users could replace this with the PC-9801-86 soundcard with the much more capable [[wikipedia:Yamaha YM2608|YM2608 OPNA]] chip, doubling the amount of FM channels and adding a few other features. As such, the PC-98 games included two versions of their in-game music, made for either the three or six FM channel hardware. All of the music was programmed in [[wikipedia:Music Macro Language|MML]] with M. Kajihara's Professional Music Driver (PMD), except for ''Highly Responsive to Prayers'' which used Mdrv2 for the music driver. ''Story of Eastern Wonderland'' also supports outputting to a MIDI device.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Trivia==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Trivia==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*It has been shown in an interview that ZUN still owns a PC-98 computer, on which he played ''[[Highly Responsive to Prayers]]'' for the first time in years. He felt nostalgic.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*It has been shown in an interview that ZUN still owns a PC-98 computer, on which he played ''[[Highly Responsive to Prayers]]'' for the first time in years. He felt nostalgic.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Since any software made for Windows 2000 or earlier can be run both on the IBM-compatible Windows 2000 and the PC-98 Windows 2000 without compatibility problems, technically all Touhou games up to at least ''[[Undefined Fantastic Object]]'' should be able to run on a PC-98 as long as the appropriate DirectX version is installed. However, since the last PC-98 system was released in 2000 (the PC-9821Ra43, which had a 433MHz Celeron, whereas the system requirements of ''[[the Embodiment of Scarlet Devil]]'' ask for a 500MHz Pentium) this is generally not viable in practice.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Since any software made for Windows 2000 or earlier can be run both on the IBM-compatible Windows 2000 and the PC-98 Windows 2000 without compatibility problems, technically all Touhou games up to at least ''[[Undefined Fantastic Object]]'' should be able to run on a PC-98 as long as the appropriate DirectX version is installed. However, since the last PC-98 system was released in 2000 (the PC-9821Ra43, which had a 433MHz Celeron, whereas the system requirements of ''[[the Embodiment of Scarlet Devil]]'' ask for a 500MHz Pentium) this is generally not viable in practice.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[<del style="font-weight: bold; text-decoration: none;">Sakuya Izayoi]] may be an reimagining of [[Yumeko]]</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*<ins style="font-weight: bold; text-decoration: none;">ZUN intended to cease all doujin activites after the PC-98 games - his initial idea was to do so after Lotus Land Story, then after Mystic Square<ref name="Mystic Square music comments"></ins>[[<ins style="font-weight: bold; text-decoration: none;">Mystic Square/Music</ins>]]<ins style="font-weight: bold; text-decoration: none;"></ref>. Alas</ins>, <ins style="font-weight: bold; text-decoration: none;">he could not wash his hands clean</ins>.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">*[[Byakuren Hijiri]] may be an reimagining of [[Shinki</del>]], <del style="font-weight: bold; text-decoration: none;">as both are powerful spellcasters who maintain peaceful relationships with humans and youkai</del>. <del style="font-weight: bold; text-decoration: none;">They are both connected to [[Makai]] and even share similar spell cards </del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Fandom==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Fandom==</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*PC-98 characters are often shown in fanworks with [[Windows]] <del style="font-weight: bold; text-decoration: none;">characters as though the two canons are connected</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*PC-98 characters are often shown in fanworks with <ins style="font-weight: bold; text-decoration: none;">their similar </ins>[[Windows]] <ins style="font-weight: bold; text-decoration: none;">counterparts (for example, [[Sakuya Izayoi]] with [[Yumeko]])</ins>.