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Defence of The Shrines 2/Heroes/Reimu Hakurei

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Hakurei Reimu
Dots2 ava reimu.png
Dots icon str.png Dots icon agi.png Dots icon int s.png
20+2.0 18+1.6 22+2.4
Level 1 16 25
Hit Points 515 1123 1807
Mana 296 790 1304
Damage 43-53 79-89 100-110
Armour 2.3 5.66 7.68
Attacks / Second 0.67 0.81 0.9
Movement Speed: 295
Turn Rate: 0.9
Sight Range: 1800/800
Attack Range: 550
Missile Speed: 1200
Attack Duration: 0.33
Cast Duration: 0.2
Base Attack Time: 1.7
Base HP regen: 0.25
Base MP regen: 0.0
Inaba Illusion Weapon: splash


Reimu Hakurei is a ranged intelligence hero with a powerful array of ganking abilities, making her well suited for a role as a roamer or lane support.

Bio

THD2 Reimu Hakurei icon.png Reimu Hakurei , the Shrine maiden of Paradise
""
Role: nuker+++

disabler+support+

Ability: Unknown
Lore:
Voice: Unknown (Responses)


Abilities

Treasure Sign "Yin-Yang Jade" Reduced by Dragon StarBlocked by Spell ImmunityNot Blocked by Hakurei Shrine AmuletCannot be purged
Q
Altreimu1 1.png
Ability Affects Damage
Target Point Enemy Units Magical
Summons a Yin-Yang orb at target location which bounces a few times. Each bounce does area damage and stuns. Does 100% damage on the first bounce, 66% on the second and 33% on the third bounce.
Range: 600
Radius: 200
Stun duration: 0.45
Number of bounces: 2/2/2/3
Damage: 125/205/270/320
Cooldown in seconds 14 Mana Cost 90/105/125/140
 


Divine Spirit "Fantasy Seal" Not Affected by Dragon StarBlocked by Spell ImmunityNot Blocked by Hakurei Shrine AmuletCannot be purged
W
BTNReimu01.jpg
Ability Affects Damage
No Target Enemy Units Magical
Fires a series of colourful homing spirits that attack random targets within range.
Homing radius: 650
Number of spirits: 4/5/6/7
Damage per spirit: 70/80/90/100
Cooldown in seconds 9 Mana Cost 120/140/160/180
 
  • Notes
    *If there is no target nearby, spirits will dwell away in a random direction.


Dream Sign "Duplex Border" Reduced by Dragon StarNot Blocked by Spell ImmunityBlocked by Hakurei Shrine AmuletCan be purged
E
Altreimu3 1.png
Ability Affects Damage
Target Unit One Unit None
Renders ally target immune to physical damage or silences target enemy.
Duration ally: 2/4/6/8
Duration enemy: 2/3/4/5
Cooldown in seconds 12 Mana Cost 50/75/100/125
 
  • Notes
    *Dragon Star's active will reduce duration of the silence, but not the immunity.
  • Both effects can however be purged.


Divine Art "Demon Binding Circle" Reduced by Dragon StarBlocked by Spell ImmunityNot Blocked by Hakurei Shrine AmuletCannot be purged
R
Altreimu4 1.png
Ability Affects Damage
No Target All Units Magical
Creates an eight direction binding circle around at Reimu's location. Allies within the circle are magic immune. Enemies within the circle receive a series of stuns and damage for the duration.
Duration: 4
Number of bindings: 3/4/5
Mini stun duration: 0.1
Area of Effect 400/500/600
Cooldown in seconds 135 Mana Cost 200/300/400
 
  • Notes
    *The circle does not move along with Reimu.
  • Dragon Star will reduce the mini-stun duration, but since it's so short already there's little actual effect on this skill.


Recommended Items

Recommended Items
Starting Items Graffiti Petal(450)Hakurei Shrine Tea(100)Yukkuri(50)Petit Cucumber(50)Petit Cucumber(50)Petit Cucumber(50)
Early game Precious Thing(1100)Witch's Broom(500)Party Basket(1710)
Core Items Unknown Stopwatch(2400)Llama Doll blue(1550)Summer Reitaisai Invitation(3200)
Situational Items 3D Escapade(4800)Magician's Hat(3225)Hakurei Shrine Amulet(4000)Nuclear Fusion Control Rod(4750)
 

Explanation:
Starting Items
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Early game
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Core Items
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Situational Items
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Tips

  • Fantasy seal deals a massive amount of damage when Reimu and the enemy target are close together with no nearby other targets, making Reimu able to solo most other girls in the early game.
  • Reimu's Int growth leaves something to be desired, while all her spell costs are fairly high. It is a good idea to invest in extra mana capacity and regeneration.

Trivia

Update history

October 8, 2014 Patch

  • Fixed a bug where Reimu’s R is not magic immune.

October 1, 2014 Patch

Balance changelog

1.0

See also