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Shinmyoumaru Sukuna

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(すく) ()   (しん) (みょう) (まる)
sɯ̥kɯna ɕʲimmʲoːmaɽɯ
Shinmyoumaru Sukuna
Shinmyoumaru Sukuna
Shinmyoumaru Sukuna in Antinomy of Common Flowers
Descendent of the Inchlings
More Character Titles
Species

Inchling

Abilities

Using the Miracle Mallet

Occupation

Princess

Location

Shining Needle Castle

Music Themes
Appearances
Official Games
Print Works

"Someone like you, who was born into power, wouldn't know the joy of finally obtaining it. However, if you look at your purification rod, you can see that you feel hesitation. I have the power of dreams here in my hand.This is our treasure, the Miracle Mallet!"
Shinmyoumaru Sukuna to Reimu Hakurei (Double Dealing Character Stage 6.)

Shinmyoumaru Sukuna (少名 針妙丸 Sukuna Shinmyoumaru) is the secondary antagonist and Stage 6 Boss of Double Dealing Character. She's an inchling living in the Shining Needle Castle.

General Information

Shinmyoumaru first appeared as the Final Boss of Double Dealing Character, she also appeared in Impossible Spell Card as an 8th Day Boss and later in Urban Legend in Limbo as a playable character.

Shinmyoumaru is a young inchling, currently residing in the Shining Needle Castle. Prior to the events of Double Dealing Character, she was ignorant to the existence of the Miracle Mallet. During the game's story, she uses it to make herself bigger, enlarging her size to that of a small human child.

Personality

Shinmyoumaru acts and speaks as if she was a young child. Along the same lines, she appears easily persuaded, as she readily accepted the fabricated history of the inchlings that Seija Kijin fed to her. Also, she has a height complex and will always seek ways to become taller, like with the Miracle Mallet or the Occult Balls.

Abilities and Possessions

Ability to use the Miracle Mallet

The Miracle Mallet is an ancient inchling artifact, passed down through the generations, said to be able to grant any wish the user wishes. However, only inchlings are able to use it. In addition, the utilization of the Mallet to grant wishes comes with a price, and for wishes that are too large, it extracts this price before it even grants the wish.

In Double Dealing Character, Shinmyoumaru tried alongside with Seija to overturn society with the power of the Miracle Mallet, but the price she had to pay appears to have been the leakage of a lot of magical energy into Gensokyo. This magical energy was responsible for turning normally peaceful youkai into aggressive monsters, and creating tsukumogami such as Benben, Yatsuhashi, and Raiko. It caused Reimu's purification rod, Marisa's Mini-Hakkero, and a few knives belonging to Sakuya to start "acting" strangely. However, in Sakuya A's route, Shinmyoumaru says that the maid's knife is something she made into a tsukumogami as an experiment, so it's unknown whether or not all the heroines' weapons were the same, or if all of the tsukumogami were her experiments, or if Sakuya's knife was an exception.

Shining Needle Sword

Whilst appearing as more of an accessory in Double Dealing Character, in Urban Legend in Limbo, Shinmyoumaru makes heavy use of the Shining Needle Sword in combat. Although appearing to be just an oversized needle, it seems to function very well as a weapon on its own. It seems to be able to produce beams and fishhooks made of energy, and she even uses it in a similar manner to a fishing rod in some moves and spellcards.

Occupation

She was a co-conspirator to Seija, and plotted to overturn the hierarchy of society with her. After exhausting the power of the Miracle Mallet in Double Dealing Character, she began living in a cage-like doll house at the Hakurei Shrine whilst her body remained tiny and she was waiting for the Miracle Mallet to recover all of its power. She planned to return to being "tall" afterwards. As of Urban Legend in Limbo, she is once again normal-sized (albeit very short) and presumably living at the Shining Needle Castle once more.

Backstory

Shinmyoumaru is a descendant of Issun-Boushi, a legendary oni-slayer who managed to obtain from them a treasure called the Miracle Mallet. At first, he only used its wish-granting power to make himself bigger and to get himself a princess. He thought that since the Miracle Mallet was an oni's tool, using it recklessly would cause his own ruin.

