Elegant Impermanence of Sakura
In late winter, just like the spring that has not yet arrived, Gensokyo is still blind to the potential abnormal occurrences. The bamboos in Bamboo Forest of the Lost blossom overnight, the bronze of Myouren Temple rusts in a flash, the snow and dew under the burning sun are far from evaporation..... Obviously, it should be considered as a new “incident” that happened in Gensokyo. At this very moment, three teams are assembled:
While collecting clues, maidens set forth on the journey to find the truth.
Elegant Impermanence of Sakura features original music in the style of ZUN, composed by 百灵猫neko.
In the DLC of the OST, an additional story like those of ZUN's Music CDs is included.
Elegant Impermanence of Sakura was initially announced on September 10, 2018, when the first demo was released. It was a more classical game, with no dyeing system. The only requirement for unlocking last spells was cancelling enough bullets.
The second demo was released more than a year later on September 30, 2019. It was the first to feature the dyeing system, and most patterns and music tracks in the game were completely revamped. The menu interface and in-game HUD were retextured as well. Additionally, Mokou and Keine were added as a playable team.
The third demo was released on March 2, 2020. Minor tweaks were made to the music and patterns.
The game was officially released on Steam on April 16, 2020, only about a month after the previous demo. The early-game stages were revamped again, and the game menus and HUD received another makeover.
Version 1.03 was released May 1, 2020, with some balance changes. The developers noted that this would be the final balancing patch and all future patches would only be to resolve critical bugs.
Version 1.04 was released on May 5, 2020, with the first version of dialogue translations in English and Japanese. Translations for German, Polish, and French were also stated to be in the works. Additionally, the appearance of dialogue boxes was updated.