Touhou Fugyouseki/Stages

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Revision as of 19:13, 7 June 2014 by Winek (talk | contribs) (ルナサの夢 (Lunasa's Dream))
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Dungeons can be accessed by a gap that may appear when you advance Yukari.

Contents

Recruitment[edit]

A character can be recruited by reaching their Dream stage and defeating them. Some characters have no path and just a dream, but other characters require you to clear their path first. It only matter on which boss of stage the unit is. (Ex.: Wriggle is stage 1, thus have no path and only a dream, and Mokou is an extra boss, and have 3 path before reaching her dream.)

Rumia[edit]

ルーミアの夢(初回おすすめ)(Rumia's Dream (Recommended Start))[edit]

Characters required: 2
Turn limit: 10
Enemies:
  • 1 Lazy Kedama
  • 1 Lazy Fairy
  • 1 Rumia
Description: Nothing special
Victory Conditions: Defeat Rumia.
Losing Conditions: The party is defeated or the turn limit is reached.
Recommended Team: Any pair of unit. Rather easy stage.


Cirno[edit]

チルノ道中 (Cirno's Path)[edit]

Characters required: 2
Turn limit: 10
Enemies:
  • 2 Lazy Kedama
  • 1 Lazy Fairy
  • 1 Lazy Fairy Maid
  • 1 Lazy Greater Fairy
  • 1 Lazy Little Devil
Description: A wide open square with no obstacles.
Victory Conditions: Defeat all enemies.
Losing Conditions: The party is defeated or the turn limit is reached.
Recommended Team: Any units make the hit. But to counter the little devil, bringing in a physical user can be useful.

チルノの夢 (Cirno's Dream)[edit]

Characters required: 3
Turn limit: 10
Enemies:
  • 1 Average Greater Fairy
  • 3 Average Kedama
  • 1 Cirno
Description: 9.
Victory Conditions: Defeat Cirno.
Losing Conditions: The party is defeated or the turn limit is reached.
Recommended Team: Someone with long range like Sakuya, to directly attack Cirno. Forcing a melee fight isn't a good idea.

Hong Meiling[edit]

美鈴道中1 (Meiling's Path 1)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 8 Lazy Shield Fairies
  • 1 Tapir of Realism
Description: Nothing special.
Victory Conditions: Defeat all enemies.
Losing Conditions: The party is defeated or the turn limit is reached.

美鈴道中2 (Meiling's Path 2)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 2 Lazy Fairies
  • 1 Average Fairy
  • 1 Lazy Magician Fairy
  • 1 Average Magician Fairy
  • 1 Lazy Shield Fairy
  • 1 Lazy Maid Fairy
  • 1 Average Little Devil
Description: All 4 characters are separated from eachother and must defeat two enemies by themselves. Long range attacks can be used to aid other characters.
Victory Conditions: Defeat all enemies.
Losing Conditions: The party is defeated or the turn limit is reached.

美鈴の夢 (Meiling's Dream)[edit]

Characters required: 3
Turn limit: 10
Enemies:
  • 2 Skilled Maid Fairies
  • 2 Skilled Little Devils
  • 1 Tapir of Range Ban
  • 1 Tapir of Realism
  • 1 Hong Meiling
Description: The layout of the stage forces you into 3 1v1 melee fights with Meiling and her two guards while being shot from above. Note that Meiling is still able to use her ranged spell attack to shoot past her guards, so don't get too close if you can help it.
Victory Conditions: Defeat Hong Meiling.
Losing Conditions: The party is defeated or the turn limit is reached.

Patchouli Knowledge[edit]

パチュリー道中1 (Patchouli's Path 1)[edit]

Characters required: 4
Turn limit: 2
Enemies:
  • 3 Tapir of Healing
Description: All 3 Tapirs must be defeated on the second turn.
Victory Conditions: Defeat all 3 Tapirs on the second turn.
Losing Conditions: A tapir is defeated on the first turn, or the turn limit is reached.

パチュリー道中2 (Patchouli's Path 2)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 3 Lazy Maid Fairies
  • 3 Average Maid Fairies
  • 3 Skilled Maid Fairies
Description: The wind is present and damages your characters every turn.
Victory Conditions: Defeat all enemies.
Losing Conditions: The party is defeated or the turn limit is reached.

