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Treasure Castle Labyrinth: Difference between revisions

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(Demo out yay)
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| genre1        =Vertical Danmaku Shooting
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''Treasure Castle Labyrinth'' was first conceptualized as a hypothetical ''Touhou'' fangame by D.Byte of Reverie Promenade around the release of ''[[Undefined Fantastic Object]]'', and was later made into a music album in 2014 with the help of Pesot.jp/. Development of the ''Treasure Castle Labyrinth'' game began in 2018, spearheaded by DOGSDAY.
''Treasure Castle Labyrinth'' was first conceptualized as a hypothetical ''Touhou'' fangame by D.Byte of Reverie Promenade around the release of ''[[Undefined Fantastic Object]]'', and was later made into a music album in 2014 with the help of Pesot.jp/. Development of the ''Treasure Castle Labyrinth'' game began in 2018, spearheaded by DOGSDAY.


The trial version, featuring the first three stages, was released on November 23rd, 2019.
The trial version, featuring the first three stages, was released on 24 November 2019.


==Gameplay==
==Gameplay==
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==External Links==
==External Links==
[https://www.bulletforge.org/u/naudiz/p/dong-fang-bao-tian-jing-treasure-castle-labyrinth v0.01a trial download (BulletForge)]<br>
[https://www.bulletforge.org/u/naudiz/p/dong-fang-bao-tian-jing-treasure-castle-labyrinth Download page]<br>
[https://youtu.be/vA9vhI7vLqo Announcement video (Japanese)]<br>
[https://youtu.be/vA9vhI7vLqo Announcement video (Japanese)]<br>
[https://youtu.be/lWrL6SYJngo Promotional video (English)]
[https://youtu.be/lWrL6SYJngo Promotional video (English)]

Revision as of 05:12, 24 November 2019

東方宝天京 (とうほうほうてんきょう)
Treasure Castle Labyrinth
TCLtitle.png
Developer

夢中遊歩 (Reverie Promenade) & DOGSDAY

Released

v0.01a: 24 November 2019

Genre

Vertical Danmaku Shooting Game

Gameplay

Single-player story mode

Platforms

Windows 98?/ME?/2000/XP (Danmakufu)

Requirements

Direct3D, DirectX 8.1, Except the video cards which max texture size is only 256x256 (e.g. Voodoo) (Danmakufu)


TouhouHoutenkyou(Treasure Heaven Capital) ~ Treasure Castle Labyrinth (東方宝天京 ~ Treasure Castle Labyrinth) is a fan-made Touhou Project script for the Touhou Danmakufu ph3 shooting game engine, co-developed by Reverie Promenade and DOGSDAY.

Treasure Castle Labyrinth was first conceptualized as a hypothetical Touhou fangame by D.Byte of Reverie Promenade around the release of Undefined Fantastic Object, and was later made into a music album in 2014 with the help of Pesot.jp/. Development of the Treasure Castle Labyrinth game began in 2018, spearheaded by DOGSDAY.

The trial version, featuring the first three stages, was released on 24 November 2019.

Gameplay

Story

A strange rumor had very recently spread throughout Gensokyo.

"I found a place where you can get tons of treasure!"
"I went in to look for treasure, but I started seein' things, and I lost all my valuables."
"If you enter that labyrinth, mysterious things will happen..."

...And so on. Nearly everyone was gossiping about a huge labyrinth full of treasure.

Surprisingly enough, this supposed treasure was located somewhere up in Heaven.
Humans shouldn't normally have been able to get into Heaven, but according to
those who'd been there, they'd been guided there by a "three-colored lantern".

Reimu, Marisa and Sanae went to search for someone who knew more about the lantern.
The three heroines each found a companion, each with their own objective in mind.
And so, they set out on an adventure in search of the treasure's hiding place.

With lamplight in hand, the six ventured into the labyrinth, which almost
seemed to become a glimmering galaxy as soon as one set foot inside...

Music

Treasure Castle Labyrinth features original music in the style of ZUN, composed Pesot.jp/. All tracks have been remastered from their 2014 versions.

External Links

Download page
Announcement video (Japanese)
Promotional video (English)