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Labyrinth of Touhou 2/Bugs
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This page lists all the bugs, along with malfunctioning skills and spells present in the game.
Avoid, and, where applicable, abuse at your own leisure.
Base Game 1.203
Non-functioning skills | |
---|---|
Character/Subclass | Skill |
Marisa | Main Character - Marisa |
Kasen, Remilia | Adversity |
Patchouli | Passive Philosopher's Stone |
Sanae | Divine Protection of Moriya |
Maribel | Ability to Meddle with Boundaries |
Diva | Silent Melody |
Strategist | Ironclad Strategy |
Skills and spells that function differently from intended | ||
---|---|---|
Character/Subclass | Skill/Spell | Actual Effect |
Various | All elemental damage reduction skills | Also reduces healing from spells of the relevant element, hurts Reimu and Rumia in particular. |
Various | All elemental damage boosting skills | Also increases enemy healing from recovery spells of the relevant element. |
Minoriko, Kaguya | Desire to Rest | Also triggers when switching them for another frontliner. |
Marisa, Cirno | Lively and Healthy | Doesn't actually have an effect on debuffs. |
Wriggle | Inhale Poison | Doesn't actually reduce PSN damage. |
Rin | Hell's Necromancer | Doesn't actually nullify the all stat reduction. |
Suika, Yuuka | Encounter with a Strong Foe | Works even if the user doesn't attack, such as when using Auxiliary spells or Concentrating (except for Form Change). |
Mokou, Kasen, Utsuho | Fighting Spirit | Does not reduce incoming damage. The counter is removed even if you switch them for another frontliner. |
Parsee, Hina, Rin | Two-Way Curse | Damage reduction also reduces healing received. |
Meiling | Gatekeeper Nap | Does not increase SPD, damage reduction also reduces healing received. |
Renko, Maribel | Sealing Club | Does not increase all stats. |
Hina | Misfortune Stockpiling | Actually transfers 30% of debuffs, not 33%. |
Spinning More than Usual | The buff to all stats is actually 25%, the MP recovery is actually 3. | |
Sanae | Last Wish | Also has the effect of Divine Protection of Moriya. Buffs are a static 33% and don't scale with level. |
Satori | Spellcard Recollection | In the spellcard menu it only considers the base cost of the spell, only adding the extra MP cost afterwards, this makes it possible to ignore the extra MP cost. |
Small MP Recovery | Also triggers when switching her for another frontliner. | |
Iku | Magic Counter | Sets her ATB bar to 7000 when the counter triggers. |
Yuugi | Adamant Helix | Does exactly the opposite, increasing Yuugi's damage the higher her HP is, though it doesn't work if her HP is full. |
Suika | Free-Spirited Oni | Does exactly the opposite, increasing Suika's damage the higher the enemy's HP is, though it doesn't work if their HP is full. |
Yuuka | Tormenting Nature | Does exactly the opposite, increasing Yuuka's damage the higher the enemy's HP is, though it doesn't work if their HP is full. |
Reisen | Broad Mind Modulation | The MND debuff is actually (SLv * 4). |
Yukari, Maribel | Manipulation of Boundaries | The DEF debuff is actually (SLv * 4). |
Eiki | Rod of Remorse | The MP recovery effect works even if the user doesn't attack, such as when using Auxiliary spells or Concentrating (except for Form Change). |
Kanako, Eiki | Strong Faith | Can increase MP above the maximum. |
Flandre | Forbidden Fruit | Flandre's MP is also decreased by the spell's effect |
Rin | Blazing Wheel | Has +3800 ACC. |
Parsee | Jealousy of the Kind and Lovely | Doesn't actually deal increased damage based on TRR duration. |
Yuyuko | Ghastly Dream | Instead of reducing the ATB of all enemies, it reduces the ATB of the selected target multiple times (equal to how many enemies there are). |
Yukari | Mesh of Light and Darkness | Debuff strength is actually 2500% (sic). |
Byakuren | Skanda's Legs | The SPD buff isn't increased when she kills an enemy with this spell. |
Magic Milky Way | The debuffs get weaker as the spell levels up. | |
Nitori, Eirin, Ran | Cooling Down | The skill activates even when HP is not full. However, it does not work if the character has their current HP over max HP (by the effect of Eirin's Healing Limit Break.) |