Several generations later, this particular mindset was all but gone in the minds of most inchlings. One of his descendants decided to use it again in order to live in luxury, thus breaking the taboo. However, the descendant wished for a grand castle and to rule over the inchling people. In that moment, the Shining Needle Castle appeared, and the Mallet's power ran out. Shortly after, the price of using the Mallet's power manifested itself: the entire castle turned upside-down, and they presumably descended into Gensokyo afterwards and joined the oni, also leading to the eventual forgetting of the inchlings by those living in the outside world. Afterwards, the Mallet was never spoken of again.

Before the main events of Double Dealing Character, Shinmyoumaru was a normal inchling living in the Shining Needle Palace, unaware as to the history of the inchling race, as well as to the Miracle Mallet. However, Seija Kijin eventually approached her with the Mallet she had found, and asked her to use it. By falsifying the history of the inchlings and placing the blame for the race's destruction on powerful youkai, Seija was able to convince her to rally to her side, and to use the Mallet for what is ultimately Seija's own ambition.

Character Design

Shinmyoumaru as she appears in Forbidden Scrollery.

Origin

The Inchling Princess is based on Issun-Boushi (literally, "One Sun Boy"), the Inchling from a series of Japanese fairy tales. He was swallowed by the youkai in some versions while trying to rescue a girl kidnapped by an oni, but managed to free himself and the girl and put the oni to flight by poking him from the inside with his needle until he spat him out again. In this sense, the story is a typical encounter between a big, strong, but also stupid, and a small, clever being. In some versions, Issun-Boushi carries a needle and uses a bowl as a boat and chopsticks as a paddle.

Name

Her full name is Shinmyoumaru Sukuna (少名 針妙丸). Her surname Sukuna (少名) literally means "name/fame with a little volume". The meaning of the kanji "" or word "sukunai" is "a little," or "with a little volume", but it originally meant "young" in ancient times. So "Sukuna" can be interpreted as "young" or "tiny likely in young age". This name is borrowed from "Sukunabikona" (少名毘古那, 少彦名) or its other honorific name "Sukuna mi-kami" (少名御神), the small god who created and ordered the land of Izumo with Ookuninushi in Japanese mythology.

Her given name Shinmyoumaru (針妙丸) can be roughly translated as "Needle Strange Ball." "Shin" means "needle"; her ancestor, Issun-boushi, used a needle to kill an oni. "Myou" means "strange/unnatural", but in the ancient era "elegant/moderate/vague." The kanji of "Shinmyou" is ZUN's original spelling, but it can also be written "神妙", meaning "mysterious/very serious." The "-maru" in her name is a suffix for boys in the medieval era. This therefore could interpret her given name as "mysterious boy with a needle".

Design

In Double Dealing Character's official art Shinmyoumaru has short lavender hair, and eyes that appear to be lavender with brown flecks. She wears a pink Kimono with a pinstripe pattern, some flowers, and a black Obi. She has a black bowl covering her head with a flower-patterned border. In her left hand she carries the Miracle Mallet, and in her right hand, a sewing needle that shines, hence the name "Shining Needle Sword". The bowl, mallet and needle are the iconic possessions of Issun-boushi, and her design is largely based on him. The Miracle Mallet's power forms a circle around her, representing how the mallet takes payment equivalent to the wishes it grants. She doesn't wear any kind of footwear. She appears to be the size of a small child in-game. This is due to the Miracle Mallet's power, however. In several endings, she is shown to be only a few inches tall once its power wears off.

In Urban Legend in Limbo, Shinmyoumaru's eyes are now red. She replaces her bowl hat with a larger, flatter, unpatterned saucer, and now uses a similar bowl as a vehicle. The magical circle around her is no longer present. This same appearance would later carry over to Antinomy of Common Flowers.

Story

Games

Double Dealing Character
Shinmyoumaru's sprite in DDC

Shinmyoumaru believes that Reimu is one of her allies as her purification rod has some of her miracle mallet's power and tells Reimu about how her purification rod is not happy with her. She asks Reimu to help her overthrow society, but Reimu refuses and fights her.