パチュリーの夢 (Patchouli's Dream)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 2 Elite Maid Fairies
  • 3 Elite Magician Fairies
  • 1 Elite Little Devil
  • 1 Tapir of Road Safety
  • 1 Patchouli Knowledge
Description: All enemies except for the Maid Fairies cannot be reached with 1 range attacks. A 1 width wall separates you from Patchouli.
Victory Conditions: Defeat Patchouli Knowledge.
Losing Conditions: The party is defeated or the turn limit is reached.

Remilia Scarlet[edit]

レミリア道中1 (Remilia's Path 1)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 15 Lazy Maid Fairies
  • 1 Lazy Little Devil
Description: Any characters not introduced in EoSD are reduced to 1 HP.
Victory Conditions: Defeat all enemies.
Losing Conditions: The party is defeated or the turn limit is reached.

レミリア道中2 (Remilia's Path 2)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 2 Lazy Maid Fairies
  • 2 Average Maid Fairies
  • 2 Skilled Maid Fairies
Description: One character begins on the left, right next to the enemies. The other three characters must reach the ally before they're overwhelmed.
Victory Conditions: Defeat all enemies.
Losing Conditions: Any character is defeated or the turn limit is reached.

レミリア道中3 (Remilia's Path 3)[edit]

Characters required: 1
Turn limit: 6
Enemies:
  • 4 Tapir of Road Safety
  • 6 Lazy Maid Fairies
  • 6 Average Maid Fairies
  • 6 Skilled Maid Fairies
  • 6 Elite Maid Fairies
Description: One versus 24. Luckily all you have to do is survive. The Tapir of Road Safety reduce you to one movement per turn and there is a little fence to the left you can hide in to stem the flow of the fairies. Unfortunately, it's impossible to get there without taking at least 6 hits. 1-up items or an overleveled Marisa are required. You can also try having an unit such as Chen with extra shoes.
Victory Conditions: The turn limit is reached.
Losing Conditions: The character is defeated.

レミリアの夢 (Remilia's Dream)[edit]

Characters required: 5
Turn limit: 10
Enemies:
  • 4 Illusion Maid Fairies
  • 2 Illusion Little Devils
  • 1 Remilia Scarlet
Description: Nothing special.
Victory Conditions: Defeat Remilia Scarlet.
Losing Conditions: All allies are defeated or the turn limit is reached.

Flandre Scarlet[edit]

フランドール道中1 (Flandre's Path 1)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 2 Lazy Little Devils
  • 2 Average Little Devils
  • 2 Skilled Little Devils
Description: Your team is surrounded by walls and can't move much. All enemies are 3 spaces away and it is not possible to get closer.
Victory Conditions: Defeat all enemies.
Losing Conditions: All allies are defeated or the turn limit is reached.

フランドール道中2 (Flandre's Path 2)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 2 Lazy Magician Fairies
  • 2 Average Magician Fairies
  • 2 Skilled Magician Fairies
  • 2 Elite Magician Fairies
Description: The fairies are inside a 1 width fence and cannot be hit with melee attacks. Your characters appear in each corner of the field.
Victory Conditions: Defeat all enemies.
Losing Conditions: All allies are defeated or the turn limit is reached.

フランドール道中3 (Flandre's Path 3)[edit]

Characters required: 1
Turn limit: 10
Enemies:
  • 1 Dream Greater Fairy
  • 1 Tapir of Range Ban
Description: A single fairy sits in the middle of the field, surrounded by a long maze of obstacles. If you wait just outside of the fairy's range before moving forward, you will end up running out of time. If you charge ahead, the fairy might deal too much damage before you can reach it. The fairy is trapped by the Tapir of Range Ban and cannot move. You need to travel 28 squares to reach the Tapir of Range Ban, so a character with speed 4 will just barely make it in time. One option is to equip a character with high resistance many +counter items. Counters ignore attack range, which will prevent the damage, but you'll still need to reach the tapir.
Victory Conditions: Defeat all enemies.
Losing Conditions: All allies are defeated or the turn limit is reached.

