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{{Infobox Touhou |
{{Infobox Game
|title       = {{ruby-ja|東方夢時空|とうほうゆめじくう}} <br /> ''Phantasmagoria of<br />Dim.Dream''
| type          = official game
|image       = [[Image:th03cover.jpg|192px|Phantasmagoria of Dim.Dream]]
| titleN       = {{ruby-ja|東方夢時空|とうほうゆめじくう}}
|developer   = [[Team Shanghai Alice|ZUN Soft]]
| titleEn      = Phantasmagoria of Dim.Dream
|publisher   = [[Amusement Makers]]
| image         = [[File:th03cover.jpg|192px|Phantasmagoria of Dim.Dream]]
|released     = Trial: Unknown
| developer1   = [[Team Shanghai Alice|ZUN Soft]]
 
| publisher1   = [[Amusement Makers]]
Full: December 29, 1997
| publisher1Cat = Amusement Makers
|genre       = VS type [[shooting game|Shooting Game]]
| released     = Trial: Unknown<br/>Full: December 29, 1997
|gameplay     = Single-Player Story Mode, 2-Player Vs Mode
| genre1       = Competitive Vertical Danmaku Shooting
|platforms   = NEC PC-9800 / EPSON PC-486/586
| gameplay     = Single-Player Story Mode, 2-Player Vs Mode
|requirements = Intel 486 66MHz, 2MB hard disk, EGC, PC-9801-86 (FM SOUND BOARD), 500k RAM
| platforms     = [[PC-98]] (NEC PC-9800 / EPSON PC-486/586)
| requirements = *Intel 486 66MHz
*2MB hard disk
*EGC
*PC-9801-86 (FM SOUND BOARD)
*500k RAM
}}
}}
'''{{lang|ja|東方夢時空}} ~ Phantasmagoria of Dim.Dream''' (romanized: ''Touhou Yumejikuu'', lit. ''Oriental Dream Dimensions'') is the third game in the [[Touhou]] series, which was released for the Japanese [[PC-98]] in 1997. It is a unique game where two players indirectly battle one another by charging and releasing charge attacks and bombs upon the other player. This style of gameplay has also been featured in the ninth Touhou series game, [[Phantasmagoria of Flower View]]. It is also the first Touhou game to feature joypad support.
{{thtitle|Touhou |Yumejikuu|ruby=Space Time Dream| ~ Phantasmagoria of Dim.Dream|jp=東方夢時空 ~ Phantasmagoria of Dim.Dream}} is the third game in the ''[[Touhou Project]]'', which was released for the Japanese [[PC-98]] in 1997. It is a unique game where two players indirectly battle one another by charging and releasing charge attacks and bombs upon the other player. This style of gameplay has also been featured in the ninth Touhou series game, ''[[Phantasmagoria of Flower View]]''. It is also the first Touhou game to feature joypad support.


== Gameplay ==
==Gameplay==
{{Main|/Gameplay|l1=Gameplay|/Gameplay/Strategy|l2=Strategy|/Spell Cards|l3=Spell Cards}}
{{Main|/Gameplay|l1=Gameplay|/Gameplay/Strategy|l2=Strategy|/Spell Cards|l3=Spell Cards}}
This game is a vertical [[danmaku]] [[shooting game]], where two characters engage in danmaku gameplay within individual and separate play areas (aka. [[Wikipedia:Split-screen|split-screen]]). Upon meeting certain conditions, players are able to unleash a variety of character-specific Spell Attacks upon their opponents in an attempt to whittle down their remaining health points.


Phantasmagoria of Dim. Dream is a vertical [[danmaku]] [[shooting game]] where two characters engage in danmaku gameplay within individual and separate play areas (aka. [http://en.wikipedia.org/wiki/Split-screen split-screen]). Upon meeting certain conditions, players are able to unleash a variety of character-specific Spell Attacks upon their opponents in an attempt to whittle down their remaining health points.
In Story Mode, the player will face nine opponents, each more capable than the previous. ''Phantasmagoria of Dim.Dream'' also features a Match Play Mode where the player may face off against AI opponents or compete against other players, as well as watch AI vs. AI matches.
 
In Story Mode, the player will face nine opponents, each more capable than the previous. Phantasmagoria of Dim. Dream also features a Match Play Mode where the player may face off against AI opponents or compete against other players, as well as watch AI vs. AI matches.
 
