Difference between revisions of "Subterranean Animism"

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{{Infobox Game
 
{{Infobox Game
| type          = official game
+
| type          =official game
| title        = {{ruby-ja|東方地霊殿|とうほうちれいでん}}<br />''Subterranean Animism''
+
| titleN        ={{ruby-ja|東方地霊殿|とうほうちれいでん}}
| image        = [[File:Th11_Cover.jpg|256px|Subterranean Animism]]
+
| titleEn      =Subterranean Animism
| developer1    = [[Team Shanghai Alice]]
+
| image        =[[File:Th11_Cover.jpg|256px|Subterranean Animism]]
| publisher1    = [[Team Shanghai Alice]]
+
| developer1    =[[Team Shanghai Alice]]
| publisher1Cat = Team Shanghai Alice
+
| publisher1    =[[Team Shanghai Alice]]
| released      = Trial 0.01a: May 25, 2008<br/>Trial 0.02a: June 29, 2008<br/>Trial 0.02b: July 20, 2008<br/>Full: August 16, 2008
+
| publisher1Cat =Team Shanghai Alice
| convention    =
+
| released      =Trial 0.01a: May 25, 2008<br/>Trial 0.02a: June 29, 2008<br/>Trial 0.02b: July 20, 2008<br/>Full: August 16, 2008
| genre1        = Vertical Danmaku Shooting
+
| convention    =Comiket 74
| gameplay      = Single-Player Story Mode
+
| genre1        =Vertical Danmaku Shooting
| platforms    = [[Windows]] [[wikipedia:Windows 2000|2000]]/[[wikipedia:Windows XP|XP]]
+
| gameplay      =Single-Player Story Mode
| requirements  = *Pentium 1GHz
+
| platforms    =[[Windows]] [[wikipedia:Windows 2000|2000]]/[[wikipedia:Windows XP|XP]]
 +
| requirements  =*Pentium 1GHz
 
*397MB hard disk
 
*397MB hard disk
 
*Direct3D
 
*Direct3D
Line 19: Line 20:
 
*128MB RAM
 
*128MB RAM
 
}}
 
}}
{{nihongo|'''{{lang|ja|東方地霊殿 ~}} Subterranean Animism'''||Touhou Chireiden|"Eastern Palace of the Earth Spirits"}}, known as '''SA''' in English speaking community, is the eleventh official game in the [[Touhou]] series. The trial version was released at Reitaisai 5, and the full version debuted at Comiket 74.
+
{{thtitle|Touhou |Chireiden|ruby=Earth Spirit Palace| ~ Subterranean Animism|jp=東方地霊殿 ~ Subterranean Animism}} is the eleventh official game in the ''[[Touhou Project]]''. The trial version was released at Reitaisai 5, and the full version debuted at Comiket 74.
  
 
==Gameplay==
 
==Gameplay==
 
{{Main|/Gameplay|l1=Gameplay|/Strategy|l2=Strategy|/Spell Cards|l3=Spell Cards}}
 
{{Main|/Gameplay|l1=Gameplay|/Strategy|l2=Strategy|/Spell Cards|l3=Spell Cards}}
Subterranean Animism features two playable characters ([[Reimu Hakurei|Reimu]] and [[Marisa Kirisame|Marisa]]), each with three weapon types representing a youkai assisting them from above ground. Collecting power items adds up to four "option" satellites around the character (or eight for the Marisa/Alice combination), which behave differently according to the character and weapon type. Power can be used to unleash a bomb, each with different behaviors, and some cause special gameplay effects to occur.
+
''Subterranean Animism'' features two playable characters ([[Reimu Hakurei]] and [[Marisa Kirisame]]), each with three weapon types representing a [[youkai]] assisting them from above ground. Collecting power items adds up to four "option" satellites around the character (or eight for the Marisa/Alice combination), which behave differently according to the character and weapon type. Power can be used to unleash a bomb, each with different behaviors, and some cause special gameplay effects to occur.
  