Reimu came to stop Shinmyoumaru from overthrowing society. She tells Reimu that she is causing the social upheaval because the inchlings have been ignored.

Shinmyoumaru asks Marisa if she is there to help her "turn the world upside-down", and that her heart longs for power. Marisa is only there to stop her, though, so the two do battle.

When Sakuya arrives, she realizes that her knife is something that she had experimentally turned into a tsukumogami. She is awash with joy at Sakuya's kind-heartedness, but the two are ultimately on opposite sides, so Shinmyoumaru begins the battle.

Like in the Sakuya A arc, Shinmyoumaru misunderstands the maid's intentions and is extremely happy a human would support her. Again, Sakuya is a member of the "ruling class", so the two fight each other.

Impossible Spell Card

Later on when Seija has strong humans and youkai trying to capture her thank to the tengu's newspaper, Shinmyoumaru confronts her and declares that she should return the remainder of the Mallet's magic and that they've lost the war. Seija believing that using her cheaty magic to concur Gensokyo, Shinmyoumaru states that they ought to surrender because she has had enough. Since Seija goes against her will, she goes against Seija and gets others to capture her, becoming one of the many to try and stop Seija. She uses spell cards that are considered impossible to dodge.

Urban Legend in Limbo
Attention: This section is a stub and it needs expanding with more information related to the section's topic. If you can add to it in any way, please do so.

Shinmyoumaru attacks every person who thinks could have Occult Balls until gathering seven. When she accomplished that, Mamizou Futatsuiwa appears and tells her that she can't use the balls to get bigger. However, Sukuna decides to keep going to investigate what the balls do. That's when she meets Sumireko Usami, who scares her.

Antinomy of Common Flowers

Shinmyoumaru is seen partnered with many different characters, on both the master and slave side. In the end she settles on Tenshi Hinanawi as her ideal partner. The two aim to be the strongest Perfect Posession users. They eventually encounter a second Shinmyoumaru, this one from the Dream World. The dream Shinmyoumaru swaps herself with the real Shinmyoumaru, unbeknown to Tenshi at first. Yukari Yakumo takes notice of this technique as the last piece to the puzzle of defeating the culprits behind Perfect Posession.

Literature

Forbidden Scrollery

In chapter 12, Shinmyoumaru is interrogated by Marisa and Reimu when both saw books that seemed to be alive in the Suzunaan shop. They asked her if it could be because of the Mallet power, to which Sukuna responds affirmatively, claiming that maybe they could face some changes but that they will return to normal quickly. When Marisa asks her the reason why the books seems to got more power than other tsukumogamis and for more time, Sukuna theorizes that perhaps they found another power, as other tsukumogamis like Raiko Horikawa, Benben Tsukumo or Yatsuhashi Tsukumo.

At the end, she was right, and Marisa exterminates the culprit, a Kutsutsura, and the books return to normal shortly after.

Relationships

Seija Kijin

Seija Kijin initially comes to Shinmyoumaru to give her the Miracle Mallet and convince her to overturn society with her. They were allies during Double Dealing Character, but while Shinmyoumaru gave up in overturning society after her defeat, Seija kept following her plans and "stole" some of the Miracle Mallet's power, using it during Impossible Spell Card. Since Shinmyoumaru wanted her power back, she went out hunting the amanojaku together with many others humans and youkai.

Despite what happened during the amanojaku incident, it turned out that the two are still on good terms with one another, as shown when Shinmyoumaru relied on Seija to hijack the Hakurei Fireworks Contest.

Reimu Hakurei

After Shinmyoumaru was defeated, she reverted to her original one-inch size. Reimu realized that Shinmyoumaru could face harm in this state, and provided her with a small cage for her to lodge in whilst the mallet was recharging. She eventually returned to her castle, but it seems she is a regular lodger at the shrine, and the two get along well.

Minor Relationships

Benben Tsukumo and Yatsuhashi Tsukumo

The two tsukumogami are also in on the conspiracy, but it's unknown if they know each other at all.