== Concept ==
 
At the time of Comiket 52, when [[Highly Responsive to Prayers]] and [[Story of Eastern Wonderland]] were first being sold, ZUN stated in the manual of Story of Eastern Wonderland that the third game was about 48% complete. However, the title for the game at the time was Touhou Yumejikan (東方夢時館, meaning "oriental time mansion"), and was originally supposed to be a horizontally-scrolling shooting game. No further mention of this idea is made in the files included with this game, however.


ZUN does suggest that people familiar with Twinkle Star Sprites would have an easy time getting into Phantasmagoria of Dim.Dream, because the gameplay is very similar(though this game has more bullets).
==Concept==
At the time of Comiket 52, when ''[[Highly Responsive to Prayers]]'' and ''[[Story of Eastern Wonderland]]'' were first being sold, ZUN stated in the manual of ''Story of Eastern Wonderland'' that the third game was about 48% complete. However, the title for the game at the time was {{nihongo|"Touhou Yumejikan"|東方夢時館||lit. "eastern dream time mansion"}}, and was originally supposed to be a horizontally-scrolling shooting game, similar to ''[[Wikipedia:Gradius (video game)|Gradius]]''. No further mention of this idea is made in the files included with this game, however. Interesting to note, [[Wikipedia:夢幻館|Yumejikan]] was the name of an editorial company that published a manga magazine titled "AppleMystery" (アップルミステリー) in the early 90s. [[Wikipedia:Izumi Takemoto|Izumi Takemoto]] was a prominent member of Yumejikan. Given the other obvious references to Takemoto's works in the game, the name might have very well been yet another nod to Takemoto. Coincidentally, Yumejikan has reformed under the name "Mugenkan" (夢幻館 lit. Dream Mansion) in the 2000s.


== Story ==
ZUN does suggest that people familiar with ''[[wikipedia:Twinkle Star Sprites|Twinkle Star Sprites]]'' would have an easy time getting into ''Phantasmagoria of Dim.Dream'', because the gameplay is very similar (though this game has more bullets).
{{Main|/Story|l1=Story|/Characters|l2=Characters|/Translation|l3=Translation}}


While enjoying a quiet morning walk, the local [[shrine maiden]] [[Reimu Hakurei]] stumbles across some curious ruins a short distance from the [[Hakurei Shrine]]'s gateway. Spotting [[Mima]] and [[Marisa Kirisame]] among the crowd gathered, Reimu inquires about the ruins' sudden appearance and is given a flier indicating that the Grand Opening is to occur shortly and that those who enter will be rewarded. Unable to locate any sort of entrance into the ruins, the group instead discovers a notice posted nearby which warns that the ruins can only support one visitor. Thus those wishing to enter the ruins decide to stage an impromptu competition: the one who defeats all others will be allowed to enter the ruins and receive the mystery prize.
==Story==
{{Main|/Story|l1=Story|/Translation|l2=Translation|/Characters|l3=Characters}}
While enjoying a quiet morning walk, the local [[shrine maiden]] [[Reimu Hakurei]] stumbles across some curious ruins a short distance from the [[Hakurei Shrine]]'s gateway. As only one person is allowed into the ruins - and will be well-rewarded for doing so - seven characters engage in a big battle.


The contest winner, having successfully trounced all seven rounds of competition, triumphantly enters the ruins only to be confronted by [[Chiyuri Kitashirakawa]], who levels a strange weapon at the winner and demands that she follow her deeper into the ruins. [[Yumemi Okazaki]] appears and accosts Chiyuri for her brusque treatment of their visitor before explaining that the ruins are actually a "probability space hypervessel." Yumemi has come to this world to study the amazing magical powers of its inhabitants and, after denying any knowledge of the promised reward, orders Chiyuri to battle the winner so that she may observe and record data.
When the winner enters the ruins, however, they find [[Chiyuri Kitashirakawa]] and [[Yumemi Okazaki]], residents of the [[outside world]] who have come to [[Gensokyo]] in their [[Probability Space Hypervessel]]. Their motives turn out to be less than acceptable for the heroine.


