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Gensou Shoujo Taisen/Story Mode (Kou)/Stage 15
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Stage 15: Scarlets
Victory Conditions
- Defeat Flandre
Defeat Conditions
- All allies are defeated
Bonus WP Conditions
- All Spell Cards are captured
Units in Play
- Starting Units
Ally Unit | 9 Units of Choice |
---|---|
Enemy Unit | Bat x12 |
Enemy Unit | Flandre Scarlet |
- 3rd Player Phase
Ally Reinforcements | Sakuya Izayoi |
---|
- After Declaration of Taboo 「Four of a Kind」
Enemy Reinforcements | Flandre Scarlet (Copy)x3 |
---|
Enemy Data
Unit Name | Lv | HP | Maximum Range (Normal) | Maximum Range (Focused) | Points Yielded | Number of Units | Equipment | Notes |
---|---|---|---|---|---|---|---|---|
Bat | 14 | 4300 | 4 | 4 | 550 | 12 | - | One of them carries a bomb |
Flandre Scarlet | 18 | 16600 | 6 | - | 2000 | 1 | Demon Fang | Holds Spell Cards, HP Regen (Mid), MP Regen (Mid) |
- After Declaration of Taboo 「Laevateinn」
Unit Name | Lv | HP | Maximum Range (Normal) | Maximum Range (Focused) | Points Yielded | Number of Units | Equipment | Notes |
---|---|---|---|---|---|---|---|---|
Flandre Scarlet | 18 | 16725 | 6 | 3 | 4000 | 1 | Demon Fang | Holds Spell Cards, HP Regen (Mid), MP Regen (Mid) |
- After Declaration of Taboo 「Four of a Kind」
Unit Name | Lv | HP | Maximum Range (Normal) | Maximum Range (Focused) | Points Yielded | Number of Units | Equipment | Notes |
---|---|---|---|---|---|---|---|---|
Flandre Scarlet | 18 | 20400 | 6 | 3 | 5000 | 1 | Demon Fang | Holds Spell Cards, HP Regen (Mid), MP Regen (Mid) |
Flandre Scarlet (Copy) | 18 | 8400 | 5 | 2 | - | 1 | - | - |
Flandre Scarlet (Copy) | 18 | 9500 | 5 | 2 | - | 2 | - | - |
- After Declaration of QED 「Ripples of 495 Years」
Unit Name | Lv | HP | Maximum Range (Normal) | Maximum Range (Focused) | Points Yielded | Number of Units | Equipment | Notes |
---|---|---|---|---|---|---|---|---|
Flandre Scarlet | 18 | 27180 | 8 | 3 | 10000 | 1 | Demon Fang | Holds Spell Cards, HP Regen (Mid), MP Regen (Mid), has MAP attack |
Stage Walkthrough
- The last stage of the game. The starting layout is similar to stage 11.
- Flan will only move when you're in her range. Split up and deal with the bats first.
- On the third turn, Sakuya will appear as an ally reinforcement. She isn't a top tier unit, but can do decent damage.
- She's size L, so if she isn't using the Focus seishin, she won't dodge anything.
- She does have high skill, so when supported by Keine, her performance will be increased greatly.
- When having her power increased by the bats, her damage will increase a lot.
- She's size L, so if she isn't using the Focus seishin, she won't dodge anything.
- Flan's range is somewhat odd. Cirno is likely to be outside of her range, given the range of her own attacks.
- Flandre will start moving on Four of a Kind. If you're in Hard, she will start on Laevateinn.
- The copies Flan creates on Four of a Kind aren't as powerful as the main one.
- The problem is that each one of them casts an individual barrage, so you'll be heavily limited.
- A well-placed bomb will get rid of that problem. Go straight for the main Flandre to dispel the copies.
- They don't have the Regen capabilities of the main one either, so having their MP drained will limit their attacks.
- Get all your units close to Flan before doing a spell break, as the next attack is brutal on long range.
- When Flan casts And Then There Will Be None, you'll have to avoid her as best as you can. Avoid moving to the northeast.
- This card is sort of luck-based. Your less successful characters will likely be the fairies and Sakuya.
- Rush through QED, using a bomb if you have to.
- If Reimu still has SP, consider using Luck to increase massively your point gain.
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