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Touhou Unreal Mahjong/Stages: Difference between revisions
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* Special Skills: Disabled | * Special Skills: Disabled | ||
* Notes: | * Notes: | ||
** Red-5 rules are in effect (one tile each of 5 Bamboos, 5 Characters, and 5 Circles are red and act as a dora tile) <!-- move to Gameplay when appropriate --> | ** Red-5 rules are in effect (one tile each of 5 souzu (Bamboos), 5 manzu (Characters), and 5 pinzu (Circles) are red and act as a dora tile) <!-- move to Gameplay when appropriate --> | ||
==Hakurei Shrine== | ==Hakurei Shrine== | ||
Line 19: | Line 19: | ||
* Notes: | * Notes: | ||
** Location of Marisa's story. | ** Location of Marisa's story. | ||
** 27-Red rules in effect (one tile each of every number - 1 to 9 in | ** 27-Red rules in effect (one tile each of every number - 1 to 9 in souzu, manzu, and pinzu - are red and act as dora tile). | ||
** | ** Ura-dora is always revealed, whether you riichi or not. | ||
** The game does not end if someone's points fall below zero. (Ver. 1 only) | ** The game does not end if someone's points fall below zero. (Ver. 1 only) | ||
** No open tanyao. (Revision 2 only) | ** No kuitan (open tanyao). (Revision 2 only) | ||
** No ryanhan shibari. (Revision 2 only) | ** No ryanhan shibari. (Revision 2 only) | ||
Line 37: | Line 37: | ||
* Notes: | * Notes: | ||
** Location of Yuyuko's story. | ** Location of Yuyuko's story. | ||
** No | ** No akadora tiles. | ||
** The game DOES end if someone's points fall below zero, so play carefully. | ** The game DOES end if someone's points fall below zero, so play carefully. | ||
Line 53: | Line 53: | ||
* Notes: | * Notes: | ||
** Location of Aya's story. | ** Location of Aya's story. | ||
** No | ** No akadora tiles. | ||
** No open tanyao. | ** No kuitan (open tanyao). | ||
** No ryanhan shibari. | ** No ryanhan shibari. | ||
Line 76: | Line 76: | ||
** Location of Tenshi's story. | ** Location of Tenshi's story. | ||
** That is not a typo. You start with 5 million points. | ** That is not a typo. You start with 5 million points. | ||
** Score calculation uses | ** Score calculation uses aotenjou system (Limits are not used; all scores are calculated according to the standard formula. Yakuman hands are counted as 13 han.) | ||
*** Ex: A 20 fu, 7 han hand, ordinarily a haneman worth 12000 points for a non-dealer, would be worth 41100 points instead. | *** Ex: A 20 fu, 7 han hand, ordinarily a haneman worth 12000 points for a non-dealer, would be worth 41100 points instead. | ||
** The game DOES end if someone's points fall below zero. | ** The game DOES end if someone's points fall below zero. | ||
Line 93: | Line 93: | ||
* Notes: | * Notes: | ||
** Location of the Uwabami Breakers story. | ** Location of the Uwabami Breakers story. | ||
** You cannot lose points here, only gain them. (Do note this applies to | ** You cannot lose points here, only gain them. (Do note this applies to riichi-ing also.) This fundamentally makes winning through tsumo or ron the same. | ||
** | ** Aotenjou is used as in the Stone Stage of the Heavens. | ||
==Muenzuka== | ==Muenzuka== | ||
Line 102: | Line 102: | ||
* Notes: | * Notes: | ||
** Revision 2 only. | ** Revision 2 only. | ||
** No | ** No akadora tiles. | ||
** No open tanyao. | ** No kuitan (open tanyao). | ||
** No ryanhan shibari | ** No ryanhan shibari | ||
** Riichi doesn't cost 1,000 points. | ** Riichi doesn't cost 1,000 points. |
Revision as of 17:50, 27 August 2020
Normal Table
- Starting Points: 25,000 (with return of 30,000)
- Special Skills: Disabled
- Notes:
- Red-5 rules are in effect (one tile each of 5 souzu (Bamboos), 5 manzu (Characters), and 5 pinzu (Circles) are red and act as a dora tile)
Hakurei Shrine
- Starting Points: 30,000 (with return of 30,000)
- Special Skills: Charge at 0.8x rate
- Notes:
- Location of Reimu's story.