フランドールの夢 (Flandre's Dream)[edit]

Characters required: 6
Turn limit: 10
Enemies:
  • 5 Elite Maid Fairies
  • 1 Flandre Scarlet
Description: A few scattered obstacles, nothing special other than the wind being present, damaging your team every turn for twice as much as normal.
Victory Conditions: Defeat Flandre Scarlet.
Losing Conditions: All allies are defeated or the turn limit is reached.

Letty Whiterock[edit]

レティの夢 (Letty's Dream)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 11 Lazy Kedama
  • 1 Letty
Description: A few obstacles on the map and many high-movement kedamas.
Victory Conditions: Defeat Letty.
Losing Conditions: The party is defeated or the turn limit is reached.
Recommended Team: Marisa can be extremely useful as if she has a level a bit more higher than the actual map, she can almost block all the Kedema's attacks. Otherwise, bring strong units.

Chen[edit]

橙道中 (Chen's Path)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 9 Lazy Spirits
  • 2 Tapir of Road Safety
  • 1 Lazy Greater Fairy
Description: Stage is laid out in a simple maze with obstacles. The large number of spirits makes magical attackers necessary.
Victory Conditions: Defeat all enemies.
Losing Conditions: The party is defeated or the turn limit is reached.
Recommended Team: Eirin would probably be the most useful here with her infinite range. Also bring long-ranged unit to avoid close contact with the enemies too much.

 橙の夢 (Chen's Dream)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 7 Average Kedama
  • 1 Tapir of Road Safety
  • 1 Chen
Description: Characters are separated into two groups of two and take different paths towards Chen.
Victory Conditions: Defeat Chen.
Losing Conditions: The party is defeated or the turn limit is reached.
Recommended Team: Strong units, or units that has gotten much defense. Long ranged attack are required to skip the little voyage.

Alice Margatroid[edit]

アリス道中1 (Alice's Path 1)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 3 Lazy Magician Fairies
  • 4 Average Magician Fairies
  • 2 Grandiose Tapirs
  • 1 Tapir of Delusion
Description: The Tapir of Delusion is in the far corner, surrounded by the 2 grandiose tapirs. It is therefore necessary to use a ranged magic attack on the Tapir of Delusion, then use physical attacks to take out the last two tapirs. It is probably not possible to reach the tapir without fighting through all 7 of the magician fairies, limiting you to magical attacks.
Victory Conditions: Defeat all enemies.
Losing Conditions: The party is defeated or the turn limit is reached.

アリス道中2 (Alice's Path 2)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 2 Skilled Shield Fairies
  • 2 Skilled Magician Fairies
  • 3 Skilled Basic Fairies
  • 1 Greater Fairy
  • 2 Grandiose Tapirs
  • 2 Withdrawn Tapirs
Description: The 4 characters are split; the first two appear on the left with the 2 magician fairies, the greater fairy, and one of the basic fairies. The other characters appear on the right with the shield fairies and remaining basic fairies. All of the enemies are right next to each other, making divide-and-conquer difficult but also making AoE attacks devastating. The 4 tapirs separate the two groups, and it will probably be necessary to have the right group help deal with the shield fairies on the left.
Victory Conditions: Defeat all enemies.
Losing Conditions: The party is defeated or the turn limit is reached.

アリスの夢 (Alice's Dream)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 7 Skilled Magician Fairies
  • 2 Tapir of Range Ban
  • 1 Alice Margatroid
Description: The magician fairies are surrounded by obstacles and cannot move or be attacked until you defeat the two Tapir of Range Ban. The stage is set up such that there is no way to defeat both tapirs on the first turn, unless the attacker is lucky enough to get an extra turn. Three fairies are in attack range of the attack square for both tapirs.
Victory Conditions: Defeat Alice Margatroid.
Losing Conditions: The party is defeated or the turn limit is reached.