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*Because PC-98 computers are no longer sold/manufactured, fans use an [[wikipedia:emulator|emulator]] to play these games on modern PCs. The emulators most commonly used for the PC-98 games are <del style="font-weight: bold; text-decoration: none;">[http://www.zophar.net/pc98/anex86.html Anex86], </del>[http://www.zophar.net/pc98/t98-next.html T98-Next], and [http://yui.ne.jp/np2/ Neko Project 21] (for the latter it's advised to use the unofficial fmgen builds that're linked from [http://www.shrinemaiden.org/forum/index.php/topic,11117.0.html here] instead).</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Because PC-98 computers are no longer sold/manufactured, fans use an [[wikipedia:emulator|emulator]] to play these games on modern PCs. The emulators most commonly used for the PC-98 games are [http://www.zophar.net/pc98/t98-next.html T98-Next], and [http://yui.ne.jp/np2/ Neko Project 21] (for the latter it's advised to use the unofficial fmgen builds that're linked from [http://www.shrinemaiden.org/forum/index.php/topic,11117.0.html here] instead).</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Many fans consider the PC-98 ecosystem to be old or obsolete, to the extent that it is generally associated with nostalgia.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Many fans consider the PC-98 ecosystem to be old or obsolete, to the extent that it is generally associated with nostalgia.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*There are [[wikipedia:Frequency modulation synthesis|FM Synthesis]] remixes exist of later songs mimic the PC-98 style. One notable example is the album ''[[PC-98 Perfect Cherry Blossom]]''. There's also artwork of modern Touhou characters drawn in the PC-98 style.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*There are [[wikipedia:Frequency modulation synthesis|FM Synthesis]] remixes exist of later songs mimic the PC-98 style. One notable example is the album ''[[PC-98 Perfect Cherry Blossom]]''. There's also artwork of modern Touhou characters drawn in the PC-98 style.</div></td></tr>
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</table>Twodollarshttps://en.touhouwiki.net/index.php?title=PC-98&diff=396488&oldid=prevTwodollars: /* Setting Overview */2019-02-26T19:35:16Z<p><span dir="auto"><span class="autocomment">Setting Overview</span></span></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Main|Canon#Canonicity of Windows and PC-98|l1=Canon: Canonicity of Windows and PC-98}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Main|Canon#Canonicity of Windows and PC-98|l1=Canon: Canonicity of Windows and PC-98}}</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Unlike the Windows era, the PC-98 world was mostly undefined. Initially, the games were simply set in an "Eastern Country". Locations in the Eastern Country included [[Makai]], the [[Human Village]], the [[Fantasy World]], [[Mugenkan]], [[Reimaden]] as well as the recurring [[Hakurei Shrine]]. The world was inhabited by [[human]]s, [[youkai]] & [[demon]]s. However, the term ''Gensokyo'' has been used since the title of Lotus Land Story. As of Mystic Square, it's been used as the name of the world the games take place in.<ref name="Mystic Square music comments">[[Mystic Square/Music]]</ref> ZUN has confirmed it to be the very same Gensokyo as in the Windows games.<ref name="AWA 2013">[[ZUN'<del style="font-weight: bold; text-decoration: none;">s_AWA_Q%26A_Panel</del>]]</ref></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Unlike the Windows era, the PC-98 world was mostly undefined. Initially, the games were simply set in an "Eastern Country". Locations in the Eastern Country included [[Makai]], the [[Human Village]], the [[Fantasy World]], [[Mugenkan]], [[Reimaden]] as well as the recurring [[Hakurei Shrine]]. The world was inhabited by [[human]]s, [[youkai]] & [[demon]]s. However, the term ''Gensokyo'' has been used since the title of Lotus Land Story. As of Mystic Square, it's been used as the name of the world the games take place in.