Lotus Land Story
Lotus Land Story
Vertical Danmaku Shooting Game
Single-Player Story Mode
PC-98 (NEC PC-9800 / EPSON PC-486/586)
Touhou Series chronology
This game features two playable characters to choose from, with two different attack types each. Reimu Hakurei can pepper a wide area of the screen with weaker attacks, while Marisa Kirisame relies on her power to compensate for her narrower attack spread. The bombs also exhibit unique behavior and damage amounts depending upon the character chosen.
Lotus Land Story is the first game in the Touhou Project to feature bombs that auto-collect items, graze counting, the ability to move more slowly by holding the shift key, and a non-trivial scoring system that involves the collection of special dream items that boost the player's ultimate scoring potential. The game's scoring system also marks the series' first instance of score bonuses for the elimination of bullets following the defeat of mid-bosses and bosses. Finally, Lotus Land Story introduces the counter-bomb system, allowing you to avoid a fatal hit by using a bomb at the moment you get hit, which also appears in all later games.
This is the first game to use the word Gensokyo (幻想郷), although as a game title only and not as the name of the world of Touhou Project. The only time it was mentioned again in another PC-98 game was in a music comment for Mystic Square, likely as a reference to the music of Lotus Land Story.
Lotus Land Story returned to the gameplay style of Story of Eastern Wonderland, again taking on the format of a stage-based bullet hell game. However, the number of bullets was greatly increased, and a second player character, Marisa Kirisame, was added.
Following the events of the previous games, youkai soon begin to swarm the Hakurei Shrine, prompting Reimu Hakurei and Marisa Kirisame to separately head for a lake in the mountains, which appears to be the source of a tremendous power surge. The two reach the gateway underneath the lake, which teleports them to a strange Fantasy World, in which the mansion Mugenkan exists, where the mastermind supposedly is.
The main game included twenty-two tracks, including separate themes for Stage 1 depending on your player character. However, in Mystic Square's music room, as well as in Akyu's Untouched Score vol.1, there were six more tracks listed that ZUN decided not to use in the game. Also included in Akyu's Untouched Score are slightly different versions of Decoration Battle and Inanimate Dream.
Lotus Land Story was developed during 1998, and saw its official release at Comiket 54. Apparently, ZUN only sold two to three hundred copies of the game. On September 19, 2002, all the five PC-98 games have officially stopped being sold, a little after Embodiment of Scarlet Devil was released.
ZUN (太田順也 Ota Jun'ya) — Program, Graphic, Music
Special Thanks to...
- Team Shanghai Alice
- Amusement Makers Official Site
- Selection of PC-98 game music (PMD)
- PC-98 Touhou music arranged for the SC-88Pro (MIDI)
- ZUN's MIDI files played on a real SC-88Pro, including his Lotus Land Story arrangements
- Hoot Multisound Emulator
- English scoreboard
- Touhou Project PC-98 Complete English Patch Pack by xJeePx
- The game's Japanese name (幻想郷) contains the character for "fantasy/illusion" (幻) in the name of Mugenkan (夢幻館), Yuuka Kazami's mansion in the game, following the trend of mainline game names referencing their final bosses or other important characters. Also, while tangentially related to the plot, Gengetsu's name (幻月) also contains the same kanji.