The Prismriver Sisters[edit]

ルナサの夢 (Lunasa's Dream)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 7 Lazy Spirits
    Lunasa's Stage.
  • 1 Lazy Fairy
  • 1 Lazy Magician Fairy
  • 1 Lazy Shield Fairy
  • 1 Lazy Greater Fairy
  • 1 Elite Kedama
  • 1 Tapir of Range Ban
  • 1 Lunasa Prismriver
Description: The party has to travel a long way to get to the boss, since ranged attacks are restricted.
Victory Conditions: Defeat Lunasa Prismriver.
Losing Conditions: The party is defeated or the turn limit is reached.

メルランの夢 (Merlin's Dream)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 3 Lazy Spirits
  • 3 Average Spirits
  • 1 Skilled Spirit
  • 1 Lazy Fairy
  • 1 Skilled Magician Fairy
  • 1 Lazy Shield Fairy
  • 1 Average Greater Fairy
  • 1 Elite Kedama
  • 1 Tapir of Warp Speed
  • 1 Merlin Prismriver
Description: Lots of enemies. Not many places to hide.
Victory Conditions: Defeat Merlin Prismriver.
Losing Conditions: The party is defeated or the turn limit is reached.

リリカの夢 (Lyrica's Dream)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 2 Lazy Spirits
  • 2 Average Spirits
  • 1 Skilled Spirit
  • 2 Elite Spirits
  • 1 Lazy Fairy
  • 1 Elite Magician Fairy
  • 1 Average Shield Fairy
  • 1 Elite Greater Fairy
  • 1 Skilled Kedama
  • 1 Tapir of Healing
  • 1 Tapir of Delusion
  • 1 Lyrica Prismriver
Description: Lots of enemies with long range.
Victory Conditions: Defeat Lyrica Prismriver.
Losing Conditions: The party is defeated or the turn limit is reached.

Yuyuko Saigyouji[edit]

幽々子道中1 (Yuyuko's Path 1)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 13 Lazy Spirits
Description: Any characters not bosses in Perfect Cherry Blossom have their HP reduced to 1. (Cirno is an exception, as her HP is reduced to 1 along with the others)
Victory Conditions: Defeat all enemies.
Losing Conditions: The party is defeated or the turn limit is reached.
Recommended Team: Using Letty as an attraction here and having other normal unit non-boss of PCB with long range is a good strategy. Other strategy is to simply use 1-up blocks. Sanae is a good exemple of long-ranged unit.

幽々子道中2 (Yuyuko's Path 2)[edit]

Characters required: 1
Turn limit: 10
Enemies:
  • 1 Tapir of Road Safety
Description: The character must travel 52 spaces in order to hit the Tapir of Road Safety with a 1 range attack. Bring ranged attacks or equip the character with lots of boots to make this easier. A range of 3 will put you in range after 42 spaces. Chen is the perfect choice for this stage due to her speed and spell range of 3.
Victory Conditions: Defeat the Tapir of Road Safety.
Losing Conditions: The turn limit is reached.

幽々子道中3 (Yuyuko's Path 3)[edit]

Characters required: 6
Turn limit: 6
Enemies:
  • 2 Grandiose Tapir
  • 2 Withdrawn Tapir
  • 1 Tapir of Healing
Description: A random character is defeated every turn. The team has to alternate magical and physical attacks while working their way through the maze. Bring characters that have a mix of magical and physical damage.
Victory Conditions: Defeat all enemies.
Losing Conditions: The party is defeated or the turn limit is reached.

幽々子の夢 (Yuyuko's Dream)[edit]

Characters required: 6
Turn limit: 6
Enemies:
  • 1 Lazy Spirit
  • 1 Average Spirit
  • 1 Skilled Spirit
  • 2 Elite Spirits
  • 3 Illusion Spirits
  • 1 Yuyuko Saigyouji
  • 1 Tapir of Range Ban
  • 1 Tapir of Road Safety
Description: A random character is defeated every turn. Don't waste any time getting to Yuyuko, it's unlikely you'll be able to defeat all the spirits and her within 6 turns.
Victory Conditions: Defeat Yuyuko Saigyouji.
Losing Conditions: The party is defeated or the turn limit is reached.

