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''Touhou Youyoumu'' features three playable characters to choose from, and each character has two different sets of skills. [[Reimu Hakurei]] is relatively balanced in all areas. [[Marisa Kirisame]] moves faster, and uses more powerful attacks with less range. [[Sakuya Izayoi]] moves slower, and uses weaker attacks that can hit just about everything on the screen. | ''Touhou Youyoumu'' features three playable characters to choose from, and each character has two different sets of skills. [[Reimu Hakurei]] is relatively balanced in all areas. [[Marisa Kirisame]] moves faster, and uses more powerful attacks with less range. [[Sakuya Izayoi]] moves slower, and uses weaker attacks that can hit just about everything on the screen. | ||
A major addition to ''Youyoumu'' is the "Cherry" scoring system. Shooting enemies increases your Cherry Points, bombing or dying decreases your Cherry Points, and reaching 50,000 Cherry Points gives you a temporary shield. Cherry Points eventually lead to a higher Cherry Gauge, which increases the points you receive from Point Items; for more information, see the [[Perfect Cherry Blossom/Gameplay]] article. | A major addition to ''Youyoumu'' is the "Cherry" scoring system. Shooting enemies increases your Cherry Points, bombing or dying decreases your Cherry Points, and reaching 50,000 Cherry Points gives you a temporary shield. Cherry Points eventually lead to a higher Cherry Gauge, which increases the points you receive from Point Items; for more information, see the [[Perfect Cherry Blossom/Gameplay|gameplay]] article. | ||
Other important changes are the appearance of your character's hitbox while you are focused, the properties of your attacks depending on whether you are focused or unfocused, and a helpful cursor along the bottom margin during a boss battle that shows the location of the boss. | Other important changes are the appearance of your character's hitbox while you are focused, the properties of your attacks depending on whether you are focused or unfocused, and a helpful cursor along the bottom margin during a boss battle that shows the location of the boss. | ||
This game is also unique in that it includes a "Phantasm Stage" that can be played only after cleaing the Extra Stage. ZUN stated that the Extra Stage in this game was meant to be an "easy mode" version; perhaps Phantasm Stage was the original Extra Stage during development.<ref name="replies">[[ZUN's reply to messages on the former Gensou Bulletin Board 3]] ― "In '' | This game is also unique in that it includes a "Phantasm Stage" that can be played only after cleaing the Extra Stage. ZUN stated that the Extra Stage in this game was meant to be an "easy mode" version; perhaps Phantasm Stage was the original Extra Stage during development.<ref name="replies">[[ZUN's reply to messages on the former Gensou Bulletin Board 3]] ― "In ''Youyoumu'', is Phantasm the Hard version of Extra?" "It is the opposite. As you can see by Ran imitating Yukari's attacks, Extra is the Easy version of it. ^^;"</ref> | ||
==Concept== | ==Concept== | ||
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A week after the game's official release, a 1.00a patch was released that fixed various bugs. On October 24, 2003, the final 1.00b patch was released with more bugfixes. | A week after the game's official release, a 1.00a patch was released that fixed various bugs. On October 24, 2003, the final 1.00b patch was released with more bugfixes. | ||
At the first [[Reitaisai]] on April 18, 2004, a score attack event was held where competitors would aim for the highest score on | At the first [[Reitaisai]] on April 18, 2004, a score attack event was held where competitors would aim for the highest score on the Phantasm Stage. The stage and dialogue differed slightly from the original, and ZUN composed a new song called ''妖々跋扈 ~ Speed Fox!'' for it. This song would later be included in [[sound sepher]]'s first arrange album, ''[[Cradle -東方幻樂祀典-]]'', released at the following Comiket. | ||
==External links== | ==External links== |
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