Hakurei Reimu
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Level
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1
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16
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25
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Hit Points
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515
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1123
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1807
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Mana
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296
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790
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1304
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Damage
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43-53
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79-89
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100-110
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Armour
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2.3
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5.66
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7.68
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Attacks / Second
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0.67
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0.81
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0.9
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Movement Speed:
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295
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Turn Rate:
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0.9
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Sight Range:
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1800/800
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Attack Range:
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550
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Missile Speed:
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1200
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Attack Duration:
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0.33
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Cast Duration:
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0.2
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Base Attack Time:
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1.7
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Base HP regen:
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0.25
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Base MP regen:
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0.0
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Inaba Illusion Weapon:
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splash
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Reimu Hakurei is a ranged intelligence hero with a powerful array of ganking abilities, making her well suited for a role as a roamer or lane support.
Bio
Abilities
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Ability
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Affects
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Damage
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Target Point
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Enemy Units
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Magical
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Summons a Yin-Yang orb at target location which bounces a few times. Each bounce does area damage and stuns. Does 100% damage on the first bounce, 66% on the second and 33% on the third bounce.
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Range: 600
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Radius: 200
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Stun duration: 0.45
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Number of bounces: 2/2/2/3
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Damage: 125/205/270/320
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14
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90/105/125/140
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Ability
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Affects
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Damage
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No Target
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Enemy Units
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Magical
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Fires a series of colourful homing spirits that attack random targets within range.
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Homing radius: 650
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Number of spirits: 4/5/6/7
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Damage per spirit: 70/80/90/100
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9
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120/140/160/180
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- Notes
*If there is no target nearby, spirits will dwell away in a random direction.
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Ability
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Affects
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Damage
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Target Unit
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One Unit
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None
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Renders ally target immune to physical damage or silences target enemy.
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Duration ally: 2/4/6/8
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Duration enemy: 2/3/4/5
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12
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50/75/100/125
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- Notes
*Dragon Star's active will reduce duration of the silence, but not the immunity.
- Both effects can however be purged.
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Ability
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Affects
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Damage
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No Target
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All Units
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Magical
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Creates an eight direction binding circle around at Reimu's location. Allies within the circle are magic immune. Enemies within the circle receive a series of stuns and damage for the duration.
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Duration: 4
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Number of bindings: 3/4/5
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Mini stun duration: 0.1
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- Notes
*The circle does not move along with Reimu.
- Dragon Star will reduce the mini-stun duration, but since it's so short already there's little actual effect on this skill.
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Recommended Items
Tips
- Fantasy seal deals a massive amount of damage when Reimu and the enemy target are close together with no nearby other targets, making Reimu able to solo most other girls in the early game.
- Reimu's Int growth leaves something to be desired, while all her spell costs are fairly high. It is a good idea to invest in extra mana capacity and regeneration.
Trivia
Update history
Balance changelog
See also