Ran Yakumo[edit]

藍道中1 (Ran's Path 1)[edit]

Characters required: 6
Turn limit: 10
Enemies:
  • 6 Skilled Kedama
  • 3 Skilled Fairies
  • 1 Skilled Magician Fairy
  • 1 Skilled Shield Fairy
  • 1 Skilled Greater Fairy
Description: A few scattered obstacles, but otherwise just a normal fight.
Victory Conditions: Defeat all enemies.
Losing Conditions: The party is defeated or the turn limit is reached.

藍道中2 (Ran's Path 2)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 6 Chen
Description: Nothing special. The enemy Chen can use spellcards but otherwise have base stats.
Victory Conditions: Defeat all enemies.
Losing Conditions: The party is defeated or the turn limit is reached.

藍道中3 (Ran's Path 3)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 4 Elite Magician Fairies
  • 4 Illusion Magician Fairies
  • 4 Tapir of Range Ban
Description: The party starts in an area blocked off by a 1 space wall and must defeat the Tapir of Range Ban in order to attack the fairies shooting them.
Victory Conditions: Defeat all enemies.
Losing Conditions: The party is defeated or the turn limit is reached.

藍の夢 (Ran's Dream)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 1 Lazy Spirit
  • 1 Average Spirit
  • 1 Skilled Spirit
  • 1 Elite Spirit
  • 2 Illusion Spirits
  • 2 Dream Spirits
  • 1 Ran Yakumo
Description: Nothing special.
Victory Conditions: Defeat Ran Yakumo.
Losing Conditions: The party is defeated or the turn limit is reached.

Wriggle Nightbug[edit]

リグルの夢 (Wriggle's Dream)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 3 Lazy Kedama
  • 1 Lazy Fairy
  • 2 Lazy Shield Fairies
  • 1 Lazy Magician Fairy
  • 1 Lazy Greater Fairy
  • 1 Wriggle Nightbug
Description: Nothing special or out of the ordinary.
Victory Conditions: Defeat Wriggle Nightbug.
Losing Conditions: The party is defeated or the turn limit is reached.

Mystia Lorelei[edit]

ミスティア道中 (Mystia's Path)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 4 Lazy Shield Fairies
  • 8 Lazy Magician Fairies
  • 4 Lazy Basic Fairy
  • 1 Grandiose Tapir
  • 1 Withdrawn Tapir
Description: 16 enemies surrounded by obstacles. The only entrance is a 2-wide path, blocked by the guard tapirs.
Victory Conditions: Defeat all enemies.
Losing Conditions: The party is defeated or the turn limit is reached.

ミスティアの夢 (Mystia's Dream)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 3 Average Shield Fairies
  • 8 Average Basic Fairy
  • 1 Tapir of Warp Speed
  • 1 Mystia Lorelei
Description: The map is divided by obstacles. Mystia is inside the barricade with the shield fairies. The first character to enter the gap will end up inside the barricade, but blocked by the fairies. The other three characters need to deal with the 8 regular fairies and get past the Tapir of Warp Speed to confront Mystia. The shield fairies will be able to reach the first character after 2 turns, but with long enough attack range it is possible to defeat Mystia without taking out the shield fairies at all.
Victory Conditions: Defeat Mystia Lorelei.
Losing Conditions: The party is defeated or the turn limit is reached.

Keine Kamishirasawa[edit]

慧音道中1 (Keine's Path 1)[edit]

Characters required: 4
Turn limit: 4

Enemies:

  • 4 Withdrawn Tapirs
  • 4 Grandiose Tapirs
Description: The characters spawn in the center. The obstacles and tapirs are arranged in layers: to the left is 3 grandiose tapirs followed by a withdrawn tapir, to the right is 3 withdrawn tapirs followed by a magical guard tapir. Reaching each following tapir requires moving through the length maze. Ranged attacks are necessary to skip the long move.
Victory Conditions: Defeat all enemies
Losing Conditions: The turn limit is reached.

慧音道中2 (Keine's Path 2)[edit]

Characters required: 1
Turn limit: 10

Enemies:

  • 3 Skilled Kedama
  • 2 Skilled Basic Fairies
  • 1 Skilled Fairy Magician
Description: A 6v1 fight. The obstacles cut off part of the map, but all of the participants are on the inside.
Victory Conditions: Defeat all enemies
Losing Conditions: The turn limit is reached.