<ref name="Mystic Square music comments">[[Mystic Square/Music]]</ref> ZUN has confirmed it to be the very same Gensokyo as in the Windows games.<ref name="AWA 2013">[[ZUN'<ins style="font-weight: bold; text-decoration: none;">s AWA Q&A Panel</ins>]]</ref></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>As in the later works, a [[shrine maiden]] named {{nihongo|[[Reimu Hakurei]]|博麗靈夢}} lives at the shrine, with her friend [[Marisa Kirisame]] visiting occasionally. In PC-98, Reimu's turtle [[<del style="font-weight: bold; text-decoration: none;">Genji</del>]] also lives at the shrine, along with [[Mima]] who haunts and torments visitors out of boredom. Like their successors, the PC-98 games begin with Reimu or another character going out to investigate <del style="font-weight: bold; text-decoration: none;">& </del>resolve incidents. However, there was no mention or use of the [[spell card]] rules in the PC-98 universe.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>As in the later works, a [[shrine maiden]] named {{nihongo|[[Reimu Hakurei]]|博麗靈夢}} lives at the shrine, with her friend [[Marisa Kirisame]] visiting occasionally. In PC-98, Reimu's turtle [[<ins style="font-weight: bold; text-decoration: none;">Genjii</ins>]] also lives at the shrine, along with [[Mima]] who haunts and torments visitors out of boredom. Like their successors, the PC-98 games begin with Reimu or another character going out to investigate <ins style="font-weight: bold; text-decoration: none;">and </ins>resolve incidents. However, there was no mention or use of the [[spell card]] rules in the PC-98 universe<ins style="font-weight: bold; text-decoration: none;">, as they were put into use in the gap between Mystic Square and [[Embodiment of Scarlet Devil]]</ins>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The [[Windows]] era may be considered a soft reboot - while the series kept the name "Touhou Project", [[ZUN]] stated that it was a "clean sweep"<ref name="Imperishable Night afterword">[[Imperishable Night/Afterword]]</ref>, with the current setting of the Touhou Project coming together for the first time in <del style="font-weight: bold; text-decoration: none;">''[[Embodiment of Scarlet Devil]]''</del>. Hence, no PC-98 [[character]] has reappeared in a Windows game except for [[Reimu Hakurei]], [[Marisa Kirisame]], [[Alice Margatroid]] and [[Yuuka Kazami]] due to the awkwardness of fitting older characters into the story. They have, however, "retired and are warmly watching over things".<ref name="SCoOW vol. 3">[[Strange Creators of Outer World/Who's Who of Humans & Youkai in Gensokyo/Yuuka Kazami]]</ref> [[ZUN]] has mentioned in at least 2 interviews that [[Genjii]] is "probably still living in the lake behind the shrine"<ref name="MU talkshow DoT">[[Meiji University talkshow "Dawn of Touhou"]]</ref><ref name="ZUN's Genyou Denshou Lecture">[http://www.gensokyo.org/archives/92#more-92 Notes on ZUN's Genyou Denshou Lecture]</ref>. </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The [[Windows]] era may be considered a soft reboot - while the series kept the name "Touhou Project", [[ZUN]] stated that it was a "clean sweep"<ref name="Imperishable Night afterword">[[Imperishable Night/Afterword]]</ref>, with the current setting of the Touhou Project coming together for the first time in <ins style="font-weight: bold; text-decoration: none;">EoSD</ins>. Hence, no PC-98 [[character]] has reappeared in a Windows game except for [[Reimu Hakurei]], [[Marisa Kirisame]], [[Alice Margatroid]] and [[Yuuka Kazami]] due to the awkwardness of fitting older characters into the story. They have, however, "retired and are warmly watching over things".