Afterward, Yumemi rages that Chiyuri was defeated before she was able to gather enough data and strikes a deal with the protagonist: should the winner be able to defeat her as well, Yumemi will grant her one wish; however if Yumemi wins, the visitor must return with her to their world for further study. Once beaten, Yumemi holds true to her promise and the victor is rewarded well for her efforts.
==Music==
 
== Music ==
{{Main|/Music|l1=Music}}
{{Main|/Music|l1=Music}}
Phantasmagoria of Dim.Dream originally contained 21 different tracks. Many of them were designed for one of the player characters specifically, due to the nature of the game. It also has the first song dedicated to Reimu, ''Mystic Oriental Love Consultation''. Later on, however, three more unused tracks were revealed and included on [[Akyu's Untouched Score vol.4]]. All three songs were unused because according to ZUN, they didn't fit any character in particular.
''Phantasmagoria of Dim.Dream'' originally contained 21 different tracks. Many of them were designed for one of the player characters specifically, due to the nature of the game. It also has the first song dedicated to Reimu, ''Eastern Mystic Love Consultation''. Later on, however, three more unused tracks were revealed and included on ''[[Akyu's Untouched Score vol.4]]''. All three songs were unused because according to [[ZUN]], they didn't fit any character in particular. The music was then compiled into ''Akyu's Untouched Score vol.4'', which was released at [[:Category:Comiket 73|Comiket 73]] at the end of 2007, ten years after the game was first sold.
 
ZUN also rearranged ''Reincarnation'', Mima's theme, for his CD [[Dolls in Pseudo Paradise]]. He also put a MIDI version and an alternate MP3 version on his website.


== Press ==
ZUN also rearranged ''Reincarnation'', Mima's theme, and posted it on his old music page. A version of this arrangement re-recorded with another synthesizer would later be included in his first CD, ''[[Dolls in Pseudo Paradise]]''.


The game was under development for most of the latter part of 1997, and was released officially at Comiket 53 on December 29, 1997. Like the first four PC-98 games, the music included with the game was also included in [[Mystic Square]]'s special compilation music room.
The staff roll theme, "Maple Dream...", was also arranged into "Eternal Dream ~ Mystical Maple" for [[Imperishable Night]], and then into "Mystical Maple ~ Eternal Dream" for [[Changeability of Strange Dream]].


On September 19, 2002, the five PC-98 games, including Phantasmagoria of Dim.Dream, officially stopped being sold.
==Press==
The game was under development for most of the latter part of 1997, and was released officially at Comiket 53 on December 29, 1997.


The music was later compiled into [[Akyu's Untouched Score vol.4]], which was released at Comiket 73 at the end of 2007, ten years after the game was first sold.
On September 19, 2002, shortly after ''[[Embodiment of Scarlet Devil]]'' was released, all five [[PC-98]] games officially stopped being sold.


== External links ==
==External links==
'''Official'''
===Official===
*[http://www16.big.or.jp/~zun/ Team Shanghai Alice]
*[http://www16.big.or.jp/~zun/ Team Shanghai Alice]
*[http://www.kt.rim.or.jp/~aotaka/am/index.htm Amusement Makers (Former) Official Site]
*[http://www.kt.rim.or.jp/~aotaka/am/index.htm Amusement Makers Official Site]
*[http://www16.big.or.jp/~zun/html/music_old.html Selection of PC98 Game Music (MP3)]
*[http://www16.big.or.jp/~zun/html/pmd.html Selection of PC-98 game music (PMD)]
*[http://www16.big.or.jp/~zun/html/music_old.html PC-98 Touhou music arranged for the SC-88Pro (MIDI)]


'''Unofficial'''
===Unofficial===
*[http://www16.big.or.jp/~zun/html/pmd.html Selection of PC98 Game Music (PMD)]
*[https://www.shrinemaiden.org/forum/index.php/topic,18989.0.html ZUN's MIDI files played on a real SC-88Pro, including his Phantasmagoria of Dim.Dream arrangements]
*[http://snesmusic.org/hoot/v2/ Hoot] Multisound Emulator
*[http://snesmusic.org/hoot/v2/ Hoot] Multisound Emulator
*[http://www.mediafire.com/download/yxcg7mvg1lj1i6g/TouhouProjectPC-98-CompleteEnglishPatchPack100.rar, Touhou Project PC-98 Complete English Patch Pack by xJeePx]


{{Navbox Touhou}}
{{Navbox PoDD}}
{{Navbox PoDD}}


[[ja:東方夢時空 〜 Phantasmagoria of Dim.Dream.]]
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[[pt:Phantasmagoria_of_Dim.Dream]]
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[[fr:Phantasmagoria_of_Dim.Dream]]
[[pl:Phantasmagoria of Dim.Dream]]
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[[pt:Phantasmagoria of Dim.Dream]]
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[[uk:Phantasmagoria of Dim.Dream]]
[[vi:Phantasmagoria of Dim.Dream]]
[[zh:东方梦时空]]
[[zh:东方梦时空]]
[[Category:Phantasmagoria of Dim.Dream]]
[[Category:Phantasmagoria of Dim.Dream| ]]
[[Category:Official Games]]
[[Category:Team Shanghai Alice]]