慧音の夢 (Keine's Dream)[edit]

Characters required: 4
Turn limit: 10

Enemies:

  • 3 Skilled Kedama
  • 1 Skilled Fairy
  • 1 Skilled Magician Fairy
  • 1 Skilled Shield Fairy
  • 1 Lazy Greater Fairy
  • 1 Average Greater Fairy
  • 1 Skilled Greater Fairy
  • 1 Tapir of Range Ban
  • 1 Keine Kamishirasawa
Description: The Tapir of Range Ban is in a location that only allows you to attack it with an AoE chance attack. The layout of the stage makes it impossible to defeat more than one enemy each turn without defeating the Tapir of Range Ban first.
Victory Conditions: Defeat Keine Kamishirasawa.
Losing Conditions: The party is defeated or the turn limit is reached.

Tewi Inaba[edit]

てゐ道中1 (Tewi's Path 1)[edit]

Characters required: 8
Turn limit: 10
Enemies:
  • 6 Tapir of Warp Speed
Description: The tapir have extremely low HP, so the even extremely weak characters can defeat them in one hit - if they land. With 8 characters, 10 turns, and nothing that can fight back, there should be no difficulty in clearing this stage. A good strategy is to bring in weak/underleveled characters so that your stronger fighters can spend time on the main field.
Victory Conditions: Defeat all enemies.
Losing Conditions: The turn limit is reached.

てゐ道中2 (Tewi's Path 2)[edit]

Characters required: 1
Turn limit: 5
Enemies:
  • 4 Tapir of Road Safety
  • 4 Lazy Mallet Rabbits
  • 4 Average Mallet Rabbits
  • 4 Skilled Mallet Rabbits
Description: The 4 Tapir of Road Safety are in the four corners of the map. With good enough range (3) it is possible to take out the two on the left, which may allow a fast character to flee from the rabbits. Otherwise they will slowly corner and defeat your character. AoE attacks or extra turns may make it possible to put a dent in their numbers, but should not be relied upon. Countering may be self-defeating, as it will open a space for a second rabbit to attack. Note that the average (blonde haired) rabbits have a range of two, which will interfere with attempts to huddle in the corner.
Victory Conditions: Survive for 5 turns.
Losing Conditions: Party is defeated.

てゐの夢 (Tewi's Dream)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 2 Lazy Mallet Rabbits
  • 2 Average Mallet Rabbits
  • 4 Skilled Mallet Rabbits
  • 3 Elite Mallet Rabbits
  • 1 Tewi
  • 1 Magic Restrict Tapir
  • 2 Immortal Tapir
Description: The rabbits are scattered throughout the map, with tewi at the top right. The Tapir of Realism is at the bottom left.
Victory Conditions: Defeat Tewi.
Losing Conditions: Party is defeated or the turn limit is reached.

Reisen Udongein Inaba[edit]

鈴仙道中1 (Reisen's Path 1)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 4 Tapir of Road Safety
  • 2 Withdrawn Tapir
  • 2 Grandiose Tapir
Description: Bring characters with at least 2 range on their attacks. If you aren't able to immediately bring down all 4 Tapir of Road Safety it will make this stage take longer than it should.
Victory Conditions: Defeat all enemies.
Losing Conditions: The turn limit is reached.

鈴仙道中2 (Reisen's Path 2)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 8 Tapir of Healing
  • 1 Skilled Greater Fairy
  • 1 Elite Greater Fairy
Description: The characters are split into two groups and must focus fire down the Tapir of Healing to get through the maze to reach the Greater Fairies. Alternatively, bring someone with at least 4 range.
Victory Conditions: Defeat all enemies.
Losing Conditions: The party is defeated or the turn limit is reached.

鈴仙の夢 (Reisen's Dream)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 1 Tapir of Range Ban
  • 9 Reisen's Shadow
  • 1 Reisen Udongein Inaba
Description: Reisen's illusions deal physical damage, while the real Reisen deals magic damage. The real Reisen is the only one with a spell card attack, so you can easily look at the enemies to find the real one.
Victory Conditions: Defeat Reisen Udongein Inaba.
Losing Conditions: The party is defeated or the turn limit is reached.

