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Replay:Psieye: Difference between revisions

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(More PoFV replays)
m (Oh, Reisen vs Cirno was a rematch)
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[[Media:Th9_ud8008.rpy|Aya vs Yuka (Insane AI)]]: Aya is known to be the best AI killer. This proves it, considering I can't touch the AI on Insane otherwise. Unnaturally fast ends to rounds considering it's on Insane.
[[Media:Th9_ud8008.rpy|Aya vs Yuka (Insane AI)]]: Aya is known to be the best AI killer. This proves it, considering I can't touch the AI on Insane otherwise. Unnaturally fast ends to rounds considering it's on Insane.


[[Media:Th9_ud8009.rpy|Reisen vs Cirno (Hard AI)]]: An exceptionally good run for me - half the time I kept a good balance between bombing and not bombing. Or more specifically, starting to charge up as soon as I saw the immediate surroundings were cleared of destructable bullets (I love that small, direction controllable field). Didn't bother trying to kill any bosses as the action heated up.
[[Media:Th9_ud8009.rpy|Reisen vs Cirno (Hard AI) Match 2]]: An exceptionally good run for me - half the time I kept a good balance between bombing and not bombing. Or more specifically, starting to charge up as soon as I saw the immediate surroundings were cleared of destructable bullets (I love that small, direction controllable field). Didn't bother trying to kill any bosses as the action heated up.

Revision as of 12:51, 21 December 2006

Psieye's Replays

Embodiment of Scarlet Devil

Media:Th6_09.rpy - beating Flandre Scarlet at 3am (hence the user name on this file).


Phantasmagoria of Flower View

VS mode

Cirno vs Mystia (Hard AI): I lost overall, but the 2nd round exemplifies my ideal playing style as Cirno (and my reckless playing style overall).

Komachi vs Yuka (Hard AI): Again, I lose but it exemplifies my ideal playing style as Komachi. No I don't know whether it's sheer luck or a subconscious awareness when a high density, high speed, random barrage passes by me with no hit, without focussed movement. I suspect both are involved but have no idea when it's one or the other cause.

A large number of my deaths in PoFV have been because I fly towards the centre of the screen just before casting a Fairy-class spellcard. Another portion are due to releasing "Fire" 1 moment too early so I cast a Lv 1 instead of Lv 2... Of course, a healthy number of deaths are from being overwhelmed or not spotting that one bullet.

Lunasa vs Cirno (Hard AI): Hadn't played Lunasa in a while, so was surprised at how well I did - especially in round 3 which I no-miss'd. Her cross-shaped field is great for gathering spirits for a good combo - her wide 3 arc shot makes this easy. I have to completely forfeit any attempt to kill a boss though - she just can't do it feasibly. Plus her field is no good for defending against diagonal spirits, as you can see in my death on round 2.

I really like Lunasa Prismriver as a character. Not too sure why, but probably as I empathise with her personality. Pity she doesn't get much attention from the (non-H) doujin artists~

Sakuya vs Marisa (Hard AI): Lost, but I showed one thing I'm trying to research as well as what I consider a good Sakuya workout. I used to like her a lot in my earlier days, but it seems I'm too used to Cirno and Komachi now...

This replay shows is that you do get free spellcard castings. I never, ever cast Witch or Dragon class spellcards (unless I'm bombing to get a G item or I make a mistake, etc). Round 1 at 1:20 and Round 2 at 1:03. It's easiest to spot when Sakuya does it, but I know cirno's done it too and I'm fairly certain the other characters can do it too. Many times I've been saved because the danmaku pause while a spellcard is being cast and multiple spellcards (my Fairy casting, a boss sent over from either one of us, a freebie spellcard) have gone off in quick succession, giving my brain longer time to process the bullets and thus, an escape path.

Reisen vs Cirno (Hard AI): I started this match with one thing in mind: to show that activated spirits (and fairies for that matter) can be shot down without having to get under them (without using Lyrica). This is done by taking advantage of the fact that my hitbox is smaller than my bullets. First round turned out pretty decent in intensity actually - gotta love Cirno for making a match heat up fast XD Second round was a slight disaster, but ah well - had fun making this replay and it proved to me I need to play as Reisen (and Lunasa) more ^^


Cirno vs Mystia (Hard AI) Match 2: Victory this time. Gah, had to stop and rub my eyes after the first round from staring so hard. Round 2 I lost because I let the point meter drop down to 0 again, so I wasn't getting my spellbar recharged.

No regular shot, no focus, Youmu vs Lunasa (Normal AI): Inspired by Pilpsie's style, I had fun slashing around with the Roukan-ken in the alternate Charge mode. I can see myself playing as Youmu a lot more now in this mode (without the restriction of "no regular shot") ^^

Aya vs Yuka (Insane AI): Aya is known to be the best AI killer. This proves it, considering I can't touch the AI on Insane otherwise. Unnaturally fast ends to rounds considering it's on Insane.

Reisen vs Cirno (Hard AI) Match 2: An exceptionally good run for me - half the time I kept a good balance between bombing and not bombing. Or more specifically, starting to charge up as soon as I saw the immediate surroundings were cleared of destructable bullets (I love that small, direction controllable field). Didn't bother trying to kill any bosses as the action heated up.