The scoring system is based on [[graze|grazing]], coupled with the collection of items dropped by enemies. <!--Overall, the system resembles some of the core elements of [[Embodiment of Scarlet Devil]] fused together with the Tension Bonus System from [http://en.wikipedia.org/wiki/Shikigami_No_Shiro_II#Tension_Bonus_System Shikigami no Shiro] series.--> As such, the player is urged to actively graze at every possible opportunity in order to increase the point item value. Grazing large amounts of bullets in little time is rewarded by the temporary effect of autocollecting all the freefalling items at their maximum value (identical to the [[point of collection]] effect, but without regard to the character's location on the screen), letting the player concentrate on avoiding bullets.
+
The scoring system is based on [[graze|grazing]], coupled with the collection of items dropped by enemies. <!--Overall, the system resembles some of the core elements of ''[[Embodiment of Scarlet Devil]]'' fused together with the Tension Bonus System from [[Wikipedia:Shikigami No Shiro II#Tension Bonus System|Shikigami no Shiro]] series.--> As such, the player is urged to actively graze at every possible opportunity in order to increase the point item value. Grazing large amounts of bullets in little time is rewarded by the temporary effect of autocollecting all the freefalling items at their maximum value (identical to the [[point of collection]] effect, but without regard to the character's location on the screen), letting the player concentrate on avoiding bullets.
  
 
==Concept==
 
==Concept==
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*Needs to be filled in
 
*Needs to be filled in
 
}}
 
}}
ZUN has stated that the entire story was a result of his decision to use a partner system in this game, just like [[Imperishable Night]]. The partners for [[Reimu Hakurei|Reimu]] and [[Marisa Kirisame|Marisa]] both shows up again as the first choice.
+
ZUN has stated that the entire story was a result of his decision to use a partner system in this game, just like ''[[Imperishable Night]]''. The partners for [[Reimu Hakurei]] and [[Marisa Kirisame]] in ''Imperishable Night'' both show up again as the first choice.
  
Different from other games is that you can still get good endings when you finish the game on easy mode. Though, the extra stage only gets enabled after did a [[Glossary#0-9|1cc]] on normal mode.
+
A difference from other games is that you can still get good endings when finishing the game on easy mode. However, the extra stage only gets enabled after a [[Glossary#0-9|1cc]] on normal mode.
  
 
==Story==
 
==Story==
{{stub|section
 
| reason =
 
* Needs to be rewritten
 
}}
 
 
{{Main|/Story|l1=Story|/Translation|l2=Translation|/Characters|l3=Characters}}
 
{{Main|/Story|l1=Story|/Translation|l2=Translation|/Characters|l3=Characters}}
Suddenly a geyser erupted out of nowhere, which [[Reimu Hakurei]] and [[Marisa Kirisame]] took advantage of, even though a higher amount of earth spirits showed up. But others got worried, and wanted them to go down into the [[Underworld]], with a device [[Yukari Yakumo]] made a device so they could stay even underground.
+
Suddenly a geyser erupted out of nowhere, which [[Reimu Hakurei]] and [[Marisa Kirisame]] took advantage of, even though a higher amount of earth spirits showed up. But others got worried, and wanted them to go down into the [[Underworld]], with a device [[Yukari Yakumo]] made so they could talk even underground.
  
After passing the [[tsuchigumo]] [[Yamame Kurodani]] and the jealous bridge princess [[Parse Mizuhashi]] they heroine reaches to [[Former Capital]]. A place where now the [[oni]] live. [[Yuugi Hoshiguma]] challenges the heroine on a friendly battle, and then says the heroine should go to the [[Palace of the Earth Spirits]]. Here, [[Satori Komeiji]] is met. She is the owner of both [[Rin Kaenbyou]] (Orin) and [[Utsuho Reiuji]] (Okuu). Rin was the one who wanted the heroine to come down, to stop her friend as she became to powerful, and she eventually was stopped by the heroine.
+
After passing the [[tsuchigumo]] [[Yamame Kurodani]] and the jealous bridge princess [[Parsee Mizuhashi]], the heroine reaches the [[Former Capital]], a place where now the [[oni]] live. [[Yuugi Hoshiguma]] challenges the heroine on a friendly battle, and then says the heroine should go to the [[Palace of the Earth Spirits]]. Here, the heroine met [[Satori Komeiji]], the owner of both [[Rin Kaenbyou]] (Orin) and [[Utsuho Reiuji]] (Okuu). Rin wanted the heroine to come down and help her stop her friend as Utsuho became too powerful, and Utsuho eventually was stopped by the heroine.
  
