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Defence of The Shrines/Characters/Medicine Melancholy
Medicine Melancholy
Strength | Agility | Intelligence | |
21 (+2.4) | 18 (+1.65) | 21 (+1.95) | |
Advanced Statistics | ||
Damage: 50-60 | Attack Animation: 0.15/0.3 | |
Armor: 5.0 | Cast Animation: 0.2/0.45 | |
Movespeed: 285 | Base Attack Time: 1.7 | |
Attack Range: 550 | Missile Speed: 900 |
Innate Skill: Confusion Sign "Into Delirium" (passive)
Units under the effects of any of Medicine's poison spells take an additional 2.0% of their maximum health as magic damage each second.
Area of Effect: 900
Poison Sign "Poison Breath" (passive)
Passively buff shots with slow and poison. Poison lasts 1.5 seconds.
Level 1: Slows target by 15%, Poison does 5 + [ 0.2 × Bonus INT ] magic damage per second.
Level 2: Slows target by 25%, Poison does 10 + [ 0.2 × Bonus INT ] magic damage per second.
Level 3: Slows target by 35%, Poison does 15 + [ 0.2 × Bonus INT ] magic damage per second.
Level 4: Slows target by 45%, Poison does 20 + [ 0.2 × Bonus INT ] magic damage per second.
Fog Sign "Gassing Garden" (F)
Places a small Medicine Doll with 300HP, 2 Armour. The doll releases purple clouds slowing all nearby units. If a new one is summoned, the old doll disappears. Doll lasts 40 seconds
Cast Range: 300
Area of Effect: 400
Spirit Cost: 85MP
Cooldown: 10s
Level 1: Cloud slows for 20%, maximum dolls is 1.
Level 2: Cloud slows for 25%, maximum dolls is 2.
Level 3: Cloud slows for 30%, maximum dolls is 3.
Level 4: Cloud slows for 35%, maximum dolls is 4.
Poison Sign"Sweet Poison" (passive)
Increases Medicine’s Magic Resistance and armour. Any units (within 250 range) attacking Medicine will be poisoned and receive damage.
Level 1: Increases magic resistance and armour by 2. Poison does 2 + [ 0.3 × INT ] magic damage.
Level 2: Increases magic resistance and armour by 4. Poison does 4 + [ 0.3 × INT ] magic damage.
Level 3: Increases magic resistance and armour by 6. Poison does 6 + [ 0.3 × INT ] magic damage.
Level 4: Increases magic resistance and armour by 8. Poison does 8 + [ 0.3 × INT ] magic damage.
Poison Sign "Nerve Poison" (W)
Causes the targeted unit to have 50% increased movement speed and 120% increased attack speed. The targeted unit loses control, automatically attacking anything nearby regardless of who controls the unit. Cannot be used on Subconscious Koishi.
Cast Range: 350/400/450
Spirit Cost: 150MP
Cooldown: 120/100/80s
Level 1: Last 3 seconds.
Level 2: Last 4 seconds.
Level 3: Last 5 seconds.
Girl Notes
- Gain multi-shot with Inaba Illusion Weapon equipped
- "Sweet Poison" poison damage is a 1-hit skill, it doesn't deal damage over time like a poison status.