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User:Mddass/Touhou File Format Specification/POS: Difference between revisions
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! Type !! Description | ! Type !! Description | ||
|- | |- | ||
| Int32 || Loop start point, in audio samples. | | Int32 || Loop start point, in <u>mono</u> audio samples. | ||
|- | |- | ||
| Int32 || Loop length starting from the loop start point, in audio samples. | | Int32 || Loop length starting from the loop start point, in <u>mono</u> audio samples. | ||
|} | |} |
Revision as of 05:47, 8 November 2020
The POS/.pos ([music] position) files specify the loop point data for the game BGM (loop start and loop length). It is one of the simplest formats used in ZUN's Windows games, comprising only two 32-bit values.
File Format
Type | Description |
---|---|
Int32 | Loop start point, in mono audio samples. |
Int32 | Loop length starting from the loop start point, in mono audio samples. |