<ref name="SCoOW vol. 3">[[Strange Creators of Outer World/Who's Who of Humans & Youkai in Gensokyo/Yuuka Kazami]]</ref> [[ZUN]] has mentioned in at least 2 interviews that [[Genjii]] is "probably still living in the lake behind the shrine"<ref name="MU talkshow DoT">[[Meiji University talkshow "Dawn of Touhou"]]</ref><ref name="ZUN's Genyou Denshou Lecture">[http://www.gensokyo.org/archives/92#more-92 Notes on ZUN's Genyou Denshou Lecture]</ref>. </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">As ZUN has previously referred to </del>the <del style="font-weight: bold; text-decoration: none;">world of </del>PC-98 <del style="font-weight: bold; text-decoration: none;">as a "study project" which could </del>be <del style="font-weight: bold; text-decoration: none;">ignored in light of </del>the <del style="font-weight: bold; text-decoration: none;">later contradictions </del>of the <del style="font-weight: bold; text-decoration: none;">Windows era, it </del>is <del style="font-weight: bold; text-decoration: none;">sensible to consider the PC</del>-<del style="font-weight: bold; text-decoration: none;">98 and Windows canons as separate. While the Windows games are set </del>in <del style="font-weight: bold; text-decoration: none;">a time period which appears to be later & continuous with the events of PC</del>-<del style="font-weight: bold; text-decoration: none;">98</del>, <del style="font-weight: bold; text-decoration: none;">it is more accurate to consider them as alternate universes which coincidentally occupy adjacent time periods. The Windows universe is </del>a <del style="font-weight: bold; text-decoration: none;">reimagining & reboot </del>of <del style="font-weight: bold; text-decoration: none;">the PC-98 universe, with no actual connection in time or space. Despite the songs, names, roles, personalities & relationships copied </del>to <del style="font-weight: bold; text-decoration: none;">the Windows universe</del>, <del style="font-weight: bold; text-decoration: none;">similarities to the Windows era should be considered as tributes towards PC</del>-<del style="font-weight: bold; text-decoration: none;">98. Some characters </del>(<del style="font-weight: bold; text-decoration: none;">i.e Reimu & Marisa</del>) <del style="font-weight: bold; text-decoration: none;">may resemble their original counterparts closely, while others may only share a few superficial traits & harbour stark differences. This lack of consistency means Windows backstories theorized from PC-98 sources can only be considered as conjecture at best</del>. <del style="font-weight: bold; text-decoration: none;">For example</del>, <del style="font-weight: bold; text-decoration: none;">it is an open possibility </del>that [[<del style="font-weight: bold; text-decoration: none;">Alice</del>]] <del style="font-weight: bold; text-decoration: none;">never visited </del>[[<del style="font-weight: bold; text-decoration: none;">Makai</del>]] in the Windows <del style="font-weight: bold; text-decoration: none;">universe</del>, <del style="font-weight: bold; text-decoration: none;">despite </del>the <del style="font-weight: bold; text-decoration: none;">reintroduction of </del>[[<del style="font-weight: bold; text-decoration: none;">Makai]] in [[Undefined Fantastic Object</del>]].</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Despite the above, however, </ins>the PC-98 <ins style="font-weight: bold; text-decoration: none;">era cannot </ins>be <ins style="font-weight: bold; text-decoration: none;">taken entirely at face value - </ins>the <ins style="font-weight: bold; text-decoration: none;">tone </ins>of the <ins style="font-weight: bold; text-decoration: none;">games </ins>is <ins style="font-weight: bold; text-decoration: none;">much more light and tongue</ins>-in-<ins style="font-weight: bold; text-decoration: none;">cheek</ins>, <ins style="font-weight: bold; text-decoration: none;">with </ins>a <ins style="font-weight: bold; text-decoration: none;">fair bit </ins>of <ins style="font-weight: bold; text-decoration: none;">references </ins>to <ins style="font-weight: bold; text-decoration: none;">other</ins>, <ins style="font-weight: bold; text-decoration: none;">non</ins>-<ins style="font-weight: bold; text-decoration: none;">Touhou works </ins>(<ins style="font-weight: bold; text-decoration: none;">particularly those of [[wikipedia:Izumi Takemoto|Izumi Takemoto]]</ins>). <ins style="font-weight: bold; text-decoration: none;">Additionally</ins>, <ins style="font-weight: bold; text-decoration: none;">ZUN has said </ins>that <ins style="font-weight: bold; text-decoration: none;">HRtP was simply