But out of nowhere the sister of Satori, [[Koishi Komeiji]] wanted to go outside and went to the [[Moriya Shrine]]. The coincidence, the heroine also is visiting that place to talk with [[Kanako Yasaka]] and [[Suwako Moriya]]. But instead, they fought because Koishi wanted to see if the person who defeated her sister was really that strong.
+
Afterwards, the heroine visits the [[Moriya Shrine]] to talk with [[Kanako Yasaka]] and [[Suwako Moriya]]. The goddesses were not there, but she does meet Satori's sister, [[Koishi Komeiji]], who wanted to go to the [[Moriya Shrine]] to ask the gods to empower her pets. In the end, they have a duel because Koishi wanted to see if the person who defeated her sister was really that strong.
  
 
==Music==
 
==Music==
 
{{Main|/Music|l1=Music}}
 
{{Main|/Music|l1=Music}}
Just like the previous game has ''Subterranean Animism'' 18 tracks. Only 17 can be heard in the music room. The 18th track, "Player's Score" (プレイヤーズスコア), is copied over from ''[[Mountain of Faith]]''.
+
Just like ''[[Mountain of Faith]]'', ''Subterranean Animism'' had 18 tracks, but only 17 can be heard in the music room. The 18th track, {{nihongo|"Player's Score"|プレイヤーズスコア}}, is copied over from ''Mountain of Faith''.
  
The title screen is just like any other title screen, an arrange of "Theme of Eastern Country" ({{lang|ja|テーマ・オブ・イースタンストーリー}}) from [[Akyu's Untouched Score vol.5]] ({{lang|ja|幺樂団の歴史5}}). A recurring theme in the earlier stages of the game is that it is "cave-like", with lots of echo's.
+
The title screen is just like any other title screen, an arrangement of {{nihongo|"[[Theme of Eastern Story]]"|テーマ・オブ・イースタンストーリー}} from ''[[Akyu's Untouched Score vol.5]]''. A recurring theme in the earlier stages of the game is that it is "cave-like", with lots of echos.
  
Only [[Utsuho Reiuji|Utsuho]]'s theme, "Solar Sect of Mystic Wisdom ~ Nuclear Fusion" ({{lang|ja|霊知の太陽信仰 ~}} Nuclear Fusion), reappeared in an arranged version in [[Touhou Hisoutensoku]].
+
A couple of songs from this game have been arranged for other games and music CDs. [[Utsuho Reiuji]]'s theme, {{nihongo|"Solar Sect of Mystic Wisdom ~ Nuclear Fusion"|霊知の太陽信仰 ~ Nuclear Fusion}} was arranged by [[U2 Akiyama]] for ''[[Touhou Hisoutensoku]]''. {{nihongo|"Hartmann's Youkai Girl"|ハルトマンの妖怪少女}}, [[Koishi Komeiji]]'s theme, was arranged by ZUN for ''[[Trojan Green Asteroid]]'' and was again rearranged in ''[[Hopeless Masquerade]]'' by U2.
  
 
==Additional Information==
 
==Additional Information==
 
===Trivia===
 
===Trivia===
* While you're playing, if you look at the right side, you can see [[Reimu Hakurei|Reimu]] written in yellow and [[Marisa Kirisame|Marisa]] in green.
+
* While you're playing, if you look at the right, you can see [[Reimu Hakurei]] written in yellow and [[Marisa Kirisame]] in green.
 
* Most of the characters that the protagonist meets think she is talking to herself at first, because the protagonist's partner is not visible.
 