Nitori, Utsuho | Overheating | The counter is removed even if you switch them for another frontliner. |
Renko | Ability to Read the Moon | Learning this skill instead gives you the effect of Ability to Read the Stars (this means that there's no difference between learning either skill, and learning the other one afterwards has no further effect) |
Strategist | Inspirational Plan | The skill's effect also is applied to enemies. |
Healer | High-Level Treatment | The skill's trigger rate was much lower than the stated %. |
Inaccurate Descriptions | ||
---|---|---|
Thing being described | Description | Actual effect |
Grand Patriot's Elixir | PHY-elemental | NTR-elemental |
Kimontokou | Direct Attack | Auxiliary Action |
Midnight Chorus Master | ACC +30 | No ACC bonus |
Little Legion | ACC +10 | No ACC bonus |
Hanged Hourai Dolls | ACC +20 | No ACC bonus |
Omoikane's Device | No ACC bonus | ACC +25 |
Mind Starmine | ACC +20 | ACC +30 |
Moses's Miracle | No ACC bonus | ACC +20 |
Throwing Mt.Togakushi | ACC +20 | No ACC bonus |
Throwing Atlas | ACC -12 | No ACC penalty |
Violent Motherland | ACC +30 | No ACC bonus |
Beauty of Nature | WND-elemental | NTR-elemental |
Private Square | Inflicts HVY on self | Doesn't actually inflict HVY on Sakuya. |
Vengeful Cannibal Spirit | Composite Magic Attack | Composite Direct Attack |
Wandering Sin | Composite Attack | Magic Attack |
Toxic Vaccine | Reduces PSN damage | Reduces initial PSN duration |
Poison Touch | Counters Direct Attacks | Counters all Attacks |
Hell's Necromancer | Reduces TRR's MP drain | Reduces initial TRR duration |
Equipment | |
---|---|
Equipment | Actual effect |
Genji Glove | Triples damage instead of doubling it. |
Miscellaneous Bugs |
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When using options -> return to title screen from within the dungeon, the "consecutive battle bonus" is not correctly reset. |
1F Forest Fairy's attacks do not have sound effects. |
Due to how the game handles ACC and EVA, Patchouli's 0 base EVA rounds up to 1 when she doesn't have any other sources of EVA increase. |
Debuff resistance increases the strength of received debuffs instead of decreasing them. |
If you begin a New Game + with Renko and Maribel, the achievements 97 and 98 will be instantly completed and make the 3 Deformed Bosses disappear from that playthrough. |
Plus Disk 1.107
Plus Disk fixed many of the bugs present in the main game, but there are still some that remain (luckily most of them are fairly minor).
Skills and spells that function differently from intended | ||
---|---|---|
Character/Subclass | Skill/Spell | Actual Effect |
Elementalist | Element Memory Defense | Damage reduction also reduces healing received. |
Appraiser | Kill Bonus- Drops | Actually increases item drop rates by 40% instead of 16% |
Daily Toils, Basics of Business, Aesthetic Sense | When Appraiser is in the back, gives flat bonuses independent of SLv, instead of 2/3rds of the bonus when in front | |
Reimu | Barrier Expert | Paralysis effect also applies to Auxiliary spells, meaning she can inflict herself or her own allies with the ailment. |
Rumia, Cirno, Wriggle, Mystia | Going it Alone | Despite the description saying it checks the entire party of 12, it actually only checks the front line. So you can potentially stack it with the Team ⑨ boost through Proof of Kinship. Also, because it specifically checks if there's "only 1 frontliner that can learn Team ⑨", you actually lose the stat boost when no Team ⑨ members are in front (because 0 is different from 1). |
Rin | Hell's Necromancer | Doesn't actually nullify the all stat reduction. |
Rin, Sakuya, Yuuka, Nazrin | Extra Attack | Spells which cost 1 MP can be repeated even when the user has 0 MP. |
Suika, Yuuka, Momiji | Encounter with a Strong Foe | Works even if the user doesn't attack, such as when using Auxiliary spells or Concentrating (except for Form Change). |
Mokou, Kasen, Utsuho, Kokoro | Fighting Spirit | Damage reduction also reduces healing received. |
Parsee, Hina, Rin | Two-Way Curse | Damage reduction also reduces healing received. |