- Chun tiles are always Dora tiles (just like the red tiles)
Kirisame Magic Shop
- Starting Points:
- 30,000 (with return of 30,000) (Ver. 1)
- 50,000 (with return of 50,000) (Revision 2)
- Special Skills: Charge at 1.2x rate
- Notes:
- Location of Marisa's story.
- 27-Red rules in effect (one tile each of every number - 1 to 9 in souzu, manzu, and pinzu - are red and act as dora tile).
- Ura-dora is always revealed, whether you riichi or not.
- The game does not end if someone's points fall below zero. (Ver. 1 only)
- No kuitan (open tanyao). (Revision 2 only)
- No ryanhan shibari. (Revision 2 only)
Scarlet Devil Mansion
- Starting Points: 50,000 (with return of 60,000)
- Special Skills: Charge at 0.8x rate
- Notes:
- Location of Remilia's story.
- Tsumo wins are worth double.
Hakugyokurou
- Starting Points: 15,000 (with return of 20,000)
- Special Skills: Charge at 0.4x rate
- Notes:
- Location of Yuyuko's story.
- No akadora tiles.
- The game DOES end if someone's points fall below zero, so play carefully.
Eientei
- Starting Points: 25,000 (with return of 30,000)
- Special Skills: Charge at 1.2x rate
- Notes:
- Location of Kaguya's story.
- No Ippatsu bonus (winning 1 turn after declaring Riichi)
- No Kan Dora or Ura Dora (i.e. you never ever flip extra Dora tiles regardless of any Kan or winning by Riichi)
Youkai Mountain
- Starting Points: 25,000 (with return of 30,000)
- Special Skills: Disabled
- Notes:
- Location of Aya's story.
- No akadora tiles.
- No kuitan (open tanyao).
- No ryanhan shibari.
Palace of the Earth Spirits
- Starting Points:
- 20,000 (with return of 30,000)
- 40,000 (with return of 50,000) (Revision 2)
- Special Skills: Enabled
- Notes:
- Location of Satori's story.
- No red dora tiles.
- Ron wins are worth double.
- If the dealer is leading in points, her hand is always visible.
- If this changes at any time during the hand (due to a riichi stick or Yuyuko's ability, for example) that change is immediately reflected.
- The game does not end if someone's points fall below zero. (Ver. 1 only)
Stone Stage of the Heavens
- Starting Points: 5,000,000 (with return of 5,000,000)
- Special Skills: Enabled
- Notes:
- Location of Tenshi's story.
- That is not a typo. You start with 5 million points.
- Score calculation uses aotenjou system (Limits are not used; all scores are calculated according to the standard formula. Yakuman hands are counted as 13 han.)
- Ex: A 20 fu, 7 han hand, ordinarily a haneman worth 12000 points for a non-dealer, would be worth 41100 points instead.
- The game DOES end if someone's points fall below zero.
Kourindou
- Starting Points: 25,000 (with return of 30,000)
- Special Skills: Enabled
- Notes:
- Location of Rinnosuke's story.
- You will only earn points for hands worth above 8,000 points.
- The value of Riichi and Yakuhai are doubled.
Twilight Bar
- Starting Points: 0
- Special Skills: Enabled
- Notes:
- Location of the Uwabami Breakers story.
- You cannot lose points here, only gain them. (Do note this applies to riichi-ing also.) This fundamentally makes winning through tsumo or ron the same.
- Aotenjou is used as in the Stone Stage of the Heavens.
Muenzuka
- Starting Points: 30,000
- Special Skills: Charge at 1.4x rate
- Notes:
- Revision 2 only.
- No akadora tiles.
- No kuitan (open tanyao).
- No ryanhan shibari
- Riichi doesn't cost 1,000 points.
- You cannot gain points here, only lose them.
- The game DOES end if someone's points fall below zero.
Makai (Netherworld)
- Starting Points: 30,000
- Special Skills: Charge at 2.5x rate
- Notes:
- Revision 2 only.
- No red dora tiles.
- Using a special costs a 1,000-point ante just like Riichi.