* Most of the characters that the protagonist meets think she is talking to herself at first, because the protagonist's partner is not visible.
 +
 +
==English patches==
 +
{{thcrap|th11|http://www.mediafire.com/download/5r1zxf4dhqqo1h6/th11_%28thpatch-en%29.zip}}
 +
 +
*[http://www.gensokyo.org/th11e_patch_1.0a.exe Alternative English static patch]
  
 
==External links==
 
==External links==
 
===Official===
 
===Official===
*[http://www16.big.or.jp/~zun/html/th11top.html Subterranean Animism: Official Site]
+
*[http://www16.big.or.jp/~zun/html/th11top.html Subterranean Animism official site]
  
 
===Unofficial===
 
===Unofficial===
*[http://www.gensokyo.org/th11e_patch_1.0a.exe Subterranean Animism: English Patch (v1.0a) at Gensokyo.org]
+
*[http://score.royalflare.net/th11/ Subterranean Animism scoreboard at Royal Flare]
*[http://www.shrinemaiden.org/forum/index.php?topic=181.msg2965#msg2965 Subterranean Animism: Shot Type Comparison]
+
*[http://www.shrinemaiden.org/forum/index.php?topic=162 Subterranean Animism scoreboard at Maidens of the Kaleidoscope]
*[http://www.shrinemaiden.org/forum/index.php?topic=162 Subterranean Animism: English scoreboard, at Maidens of the Kaleidoscope]
+
*[http://shmups.system11.org/viewtopic.php?t=47016 Subterranean Animism scoreboard at shmups.system11.org]
*[http://shmups.system11.org/viewtopic.php?t=21701 Subterranean Animism: English scoreboard, at Shmups Forum]
+
 
*[http://score.royalflare.net/th11/ Subterranean Animism: Japanese scoreboard, at Royal Flare]
+
 
 +
==Additional information==
 +
*[http://www.shrinemaiden.org/forum/index.php?topic=181.msg2965#msg2965 Touhou Project shot type comparison]
  
 +
{{Navbox Touhou}}
 
{{Navbox SA}}
 
{{Navbox SA}}
  
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[[es:Subterranean Animism]]
 
[[es:Subterranean Animism]]
 
[[fr:Subterranean Animism]]
 
[[fr:Subterranean Animism]]
 +
[[vi:Subterranean Animism]]
 
[[pl:Subterranean Animism]]
 
[[pl:Subterranean Animism]]
 
[[pt:Subterranean Animism]]
 
[[pt:Subterranean Animism]]
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[[uk:Subterranean Animism]]
 
[[uk:Subterranean Animism]]
 
[[zh:东方地灵殿]]
 
[[zh:东方地灵殿]]
 +
[[ko:동방지령전]]
  
 
[[Category:Subterranean Animism| ]]
 
[[Category:Subterranean Animism| ]]
[[Category:Summarize]]
 

Revision as of 00:41, 15 October 2018

東方地霊殿 (とうほうちれいでん)
Subterranean Animism
Subterranean Animism
Developer

Team Shanghai Alice

Publisher

Team Shanghai Alice

Released

Trial 0.01a: May 25, 2008
Trial 0.02a: June 29, 2008
Trial 0.02b: July 20, 2008
Full: August 16, 2008 (Comiket 74)

Genre

Vertical Danmaku Shooting Game

Gameplay

Single-Player Story Mode

Platforms

Windows 2000/XP

Requirements
  • Pentium 1GHz
  • 397MB hard disk
  • Direct3D
  • DirectX 9
  • 32MB VRAM
  • DirectSound
  • 128MB RAM

Touhou Chireiden (Earth Spirit Palace) ~ Subterranean Animism (東方地霊殿 ~ Subterranean Animism) is the eleventh official game in the Touhou Project. The trial version was released at Reitaisai 5, and the full version debuted at Comiket 74.

