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Defence of The Shrines/Characters/Yukari Yakumo

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BTN yukari.jpg Yukari Yakumo

Strength Agility Intelligence
17 (+1.75) 15 (+1.25) 28 (+3.0)
Advanced Statistics
Damage: 54-65 Attack Animation: 0.2/0.35
Armor: 2.1 Cast Animation: 0.3/0.4
Movespeed: 290 Base Attack Time: 1.7
Attack Range: 525 Missile Speed: 1400







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Outer Force "Semi-Bordered Flying Object" (D)
Drops a single unit on the target from Yukari's gap. Damages both the dropped unit and nearby enemies. Also adds [100 + 25% of creeps max hp] as pure damage on dropped unit.
Area of Effect: 200.
Cast Range: 800
Spirit Cost: 50MP
Cooldown: 8/7/6/5s

Level 1: Dropped unit does 85 + [ 1.55 × INT ] magic damage and stuns for 0.75 second.
Level 2: Dropped unit does 110 + [ 1.55 × INT ] magic damage and stuns for 1.00 second.
Level 3: Dropped unit does 135 + [ 1.55 × INT ] magic damage and stuns for 1.25 second.
Level 4: Dropped unit does 160 + [ 1.55 × INT ] magic damage and stuns for 1.50 second.


Yukari2.png


Evil Spirits "Yakumo Yukari's Spiriting Away" (F)
Gaps away a shrine unit (ally or enemy) forever in Yukari's gap, excluding enemy heroes who are trapped for a limited amount of time. Maximum limit: 36 units. One new skills become available when having one or more units in the gap.
Cast Range: 600
Spirit Cost: 75MP
Cooldown: 27/22/17/12s

Level 1: Enemy heroes are trapped in gap for 1.5 second.
Level 2: Enemy heroes are trapped in gap for 2.0 seconds.
Level 3: Enemy heroes are trapped in gap for 2.5 seconds.
Level 4: Enemy heroes are trapped in gap for 3.0 seconds.


Yukari3 1.png


Evil Spirits "Bewitching Butterfly Living in the Zen Temple" (R)
Teleports Yukari to any target location on the map, but spoils the location. Requires 2.5 seconds of channelling time. Passively adds a creep to Yukari's gap every after a certain amount of time.
Spirit Cost: 90MP

Level 1: Cooldown: 70 seconds for gapped creep.
Level 2: Cooldown: 60 seconds for gapped creep.
Level 3: Cooldown: 50 seconds for gapped creep.
Level 4: Cooldown: 40 seconds for gapped creep.


Yukari4 3.png


"Profound Danmaku Bounded Field -Phantasm, Foam and Shadow-" (W)
Teleports Yukari and her allied girls within 750 range to a location. Any enemy creeps (unlimited number) in 750 range will be gapped away. Appearing at the location will show danmaku effect. Requires 2 seconds of channelling time. The cooldown is affected by the distance teleported.
Cooldown: 155/135/115s
Spirit Cost: 225/300/375MP

Level 1: Mass teleport to ally structure.
Level 2: Mass teleport to ally unit.
Level 3: Mass teleport to desired location.


BTNPortal.jpg Phantasm "First Category Perpetual Motion Device" (T)
Becomes available at least one unit has been gapped away.
Channelling for 0.5 sc before drops mass units from a gap within an area of effect every 0.35s.
Damage is dependent on Outer Force "Semi-:Bordered Flying Object". As Yukari levels up so does this skill, [(Yukari's level/5].
Cast Range: 800
Spirit Cost: 150/200/250/300MP
Number of units dropped: 4/5/6/7
Cooldown: 100/90/70/50s


Girl Notes


  • Pressing the Esc Key shows distance of Yukari to center of your screen, shows amount of creeps gapped, and the cool down time of Profound Danmaku Bounded Field -Phantasm, Foam and Shadow
  • Gapping away Illusions other than those created by Shikieiki's ultimate causes them to die
  • 'Profound Danmaku Bounded Field -Phantasm Foam and Shadow-' actually gaps away an infinite number of enemy units, but only enemy creeps and only if they are in the are of the bounded field. The bounded field expands as Yukari channels; stopping this channel with S results in an immediate teleport plus spiriting away of any enemy creeps and allied heroes within the bounded field when canceled.
  • "Yakumo Yukari's Spiriting Away" will pause timers and status effects until returned, but will not pause abilities with triggers.
  • Gains an Area of effect attack with the Inaba Illusion Weapon equipped.