Highly Responsive to Prayers

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東方靈異伝 (とうほうれいいでん)
The Highly Responsive to Prayers
The Highly Responsive to Prayers
Developer

ZUN Soft

Publisher

Amusement Makers

Released
  • 1st display: November 1996
  • Full: 1997/08/15
Genre

Scroll-less Action Shooting Game

Gameplay

Single-Player Story Mode

Platforms

PC-98 (NEC PC-9800 / EPSON PC-486/586)

Requirements
  • PC-98/EPSON PC (VX model or later)
  • Intel 386 CPU or higher (486 @33MHz or better recommended)
  • 3MB hard disk
  • EGC
  • FM sound board (PC-9801-86 recommended)
  • 550k RAM
Touhou Series chronology
Highly Responsive to Prayers
(1997)
Story of Eastern Wonderland

Touhou Reiiden (Wondrous Tale) ~ The Highly Responsive to Prayers (東方靈異伝 ~ The Highly Responsive to Prayers) is the first game of the Touhou Project, released for the PC-98. The game was finished in 1995, but it was shown to the public for the first time at the 20th Hatoyama Matsuri in November 1996. It was released at Comiket 52 alongside the Story of Eastern Wonderland.

Gameplay[edit]

Highly Responsive to Prayers introduces the Shrine Maiden Reimu Hakurei, who attempts to persuade a bouncing Yin-Yang Orb to hit various on-screen targets, "cards" and "bosses" alike. Reimu can manipulate the Yin-Yang Orb by hitting it with her gohei, slide-tackling it, or firing shots at it. Enemies attempt to hinder the player's progress by firing at them, but shots can be cancelled with ofuda or deflected by swinging Reimu's gohei. Only the Yin-Yang Orb can damage enemies; throwing ofuda at enemies has no effect. As a last resort, Reimu can use a bomb to hit all cards on the screen. There is no guarantee that any given card will be hit, and will often fail to damage a boss.

The game consists of twenty stages of increasing difficulty, with a boss fight occurring every five stages. To complete a stage, the player must clear all cards or defeat the boss. Getting hit by a projectile or the Yin-Yang Orb causes the player to lose a life.

There are two selectable paths in Highly Responsive to Prayers after the fifth stage: the Hell path and the Makai path. Each route features unique stages, bosses, and endings.

Concept[edit]

The gameplay is similar to Arkanoid, which clearly differs from games later in the series. Rather than the classic arcade game's paddle, however, you control Reimu, and the ball is allowed to touch the bottom of the screen.

The game takes place in "The Eastern Country", which ZUN mentions in the text file included with the game to be a "strange, strange world where the shrine maiden lives". Gensokyo is not named at all; this term was first coined in Touhou Gensoukyou, and even there it was used only as a game title, up until 2002 when it was finally established as the true name of the world we came to know in Embodiment of Scarlet Devil.

Name[edit]

The game is the first in the series that bears the kanji Touhou (東方) on it, along with the first to use the naming scheme "東方OOO". According to the Music Room Special in Mystic Square, the naming scheme originally came from Touhou Kaikidan (東方怪奇談) that was composed for this game. It's thought by the Toho-Motoneta Wiki that "東方靈異伝" is also from Nihon Ryouiki (日本霊異記, lit. "Ghostly Strange Records from Japan"), an early Heian period collection of setsuwa. Also, Reimu's PC-98 name bears the kanji "" that's on the game's title.

Although the English subtitle of the title uses the definite article "the", it was omitted in Akyu's Untouched Score vol.5; the reason for this change is unknown. Although the title uses the word "prayer", it can also refer to "player" if mispronounced.

Story[edit]

Something has wrecked the Hakurei Shrine, and the resident Shrine Maiden isn't going to take it lying down. She charges through the gateway into another worlds, intent on locating and punishing the one responsible for the act. Although she isn't capable of harming her enemies directly, she wields an incredible weapon: the Yin-Yang Orb. With it Reimu will be able to cut a bloody swath through all who stand before her... assuming that she can manage to control it!

The story itself is non-existent throughout the game itself. After Stage 5, the player can choose either to follow the gate into Hell or the gate into Makai, each with their own enemies. It is implied that Reimu defeats whoever originally destroyed her shrine. The endings for the game are equally difficult to understand, as depending on which route the player takes, the Yin-Yang Orb will transform into a tiny wish-granting fairy or a joyful, but strange creature that starts smashing parts of the shrine. The bad ending for the game involves the Yin-Yang Orb exploding into a black hole that destroys most of Earth.

Almost all of the characters never appear again except Mima, who appears to reside in the hokora near the Hakurei Shrine. The names and titles of the boss characters in this game appear only in the endings.

Music[edit]

The music in The Highly Responsive to Prayers was listed in-game using abbreviated titles. Additionally, various themes had different titles in their .MDT files (all of which are listed on the main music page linked above).

When Mystic Square was released, ZUN gave proper full names to all the songs, and included retroactive composer comments. Aside from the fourteen tracks in the game, there's an unused fifteenth track called "Shrine of the Wind". It's the only PC-98 track that does not appear on Akyu's Untouched Score.

ZUN's arrangements of "Eastern Strange Discourse" and "Eternal Shrine Maiden", originally posted on his old music page, would later be re-recorded with another synthesizer and included in his first CD, Dolls in Pseudo Paradise.

Press[edit]

The Highly Responsive to Prayers was apparently finished in 1995 (while ZUN was still attending college), which is why he tends to mention that year as the start of the series. However, the first display of the game to "the public" was at the 20th Hatoyama Matsuri, a local festival of Tokyo University, in November of 1996. It was eventually sold at Comiket 52 alongside Story of Eastern Wonderland. In one of the game's included text files, ZUN states that there wasn't intended to be any overarching story between the two games. ZUN has also said that the game was simply a "study project".[1]

In Mystic Square, an arranged version of the game's soundtrack was included, with comments from ZUN. This version of the soundtrack was later released in Akyu's Untouched Score vol.5.

Since September 19, 2002, all the five PC-98 games have officially stopped being sold, shortly after Embodiment of Scarlet Devil was released.

For reference, ZUN was only 19 years old when he sold this game. He's now 45.

External links[edit]

Official[edit]

Unofficial[edit]

Notes[edit]