a study project<ref name="MU talkshow DoT"></ins>[[<ins style="font-weight: bold; text-decoration: none;">Meiji University talkshow "Dawn of Touhou"</ins>]]<ins style="font-weight: bold; text-decoration: none;"></ref>, and had once compared the games to "derivative works"<ref name="ZUN's E-mails"></ins>[[<ins style="font-weight: bold; text-decoration: none;">ZUN/ZUN's_E-mails</ins>]]<ins style="font-weight: bold; text-decoration: none;"></ref>. The latter sentiment doesn't appear to hold true, however, given the age of the e-mails and how sources previously brought up on the page outright say it's the same continuity, in addition to various references </ins>in the Windows <ins style="font-weight: bold; text-decoration: none;">canon. In case of any plot holes</ins>, <ins style="font-weight: bold; text-decoration: none;">ZUN has said to refer to </ins>the <ins style="font-weight: bold; text-decoration: none;">latest material as canon.<ref name="AWA 2013"></ins>[[<ins style="font-weight: bold; text-decoration: none;">ZUN's AWA Q&A Panel</ins>]]<ins style="font-weight: bold; text-decoration: none;"></ref></ins>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Hardware Overview==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Hardware Overview==</div></td></tr>
</table>Twodollarshttps://en.touhouwiki.net/index.php?title=PC-98&diff=396487&oldid=prevTwodollars at 18:19, 26 February 20192019-02-26T18:19:06Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Main|Canon#Canonicity of Windows and PC-98|l1=Canon: Canonicity of Windows and PC-98}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Main|Canon#Canonicity of Windows and PC-98|l1=Canon: Canonicity of Windows and PC-98}}</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Unlike the Windows era, <del style="font-weight: bold; text-decoration: none;">descriptions of </del>the PC-98 world <del style="font-weight: bold; text-decoration: none;">were far more vague</del>. <del style="font-weight: bold; text-decoration: none;">Sources suggested </del>the games were set in "<del style="font-weight: bold; text-decoration: none;">an </del>Eastern Country<del style="font-weight: bold; text-decoration: none;">" (not Gensokyo), with statements from ''[[Highly Responsive to Prayers]]'' and ''[[Mystic Square]]'' respectively describing the world as "Strange" & "Human [inhabited]</del>". Locations in the Eastern Country included [[Makai]], the [[Human Village]], the [[Fantasy World]], [[Mugenkan]], [[Reimaden]] as well as the recurring [[Hakurei Shrine]]. The world was inhabited by [[human]]s, [[youkai]] & [[demon]]s. <del style="font-weight: bold; text-decoration: none;">Similar to </del>the <del style="font-weight: bold; text-decoration: none;">Windows world, a [[shrine maiden]] named {{nihongo|[[Reimu Hakurei]]|博麗靈夢}} lives at </del>the <del style="font-weight: bold; text-decoration: none;">shrine, with her friend [[Marisa Kirisame]] visiting occasionally</del>. <del style="font-weight: bold; text-decoration: none;">In PC-98 only</del>, <del style="font-weight: bold; text-decoration: none;">Reimu</del>'s <del style="font-weight: bold; text-decoration: none;">turtle [[Genji]] also lives at </del>the <del style="font-weight: bold; text-decoration: none;">shrine, along with [[Mima]] who haunts and torments visitors out </del>of <del style="font-weight: bold; text-decoration: none;">boredom</del>. <del style="font-weight: bold; text-decoration: none;">Like the </del>[[<del style="font-weight: bold; text-decoration: none;">Windows</del>]] <del style="font-weight: bold; text-decoration: none;">games, </del>the <del style="font-weight: bold; text-decoration: none;">PC-98 </del>games <del style="font-weight: bold; text-decoration: none;">begin with Reimu or another character going out to investigate & resolve incidents</del>. <del style="font-weight: bold; text-decoration: none;">However, there was no mention or use of the </del>[[<del style="font-weight: bold; text-decoration: none;">spell card</del>]] <del style="font-weight: bold; text-decoration: none;">rules in the PC-98 universe.