Sushi Roll Nightmare

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恵方巻ナイトメア
Sushi Roll Nightmare
SushiRollNightmare.png
Developer

Mitsume Shobo (ミツメ書房)

Publisher

3-me

Released

30 May 2009 (final updated on 3 Feb 2010, v1.1)

Genre

Rhythm Game

Gameplay

Press numbers 0-9 in perfect timing. Single-Player

Platforms

Flash

Requirements

Adobe Flash Player

Official Site

Link

Sushi Roll Nightmare (恵方巻ナイトメア) is a Touhou Project fan game made by Mitsume Shobo (ミツメ書房 3-me).

Gameplay

This game is best played on a Numeric Keypad.

Press the number shown on the Sushi Roll using the keys 0-9 on the keyboard once it reaches the cursor at the right to score points. Do it in perfect timing to score higher points. If the wrong number is pressed or the Sushi Roll passes the cursor, no points will be awarded and Hong Meiling will appear to obstruct the viewing of Sakuya Izayoi comforting Remilia Scarlet who's eating a long Sushi Roll!

Holding the 'E' key before clicking Game Start will engage Easy Mode using only the keys 1-3.

External Links