Eirin Yagokoro[edit]

永琳道中1 (Eirin's Path 1)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 6 Average Kedama
  • 6 Average Magician Fairies
  • 4 Lazy Magician Fairies
  • 2 Tapir of Warp Speed
Description: The party is split into two groups of two and are separated by the 6 kedama. Its possible for the party to regroup. The Tapir of Warp Speed protect the Magician Fairies.
Victory Conditions: Defeat all enemies.
Losing Conditions: The party is defeated or the turn limit is reached.

永琳道中2 (Eirin's Path 2)[edit]

Characters required: 4
Turn limit: 4
Enemies:
  • 2 Average Mallet Rabbits
Description: The party is trapped in a square next to 2 enemies.
Victory Conditions: Defeat all enemies on the fourth turn.
Losing Conditions: The party is defeated, the turn limit is reached, or an enemy is defeated before the fourth turn.

永琳道中3 (Eirin's Path 3)[edit]

Characters required: 5
Turn limit: 10
Enemies:
  • 8 Withdrawn Tapir
  • 1 Tapir of Realism
  • 1 Tapir of Range Ban
  • 1 Tapir of Road Safety
Description: The first character is separated from the rest of the group and must defeat the Tapir of Realism to allow the other characters to use magic attacks and defeat the eight withdrawn tapir.
Victory Conditions: Defeat all enemies.
Losing Conditions: The turn limit is reached.

永琳の夢 (Eirin's Dream)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 4 Illusion Magician Fairies
  • 3 Skilled Mallet Rabbits
  • 2 Tapir of Warp Speed
  • 1 Eirin Yagokoro
Description: The party must reach and take down Eirin before she brings them down with her infinite range attacks.
Victory Conditions: Defeat Eirin Yagokoro.
Losing Conditions: The party is defeated or the turn limit is reached.

Kaguya Houraisan[edit]

輝夜道中1 (Kaguya's Path 1)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 16 Average Mallet Rabbits
Description: Characters not introduced in Imperishable Night have their HP set to 1.
Victory Conditions: Defeat all enemies.
Losing Conditions: The party is defeated or the turn limit is reached.

輝夜道中2 (Kaguya's Path 2)[edit]

Characters required: 3
Turn limit: 4
Enemies:
  • 1 Withdrawn Tapir
  • 1 Grandiose Tapir
  • 1 Tapir of Healing
Description: The party is split into three groups and cannot reach eachother, but can attack enemies over the wall. The first character will be in lane with the physical immune tapir, the second with the magic immune tapir, and the third with the regenerating tapir. Plan your attacks accordingly.
Victory Conditions: Defeat all enemies.
Losing Conditions: The turn limit is reached.

輝夜道中3 (Kaguya's Path 3)[edit]

Characters required: 2
Turn limit: 10
Enemies:
  • 1 Average Greater Fairy
  • 1 Skilled Greater Fairy
  • 1 Elite Greater Fairy
  • 1 Illusion Greater Fairy
  • 1 Tapir of Warp Speed
Description: The two characters are separated and cannot move. Both characters will require at least 5 range (or an extremely lucky AoE) in order to attack the Tapir of Warp Speed directly between them.
Victory Conditions: Defeat all enemies.
Losing Conditions: The party is defeated or the turn limit is reached.

輝夜の夢 (Kaguya's Dream)[edit]

Characters required: 6
Turn limit: 10
Enemies:
  • 2 Lazy Magician Fairies
  • 2 Average Magician Fairies
  • 2 Skilled Magician Fairies
  • 2 Elite Magician Fairies
  • 2 Illusion Magician Fairies
  • 1 Tapir of Healing
  • 1 Withdrawn Tapir
  • 1 Tapir of Warp Speed
  • 1 Grandiose Tapir
  • 1 Tapir of Delusion
  • 1 Kaguya Houraisan
Description: The party must reach Kaguya while dealing with the fairies on both sides of the path.
Victory Conditions: Defeat Kaguya Houraisan.
Losing Conditions: The party is defeated or the turn limit is reached.