Gameplay[edit]

Subterranean Animism features two playable characters (Reimu Hakurei and Marisa Kirisame), each with three weapon types representing a youkai assisting them from above ground. Collecting power items adds up to four "option" satellites around the character (or eight for the Marisa/Alice combination), which behave differently according to the character and weapon type. Power can be used to unleash a bomb, each with different behaviors, and some cause special gameplay effects to occur.

The scoring system is based on grazing, coupled with the collection of items dropped by enemies. As such, the player is urged to actively graze at every possible opportunity in order to increase the point item value. Grazing large amounts of bullets in little time is rewarded by the temporary effect of autocollecting all the freefalling items at their maximum value (identical to the point of collection effect, but without regard to the character's location on the screen), letting the player concentrate on avoiding bullets.

Concept[edit]

Attention: This section is a stub and it needs expanding with more information related to the section's topic. If you can add to it in any way, please do so.

You may improve one (or more) of the following points: <toggledisplay showtext="Show" hidetext="Hide">

  • Needs to be filled in

</toggledisplay>

ZUN has stated that the entire story was a result of his decision to use a partner system in this game, just like Imperishable Night. The partners for Reimu Hakurei and Marisa Kirisame in Imperishable Night both show up again as the first choice.

A difference from other games is that you can still get good endings when finishing the game on easy mode. However, the extra stage only gets enabled after a 1cc on normal mode.

Story[edit]

Suddenly a geyser erupted out of nowhere, which Reimu Hakurei and Marisa Kirisame took advantage of, even though a higher amount of earth spirits showed up. But others got worried, and wanted them to go down into the Underworld, with a device Yukari Yakumo made so they could talk even underground.

After passing the tsuchigumo Yamame Kurodani and the jealous bridge princess Parsee Mizuhashi, the heroine reaches the Former Capital, a place where now the oni live. Yuugi Hoshiguma challenges the heroine on a friendly battle, and then says the heroine should go to the Palace of the Earth Spirits. Here, the heroine met Satori Komeiji, the owner of both Rin Kaenbyou (Orin) and Utsuho Reiuji (Okuu). Rin wanted the heroine to come down and help her stop her friend as Utsuho became too powerful, and Utsuho eventually was stopped by the heroine.

Afterwards, the heroine visits the Moriya Shrine to talk with Kanako Yasaka and Suwako Moriya. The goddesses were not there, but she does meet Satori's sister, Koishi Komeiji, who wanted to go to the Moriya Shrine to ask the gods to empower her pets. In the end, they have a duel because Koishi wanted to see if the person who defeated her sister was really that strong.

Music[edit]

Just like Mountain of Faith, Subterranean Animism had 18 tracks, but only 17 can be heard in the music room. The 18th track, "Player's Score" (プレイヤーズスコア), is copied over from Mountain of Faith.

The title screen is just like any other title screen, an arrangement of "Theme of Eastern Story" (テーマ・オブ・イースタンストーリー) from Akyu's Untouched Score vol.5. A recurring theme in the earlier stages of the game is that it is "cave-like", with lots of echos.

A couple of songs from this game have been arranged for other games and music CDs. Utsuho Reiuji's theme, "Solar Sect of Mystic Wisdom ~ Nuclear Fusion" (霊知の太陽信仰 ~ Nuclear Fusion) was arranged by U2 Akiyama for Touhou Hisoutensoku. "Hartmann's Youkai Girl" (ハルトマンの妖怪少女), Koishi Komeiji's theme, was arranged by ZUN for Trojan Green Asteroid and was again rearranged in Hopeless Masquerade by U2.

Additional Information[edit]

Trivia[edit]

  • While you're playing, if you look at the right, you can see Reimu Hakurei written in yellow and Marisa Kirisame in green.
  • Most of the characters that the protagonist meets think she is talking to herself at first, because the protagonist's partner is not visible.

English patches[edit]

Touhou Community Reliant Automatic Patcher / THCRAP

These patches are a community translation based on Touhou Wiki and the English Touhou Patch Center Portal.
Visit the thpatch game page to find the specific patch contents for Subterranean Animism.


External links[edit]

Official[edit]

Unofficial[edit]


Additional information[edit]