Okina Matara

Okina helped Shinmyoumaru with her plans to hijack the fireworks festival in The Grimoire of Usami.

Gallery

Covers

Artworks

Sprites

Illustrations

Skills

Skills
Name Translated Comments Games Usage
Total: 7
天衣百縫 Heavenly Veil's Hundred Stitches ULiL
AoCF
5C
5C
絵羽縫直し Kimono Pattern Resewing ULiL
AoCF
6C
6C at middle of screen
親椀フーピング Rice Bowl Hooping ULiL
AoCF
4C
4C
海老一大回転 Ebiichi Giant Rotation ULiL
AoCF
8C
8C
小人の一本釣り Inchling's Pole Fishing ULiL
AoCF
2C
2C
緑の小人さんが転んだ The Green Inchlings Tumbled Over Aided by Occult Ball ULiL
AoCF
A+B with Occult Ball
A+B with Occult gauge
小槌大回転 Giant Mallet Swing AoCF 6C at top or bottom of screen

Spell Cards

Spell Cards
Name Translated Comments Games Stage
Total: 27
小弾「小人の道」 Small Bullet "Inchling's Path" DDC St. 6: E/N
小弾「小人の茨道」 Small Bullet "Inchling's Thorny Path" DDC St. 6: H/L
小槌「大きくなあれ」 Mallet "Grow Bigger!" DDC St. 6: E/N
小槌「もっと大きくなあれ」 Mallet "Grow Even Bigger!" DDC
GoU
St. 6: H/L
妖剣「輝針剣」 Bewitched Sword "Shining Needle Sword" DDC St. 6: E/N/H/L
小槌「お前が大きくなあれ」 Mallet "You Grow Bigger!" DDC St. 6: E/N/H/L
「進撃の小人」 "Attack on Dwarf" DDC St. 6: E/N
「ウォールオブイッスン」 "Wall of Issun" DDC St. 6: H/L
「ホップオマイサムセブン」 "Hop-o'-My-Thumb Seven" DDC St. 6: E/N
「七人の一寸法師」 "The Seven Issun-Boushi" DDC
GoU
St. 6: H/L
「小人の地獄」 "Inchlings' Hell" ISC
GoU
St. 8
輝針「鬼ごろし両目突きの針」 Shining Needle "Oni-Slaying, Eye-Stabbing Needle" ISC St. 8
小槌「伝説の椀飯振舞」 Mallet "Lavish Banquet of Legend" ULiL
AoCF
Use
Use
小人「一寸法師にも五分の魂」 Inchling "One-Inch Samurai with a Half-Inch Soul" ULiL
AoCF
Use
Use
釣符「可愛い太公望」 Fishing Sign "Adorable Tai Gong Wang" ULiL
AoCF
Use
Use
*緑の巨人よ、おおきくなれよ!* *Grow Bigger, Oh Green Giant!* ULiL
AoCF
Use-LW
Use-LW
大漁「空中大回転漁法」 Big Catch "Midair Giant Rotation Fishing Method" ULiL Story
*幻の国ブレフスキュ* *Country of Illusion, Blefuscu* ULiL Story
槌化符「大判小判弾幕変化」 Mallet Transform Sign "Wild Riches Danmaku Transformation" Co-owner with Mamizou AoCF Story
昇槌符「僕らの夢を載せて大きくなあれ」 Rising Mallet Sign "Carry Our Dreams and Grow Bigger!" Co-owner with Tenshi AoCF Story
墜槌符「夢は大気圏に落ちて大きくなあれ」 Plummeting Mallet Sign "Dreams Fall Through the Atmosphere and Grow Bigger!" Co-owner with Tenshi AoCF Story
「全小人族の緋想天」 "Sky of Scarlet Perception of All Inchlings" Co-owner with Tenshi AoCF Story (Overdrive)
狂槌符「狂視幻像(ディスオーダーアイ)も大きくなあれ」 Mad Mallet Sign "Disorder Eyes (Lunatic Stare Illusions) Grow Bigger, Too!" Co-owner with Reisen AoCF Story
槌恋符「大判小判ザックザクハート」 Mallet Love Sign "Rolling-in-Riches Heart" Co-owner with Koishi AoCF Story
槌礫符「大判小判ザックザクサイコキネシス」 Mallet Rubble Sign "Rolling-in-Riches Psychokinesis" Co-owner with Sumireko AoCF Story
緋針符「要石も大きくなあれ」 Scarlet Needle Sign "Keystones Grow Bigger, Too!" Co-owner with Tenshi VD Nightmare Tuesday - 2
輝夜符「蓬莱の大きな弾の枝」 Shining Night Sign "Big Bullet Branch of Hourai" Co-owner with Kaguya VD Nightmare Tuesday - 4
永輝符「大きくなる壺」 [1] Eternal Shining Sign "Expanding Jar" Co-owner with Eirin VD Nightmare Tuesday - 5

