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Seihou Project: Difference between revisions

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From the canon of Shuusou Gyoku, it seems that the [[Seihou World|world of Seihou]] is what the [[outside world]] of "Gensokyo", the setting of Touhou, has become, but since this always contains elements of collaboration, the possibility that the canon on the Touhou side becomes like this is low.
From the canon of Shuusou Gyoku, it seems that the [[Seihou World|world of Seihou]] is what the [[outside world]] of "Gensokyo", the setting of Touhou, has become, but since this always contains elements of collaboration, the possibility that the canon on the Touhou side becomes like this is low.


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東方Projectとの関連性
Relation to Touhou Project


東方Projectの開発者ZUNは「Amusement Makers」での先輩にあたる。
ZUN, the developer of Touhou Project, is the upper classmate of the "Amusement Makers."
西方Project自体も東方Projectと対をなす作品を目指すということがコンセプトに掲げられているようである。
Seihou Project itself aimed to be the opposite of Touhou Project, but this is carried out in the concept.
例 東方は和風、昔のような世界観であるが、西方は近代的な都市であったり兵器などがでてくる。
Example: Touhou is Japanese-style, with a worldview that is like the past, but Seihou is in a modern city with weaponry.
   東方は巫女(博麗霊夢)に対し、西方はメイド(VIVIT)
   The shrine maiden (Reimu Hakurei) of Touhou, as opposed to the maid (VIVIT) of Seihou


   東方が機械と科学を捨て、魔法と信仰を主にしたのに対して、
   Touhou abandons machines and science, and mainly has faith in magic,
   西方は魔法と信仰を放棄し、機械と科学を研究していった、とよく言われている。
   As opposed to how Seihou abandons faith in magic, and does research in machines and science, it can be said.


また、秋霜玉・稀翁玉においてはBGM作曲・一部グラフィック製作をZUNが担当している。
Also, in Shuusou Gyoku and Kioh Gyoku, ZUN was in charge of the BGM and part of the graphics.


西方も噛んでいる人には姉妹作品、と言われることもあるが開発者が元から違ううえ、あくまで音楽提供がZUN氏なだけで世界観、設定の関係は一切ないと思われる・・・が、秋霜玉のテキストに東方と繋がりがあるような設定を神主が書いていたり、蓬莱人形のプレス版には秋霜玉EXの霊夢の思考と思われるものが載っている。
Those who also strongly advocate Seihou also say that they are sister-works, but as the developers were different from the start, it is probably that ZUN merely supplied music, and that they have absolutely no relations in worldview and canon. However, in the text files of Shuusou Gyoku, there seems to be something canon that connects it with Touhou, which ZUN wrote, and in the press version of Dolls in Pseudo Paradise, there was something written that contains the consideration that is probably the Reimu in the extra of Shuusou Gyoku. That, of course, is left open to interpretation.
そこはご想像にお任せする。


なお、西方Projectの開発者の一人ぽんちは東方Project第6弾「東方紅魔郷」の開発に参加している。
Furthermore, one developer of Seihou Project, Ponchi ({{lang|ja|ぽんち}}), participated in the development of the sixth work, Embodiment of Scarlet Devil.


Project Blank(P.N.B)との関連性
Relation to Project Blank (P.N.B)


Project Blankの開発を行っているサークル「RebRank」のメンバーは「Amusement Makers」での後輩にあたる。
The member of the circle "RebBank" which developed Project Blank is an upper classmate of the "Amusement Makers."
第1弾「五月雨 ~samidare~」では「瞬殺サレ道?」のぽんちがプログラムサポートとして開発に参加している。
In the first work, Samidare, the Ponchi of "Shunsatsu sare do?" gave program support by participating in its development.


「五月雨 ~samidare~」のエクストラステージのボス2名(ゲイツ、VIVIT)は西方Projectからのゲストキャラである。
In the extra stage of Samidare, two boss names (Gates, VIVIT) showed up as guest characters from Seihou Project.
なお、2人のテーマ曲は第1弾「秋霜玉」で使用された曲のアレンジ曲となっている。(原曲の作曲はZUNによるもの)
Moreover, the theme of the two is an arrangement of music used in the first work "Shuusou Gyoku" (the original music was from ZUN).-->
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Revision as of 08:51, 20 February 2012

The Seihou Project (西方Project) is a series of vertical danmaku shooting games by the former members of Amusement Makers, the Doujin circle "Shunsatsu sare do?". It serves as the opposite game of the Touhou Project made by ZUN, who is the university upper-classmate of the staff who made the game.

Games in this series

Games

秋霜玉 (Shuusou Gyoku)
稀翁玉 (Kioh Gyoku)
幡紫竜 (Banshiryuu)

Related Games

五月雨 ~ Samidare

Concept

Name

Seihou means "western", as opposed to Touhou, which means "eastern". The three games listed above are named after Japanese names for cactus.

Relation to Touhou Project

In the work itself, up to the second work Kioh Gyoku, ZUN was in charge of the BGM, and he included guest characters from the Touhou Project. Reimu Hakurei and Marisa Kirisame made an appearance in Shuusou Gyoku and Yuuka Kazami made appearance Kioh Gyoku.

The system also follows suit to Touhou, having similarities such as "there are six stages and an Extra Stage" and "there are several stages in the bosses' danmaku, and each time their health decreases, their danmaku changes".

As things in Seihou have been specified to be opposite, as opposed how Touhou contains such themes as "the old-style worldview" and "the uninhabited started with humans and youkai" and "with many ingredients that have elements of fantasy", Seihou has themes of "world of the future", "human, robot, weapons", and "science fiction", so it has the background of the typical shooting game.

From the canon of Shuusou Gyoku, it seems that the world of Seihou is what the outside world of "Gensokyo", the setting of Touhou, has become, but since this always contains elements of collaboration, the possibility that the canon on the Touhou side becomes like this is low.


Additional Information

Trivia

  • Samidare is a Seihou game in spirit, though it is not actually part of the series.
    • Additionally, in the game Samidare, a certain area in the Extra stage is dedicated to the PC-98 era of Touhou, as you see Mr. Ghosty as a Generic enemy once again, and Yuki and Mai as the midboss of the stage, referencing to their stage 4 boss battle of Mystic Square. You can faintly see Yuki and Mai in the boss sprites; they are little more than spheres of light, but they are briefly visible at various times. It's thought their appearances is unofficial, as ZUN wasn't involved in the game.

Fanon

  • Fans often refer Seihou as "the sister of Touhou".
  • Compared to Touhou, it is not as well-known, but for Seihou characters to appear in derivative works related to Touhou often occurs in itself.

External links