Satori | Spellcard Recollection | In the spellcard menu it only considers the base cost of the spell, only adding the extra MP cost afterwards, this makes it possible to ignore the extra MP cost. |
Mamizou | Monster Tanuki Prankster | Occasionally, if an attack that inflicted SHK also deals enough damage to kill the enemy, the SHK status tooltip won't be displayed. |
Slippery Tanuki Disguiser | With multi-target attacks, the DTH chance is added again every time an enemy is SHKed, calculated individually per enemy in order of left to right, front to back; which means different DTH chances per enemy depending on their relative position. This can cause DTH to be inflicted on targets that weren't actually inflicted by SHK themselves, and means that when SHKing multiple targets at once, the enemies later in the order will get higher DTH chances. | |
Eiki | Rod of Remorse | The MP recovery effect works even if the user doesn't attack, such as when using Auxiliary spells or Concentrating (except for Form Change). |
Eiki | Ability to Judge Morality | The effect where Cleansed Crystal Mirror's damage reduction activates from the back doesn't actually work. |
Utsuho | Self-Tokamak | The effect where Overheat no longer increases MP costs of attacks causes Normal Attacks to restore MP based on Overheat level. |
Inaccurate Descriptions | ||
---|---|---|
Thing being described | Description | Actual effect |
Midnight Chorus Master | ACC +30 | No ACC bonus |
Little Legion | ACC +10 | No ACC bonus |
Hanged Hourai Dolls | ACC +20 | No ACC bonus |
Omoikane's Device | No ACC bonus | ACC +25 |
Mind Starmine | ACC +20 | ACC +30 |
Moses's Miracle | No ACC bonus | ACC +20 |
Throwing Mt.Togakushi | ACC +20 | No ACC bonus |
Throwing Atlas | ACC -12 | No ACC penalty |
Violent Motherland | ACC +30 | No ACC bonus |
Private Square | Inflicts HVY on self | Doesn't actually inflict HVY on Sakuya. |
Vengeful Cannibal Spirit | Composite Magic Attack | Composite Direct Attack |
Toxic Vaccine | Reduces PSN damage | Reduces initial PSN duration |
Poison Touch | Counters Direct Attacks | Counters all Attacks |
Hell's Necromancer | Reduces TRR's MP drain | Reduces initial TRR duration |
Shikigami Defense | 40% activation chance | 50% activation chance |
Emma & Shinigami | (5 * SLv)% all stat increase | (10 * SLv)% all stat increase |
The Mistress Gets Serious | +10/15% damage based on DTH resistance | +15/30% damage based on DTH resistance |
Vision Sharing | (Buff/4)% stat increase | (Buff * 0.24)% stat increase |
Miscellaneous Bugs |
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Due to how the game handles ACC and EVA, Patchouli's 0 base EVA rounds up to 1 when she doesn't have any other sources of EVA increase. |
While the deformed bosses still disappear when you start a NG+ with all characters, now their bestiary entries are at least automatically filled. |
Achievement 30 (which gives you your first Jewel of Greater Awakening) checks whether you have 12 Stones of Awakening by adding up the number of Stones you have in your inventory and the number of characters that currently have a subclass. Due to an oversight however, it does not check for subclasses on any Plus Disk characters, which can cause you to not get the achievement even if you have already found all 12 Stones. |
You can bypass the Hard Mode Library Level cap by using the A button to increase 10 levels at a time. |
If you lose in any of the boss fights where your team members have Elemental Blessings, those Blessings will be kept once you go into the Tree or Infinity Corridor (they'll however disappear once any event is triggered or relay point stepped on, which means the Blessings can only be kept on 1F or the Infinity Corridor). |
Bloodsoaked Sword Skeleton can cause the game to crash due to how it uses 2 attacks in a single turn: this happens when the first attack triggers someone's Counter but the second attack kills them before said Counter can be executed. This doesn't happen with other enemies that use multiple attacks in a turn because in their cases, Counters are executed between each attack, instead of at the end of all attacks like with the Bloodsoaked Sword Skeleton. |
If a character that was going to trigger an extra action due to Extra Attack gets killed by a counterattack, the game crashes. |