</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Unlike the Windows era, the PC-98 world <ins style="font-weight: bold; text-decoration: none;">was mostly undefined</ins>. <ins style="font-weight: bold; text-decoration: none;">Initially, </ins>the games were <ins style="font-weight: bold; text-decoration: none;">simply </ins>set in <ins style="font-weight: bold; text-decoration: none;">an </ins>"Eastern Country". Locations in the Eastern Country included [[Makai]], the [[Human Village]], the [[Fantasy World]], [[Mugenkan]], [[Reimaden]] as well as the recurring [[Hakurei Shrine]]. The world was inhabited by [[human]]s, [[youkai]] & [[demon]]s. <ins style="font-weight: bold; text-decoration: none;">However, </ins>the <ins style="font-weight: bold; text-decoration: none;">term ''Gensokyo'' has been used since </ins>the <ins style="font-weight: bold; text-decoration: none;">title of Lotus Land Story</ins>. <ins style="font-weight: bold; text-decoration: none;">As of Mystic Square</ins>, <ins style="font-weight: bold; text-decoration: none;">it</ins>'s <ins style="font-weight: bold; text-decoration: none;">been used as </ins>the <ins style="font-weight: bold; text-decoration: none;">name </ins>of <ins style="font-weight: bold; text-decoration: none;">the world the games take place in</ins>.<ins style="font-weight: bold; text-decoration: none;"><ref name="Mystic Square music comments"></ins>[[<ins style="font-weight: bold; text-decoration: none;">Mystic Square/Music</ins>]]<ins style="font-weight: bold; text-decoration: none;"></ref> ZUN has confirmed it to be the very same Gensokyo as in </ins>the <ins style="font-weight: bold; text-decoration: none;">Windows </ins>games.<ins style="font-weight: bold; text-decoration: none;"><ref name="AWA 2013"></ins>[[<ins style="font-weight: bold; text-decoration: none;">ZUN's_AWA_Q%26A_Panel</ins>]]<ins style="font-weight: bold; text-decoration: none;"></ref></ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">The story of </del>the '<del style="font-weight: bold; text-decoration: none;">'</del>[[<del style="font-weight: bold; text-decoration: none;">Touhou Project</del>]]<del style="font-weight: bold; text-decoration: none;">'' drastically changed </del>with the <del style="font-weight: bold; text-decoration: none;">advent </del>of the [[Windows]] era<del style="font-weight: bold; text-decoration: none;">. While </del>the series kept the name "Touhou Project", [[ZUN]] stated that it was a "clean sweep", with the current setting of the Touhou Project coming together for the first time in ''[[Embodiment of Scarlet Devil]]''. Hence, no PC-98 [[character]] has reappeared in a Windows game except for [[Reimu Hakurei]], [[Marisa Kirisame]], [[Alice Margatroid]] and [[Yuuka Kazami]]. <del style="font-weight: bold; text-decoration: none;">There</del>'s <del style="font-weight: bold; text-decoration: none;">been no information about [[Mima</del>]] <del style="font-weight: bold; text-decoration: none;">in the Windows era, but </del>[[ZUN]] has mentioned in at least 2 interviews that [[Genjii]] is "probably still living in the lake behind the shrine"<ref name="MU talkshow DoT">[[Meiji University talkshow "Dawn of Touhou"]]</ref><ref name="ZUN's Genyou Denshou Lecture">[http://www.gensokyo.org/archives/92#more-92 Notes on ZUN's Genyou Denshou Lecture]</ref>. </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">As in the later works, a [[shrine maiden]] named {{nihongo|[[Reimu Hakurei]]|博麗靈夢}} lives at </ins>the <ins style="font-weight: bold; text-decoration: none;">shrine, with her friend [[Marisa Kirisame]] visiting occasionally. In PC-98, Reimu</ins>'<ins style="font-weight: bold; text-decoration: none;">s turtle </ins>[[<ins style="font-weight: bold; text-decoration: none;">Genji</ins>]] <ins style="font-weight: bold; text-decoration: none;">also lives at the shrine, along </ins>with <ins style="font-weight: bold; text-decoration: none;">[[Mima]] who haunts and torments visitors out of boredom. Like their successors, </ins>the <ins style="font-weight: bold; text-decoration: none;">PC-98 games begin with Reimu or another character going out to investigate & resolve incidents. However, there was no mention or use </ins>of the <ins style="font-weight: bold; text-decoration: none;">[[spell card]] rules in the PC-98 universe.