Additional Information

Fandom

Official Profiles

Shinmyoumaru DDC  ○6面ボス 小人の末裔

  少名 針妙丸(すくな しんみょうまる)
  Sukuna Shinmyoumaru

  種族:小人
  能力:打ち出の小槌を扱う程度の能力

  一寸法師の末裔である。
  打ち出の小槌を使う事が出来る。

  初代一寸法師は鬼を退治して、鬼の秘宝『打ち出の小槌』を手に入れた。
  初代は大きな身体と姫を手に入れる事が出来たのは伝えられている通りである。
  それ以外に打ち出の小槌を使う事は無かった。

  打ち出の小槌は鬼の道具で有り、それが起こす奇跡もまた、鬼の魔力である。
  無闇に使う事は必ず自分を滅ぼす事になる、と考えたのだ。


  しかし、代を重ねるごとに一寸法師の精神は失われていく。
  そしてあるとき事件が起こった。

  何でも願いを叶えるという打ち出の小槌を使えるというのに、使ってはいけないとは何事だ。
  そう考えた末裔の一人が、ついにその禁忌を破る。
  小槌の魔力で贅の極みを尽したそいつは、ついに最後の望みを言った。

  「豪華な城を建てて民を支配したい」

  刹那、輝針城と名付けられた城が出現し、打ち出の小槌の魔力は尽きた。
  そして、悲劇は起こる。

  輝針城は逆転し、小人族もろとも鬼の世界に幽閉されてしまったのだ。
  支配したかった民の居ない世界へと……。
  それ以来、小人族の存在は人間に知られる事は無かった。

  打ち出の小槌は鬼の道具である。
  願いを聞き入れる代わりに、それに似合った代償を与える。
  大きすぎる願いは、叶う前に代償が現れる事もある。

  その事を小人族は思い知った。
  そして再び打ち出の小槌は封印された。


  それから長い年月が経ち、現代。
  もう小人族で過去のことを話す者もいなくなっていた。
  そのせいで、針妙丸は打ち出の小槌の事を知らなかった。

  そこに目を付けたのが天邪鬼 正邪だった。

  彼女は自身の野望を満たすために、打ち出の小槌を利用する事を考えた。
  小槌は小人族しか扱えないので、何も知らない針妙丸を利用することにした。

  小人族の屈辱、打ち出の小槌の強大な力、そして屈辱を与えた幻想郷の妖怪達。
  元々口の上手い天邪鬼だったが、針妙丸に嘘の歴史が吹き込まれた。
  そして共に復讐を誓うのである。


  『さあ、弱者が見捨てられない楽園を築くのだ!』


  しかし針妙丸は、まだ打ち出の小槌の代償のことは知らなかった。

Stage 6 Boss - Descendant of the Inchlings

Sukuna Shinmyoumaru

Species: Inchling
Ability: Using the Miracle Mallet

A descendant of Issun-Boushi.
She's able to use the Miracle Mallet.

Her ancestor Issun-Boushi exterminated an oni, and obtained the oni's treasure, the "Miracle Mallet".
That ancestor used it to gain a large body and a princess, just as the stories say.
He didn't use the Miracle Mallet for anything more than that.