Fujiwara no Mokou[edit]

妹紅道中1 (Mokou's Path 1)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 7 Lazy Kedama
  • 2 Lazy Fairies
  • 2 Lazy Shield Fairies
  • 2 Lazy Magician Fairies
  • 1 Lazy Greater Fairy
  • 1 Lazy Little Devil
  • 1 Tapir of Range Ban
  • 1 Tapir of Road Safety
Description: Characters other than the heroines (Reimu, Marisa, Sanae, Sakuya, and Youmu) have their HP set to 1.
Victory Conditions: Defeat all enemies.
Losing Conditions: The party is defeated or the turn limit is reached.

妹紅道中2 (Mokou's Path 2)[edit]

Characters required: 2
Turn limit: 10
Enemies:
  • 5 Lazy Spirits
  • 5 Average Spirits
Description: Nothing special.
Victory Conditions: Defeat all enemies.
Losing Conditions: The party is defeated or the turn limit is reached.

妹紅道中3 (Mokou's Path 3)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 2 Illusion Mallet Rabbits
  • 1 Dream Kedama
  • 2 Dream Fairies
  • 1 Illusion Maid Fairy
  • 2 Dream Shield Fairies
  • 2 Dream Magician Fairies
  • 1 Illusion Spirit
  • 1 Dream Greater Fairy
Description: The First and Second characters who enter the gap begin in the middle of the enemies.
Victory Conditions: Defeat all enemies.
Losing Conditions: Any character is defeated or the turn limit is reached.

妹紅の夢 (Mokou's Dream)[edit]

Characters required: 4
Turn limit: 10
Enemies:
  • 2 Average Fairies
  • 2 Skilled Fairies
  • 2 Elite Fairies
  • 2 Illusion Fairies
  • 6 Tapir of Healing
  • 2 Immortal Tapir
  • 1 Tapir of Delusion
  • 1 Fujiwara no Mokou
Description: Physical attacks are restricted by a Tapir of Delusion guarded by two Immortal Tapirs. The 6 Tapirs of Healing act as a barricade, separating your characters from Mokou with 2 lines of fairies in between. The fairies have at most range 3 and cannot move forward, so it is very easy to outrange or 1shot the fairies without taking any damage.
Victory Conditions: Defeat Fujiwara no Mokou.
Losing Conditions: The party is defeated or the turn limit is reached.

Suika Ibuki[edit]

萃香の夢 (Suika's Dream)[edit]

Characters Required: 4
Enemies:

  • 6 Dream Kedama (7,3); (8,5); (10,2); (10,4); (10,6); (12,3)
  • 1 Range Ban Tapir (15,1)
  • 1 Road Safety Tapir (16,1)
  • 1 Suika Ibuki (14,4)
Description: Any characters used that are not Stage 6 or Extra bosses are reduced to 1 HP.
Victory Conditions: Defeat Suika Ibuki.
Losing Conditions: The party is defeated or the turn limit is reached.

Rinka Shichine[edit]

琳華の夢 (Rinka's Dream)[edit]

Characters required: 6
Turn limit: 10
Enemies:
  • 6 Doppelgangers
  • 1 Rinka Shichine
Description: The doppelgangers are the characters you brought to this stage. They will use spell card attacks like your characters but will not take damage from using them.
Victory Conditions: Defeat Rinka Shichine.
Losing Conditions: The party is defeated or the turn limit is reached.

Mumu Fugen[edit]

夢々の夢 (Mumu's Dream)[edit]

Characters required: 5
Turn limit: 10
Enemies:
  • 2 Tapir of Delusion
  • 3 Grandiose Tapir
  • 3 Withdrawn Tapir
  • 1 Elite Greater Fairy
  • 1 Illusion Greater Fairy
  • 1 Dream Greater Fairy
  • 1 Tapir of Range Ban
  • 1 Tapir of Road Safety
  • 1 Mumu Fugen
Description: The wind is present and deals twice it's normal damage. Mumu Fugen has additional stats, becoming much stronger than her normal self.
Victory Conditions: Defeat Mumu Fugen.
Losing Conditions: The party is defeated or the turn limit is reached.