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The </ins>[[Windows]] era <ins style="font-weight: bold; text-decoration: none;">may be considered a soft reboot - while </ins>the series kept the name "Touhou Project", [[ZUN]] stated that it was a "clean sweep"<ins style="font-weight: bold; text-decoration: none;"><ref name="Imperishable Night afterword">[[Imperishable Night/Afterword]]</ref></ins>, with the current setting of the Touhou Project coming together for the first time in ''[[Embodiment of Scarlet Devil]]''. Hence, no PC-98 [[character]] has reappeared in a Windows game except for [[Reimu Hakurei]], [[Marisa Kirisame]], [[Alice Margatroid]] and [[Yuuka Kazami]] <ins style="font-weight: bold; text-decoration: none;">due to the awkwardness of fitting older characters into the story. They have, however, "retired and are warmly watching over things".<ref name="SCoOW vol</ins>. <ins style="font-weight: bold; text-decoration: none;">3">[[Strange Creators of Outer World/Who</ins>'s <ins style="font-weight: bold; text-decoration: none;">Who of Humans & Youkai in Gensokyo/Yuuka Kazami</ins>]]<ins style="font-weight: bold; text-decoration: none;"></ref> </ins>[[ZUN]] has mentioned in at least 2 interviews that [[Genjii]] is "probably still living in the lake behind the shrine"<ref name="MU talkshow DoT">[[Meiji University talkshow "Dawn of Touhou"]]</ref><ref name="ZUN's Genyou Denshou Lecture">[http://www.gensokyo.org/archives/92#more-92 Notes on ZUN's Genyou Denshou Lecture]</ref>. </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>As ZUN has previously referred to the world of PC-98 as a "study project" which could be ignored in light of the later contradictions of the Windows era, it is sensible to consider the PC-98 and Windows canons as separate. While the Windows games are set in a time period which appears to be later & continuous with the events of PC-98, it is more accurate to consider them as alternate universes which coincidentally occupy adjacent time periods. The Windows universe is a reimagining & reboot of the PC-98 universe, with no actual connection in time or space. Despite the songs, names, roles, personalities & relationships copied to the Windows universe, similarities to the Windows era should be considered as tributes towards PC-98. Some characters (i.e Reimu & Marisa) may resemble their original counterparts closely, while others may only share a few superficial traits & harbour stark differences. This lack of consistency means Windows backstories theorized from PC-98 sources can only be considered as conjecture at best. For example, it is an open possibility that [[Alice]] never visited [[Makai]] in the Windows universe, despite the reintroduction of [[Makai]] in [[Undefined Fantastic Object]].</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>As ZUN has previously referred to the world of PC-98 as a "study project" which could be ignored in light of the later contradictions of the Windows era, it is sensible to consider the PC-98 and Windows canons as separate. While the Windows games are set in a time period which appears to be later & continuous with the events of PC-98, it is more accurate to consider them as alternate universes which coincidentally occupy adjacent time periods. The Windows universe is a reimagining & reboot of the PC-98 universe, with no actual connection in time or space. Despite the songs, names, roles, personalities & relationships copied to the Windows universe, similarities to the Windows era should be considered as tributes towards PC-98. Some characters (i.e Reimu & Marisa) may resemble their original counterparts closely, while others may only share a few superficial traits & harbour stark differences. This lack of consistency means Windows backstories theorized from PC-98 sources can only be considered as conjecture at best. For example, it is an open possibility that [[Alice]] never visited [[Makai]] in the Windows universe, despite the reintroduction of [[Makai]] in [[Undefined Fantastic Object]].</div></td></tr>
</table>Twodollars