Revision as of 03:44, 11 November 2018

東方夢時空 (とうほうゆめじくう)
Phantasmagoria of Dim.Dream
Phantasmagoria of Dim.Dream
Developer

ZUN Soft

Publisher

Amusement Makers

Released

Trial: Unknown
Full: December 29, 1997

Genre

Competitive Vertical Danmaku Shooting Game

Gameplay

Single-Player Story Mode, 2-Player Vs Mode

Platforms

PC-98 (NEC PC-9800 / EPSON PC-486/586)

Requirements
  • Intel 486 66MHz
  • 2MB hard disk
  • EGC
  • PC-9801-86 (FM SOUND BOARD)
  • 500k RAM


Touhou Yumejikuu(Space Time Dream) ~ Phantasmagoria of Dim.Dream (東方夢時空 ~ Phantasmagoria of Dim.Dream) is the third game in the Touhou Project, which was released for the Japanese PC-98 in 1997. It is a unique game where two players indirectly battle one another by charging and releasing charge attacks and bombs upon the other player. This style of gameplay has also been featured in the ninth Touhou series game, Phantasmagoria of Flower View. It is also the first Touhou game to feature joypad support.

Gameplay

This game is a vertical danmaku shooting game, where two characters engage in danmaku gameplay within individual and separate play areas (aka. split-screen). Upon meeting certain conditions, players are able to unleash a variety of character-specific Spell Attacks upon their opponents in an attempt to whittle down their remaining health points.

In Story Mode, the player will face nine opponents, each more capable than the previous. Phantasmagoria of Dim.Dream also features a Match Play Mode where the player may face off against AI opponents or compete against other players, as well as watch AI vs. AI matches.

Concept

At the time of Comiket 52, when Highly Responsive to Prayers and Story of Eastern Wonderland were first being sold, ZUN stated in the manual of Story of Eastern Wonderland that the third game was about 48% complete. However, the title for the game at the time was "Touhou Yumejikan" (東方夢時館, lit. "eastern dream time mansion"), and was originally supposed to be a horizontally-scrolling shooting game, similar to Gradius. No further mention of this idea is made in the files included with this game, however. Interesting to note, Yumejikan was the name of an editorial company that published a manga magazine titled "AppleMystery" (アップルミステリー) in the early 90s. Izumi Takemoto was a prominent member of Yumejikan. Given the other obvious references to Takemoto's works in the game, the name might have very well been yet another nod to Takemoto. Coincidentally, Yumejikan has reformed under the name "Mugenkan" (夢幻館 lit. Dream Mansion) in the 2000s.

ZUN does suggest that people familiar with Twinkle Star Sprites would have an easy time getting into Phantasmagoria of Dim.Dream, because the gameplay is very similar (though this game has more bullets).

Story

While enjoying a quiet morning walk, the local shrine maiden Reimu Hakurei stumbles across some curious ruins a short distance from the Hakurei Shrine's gateway. As only one person is allowed into the ruins - and will be well-rewarded for doing so - seven characters engage in a big battle.

When the winner enters the ruins, however, they find Chiyuri Kitashirakawa and Yumemi Okazaki, residents of the outside world who have come to Gensokyo in their Probability Space Hypervessel. Their motives turn out to be less than acceptable for the heroine.

Music

Phantasmagoria of Dim.Dream originally contained 21 different tracks. Many of them were designed for one of the player characters specifically, due to the nature of the game. It also has the first song dedicated to Reimu, Eastern Mystic Love Consultation. Later on, however, three more unused tracks were revealed and included on Akyu's Untouched Score vol.4. All three songs were unused because according to ZUN, they didn't fit any character in particular. The music was then compiled into Akyu's Untouched Score vol.4, which was released at Comiket 73 at the end of 2007, ten years after the game was first sold.

ZUN also rearranged Reincarnation, Mima's theme, and posted it on his old music page. A version of this arrangement re-recorded with another synthesizer would later be included in his first CD, Dolls in Pseudo Paradise.

The staff roll theme, "Maple Dream...", was also arranged into "Eternal Dream ~ Mystical Maple" for Imperishable Night, and then into "Mystical Maple ~ Eternal Dream" for Changeability of Strange Dream.

Press

The game was under development for most of the latter part of 1997, and was released officially at Comiket 53 on December 29, 1997.

On September 19, 2002, shortly after Embodiment of Scarlet Devil was released, all five PC-98 games officially stopped being sold.

External links

Official

Unofficial