The Miracle Mallet was an oni's tool, and the miracles it caused were also a result of the oni's power.
Using it recklessly would bring ruin upon oneself, he thought.


However, after several generations passed, Issun-Boushi's mindset soon faded away.
Then, at one point, an incident occurred.

The Miracle Mallet can grant any wish imaginable-- so why aren't we using it?
One of Issun-Boushi's descendants thought this, and at last broke the taboo.
They lived in the lap of luxury thanks to the mallet's magic power, and then made one final wish.

"I want to build a luxurious castle, and rule over the people!"

In a flash, a castle called the "Shining Needle Castle" appeared, as the Miracle Mallet's power ran out.
And then, tragedy struck.

The Shining Needle Castle turned on its head, and was confined to the world of the oni, taking the entire inchling race with it.
They sank down to a world where the people they wanted to rule over didn't exist...
Thus, the existence of the inchlings passed out of human knowledge.

The Miracle Mallet was an oni's tool.
In exchange for granting a wish, it would extract a payment equivalent to it.
A wish that was too big could have its payment occur even before being granted.

The inchlings realized this,
and the Miracle Mallet was sealed once more.


A long time passed since then, and we now come to the present day.
All the people among the inchlings who spoke of the past had long since passed away.
As a result, Shinmyoumaru Sukuna didn't know about the mallet.

An amanojaku, Seija, then laid eyes upon her.
In order to satisfy her ambition, Seija planned to utilize the Miracle Mallet.
Because only the inchlings could wield the mallet,
she decided to use Shinmyoumaru, who knew nothing of it.

A humiliation suffered by the inchlings, the power of the Miracle Mallet, and the youkai of Gensokyo who were responsible for that humiliation--
Seija was always a well-spoken amanojaku, but she fed Shinmyoumaru a false history.
The two of them swore to take revenge.


"Now, let's build a paradise where the weak won't be disposed of!"


However, Shinmyoumaru still didn't know about the Miracle Mallet's price.

Shinmyoumaru Sukuna ULiL 眉唾!緑色をした小人

少名 針妙丸

オカルト名 「リトルグリーンマン」

摩訶不思議な小槌と針の剣術で戦う小人
小柄だが、全身を使ったダイナミックな攻撃でリーチを補い
相手を引っ掻き回して戦うキャラだ

オカルトアタックは「緑の小人さんが転んだ」
呼び出した緑の小人が相手をそっと見守り
敵が背を向けたが最後、襲い掛かる無慈悲な攻撃

Dubious! Inchling in Green

Shinmyoumaru Sukuna

Occult Name "Little Green Men"

An inchling who fights with the greatly mysterious miracle mallet and a fencing needle.

Although petite, with her dynamic fully-body attacks she regains her reach. A character that fights by scratching the opponent while going around them.

Her Occult Attack is “Green Men, Green Light”.
The called-forth little green men quietly watch over the opponent, and when the enemy finally turns their back to them, they pounce, attacking mercilessly.

Shinmyoumaru Sukuna AoCF お伽噺的でお椀に乗る小人

少名針妙丸

「もう勝ったつもりか?
 今日は最強の助っ人をスレイブにした!」

打ち出の小槌を振るう小人族

憑依バトルを制するべく、最強の相棒を試して回る
最終的に選ばれたのはとんでもない奴だった

小柄な体躯とスピードを駆使して引っ掻き回すスピードキャラ
お椀と針の剣を駆使した打撃は侮れない

Fairytale-esque and Bowl-Riding Inchling

Shinmyoumaru Sukuna

"Do you think you've already won?
Today, I've made the strongest helper around into my slave!"

A member of the Inchling race, who wields the Miracle Mallet.

In order to dominate the possession battles, she ventures around in search of the strongest partner.
In the end, the partner she chose was someone absolutely outrageous.

A speed character who scurries about with her small form and fast movement.
Her melee moves that use her bowl and needle are truly formidable.

Official Sources

Official sources

See Also

References

  1. Incorrectly displayed in-game as 妖風符「土着蝶ストーム」(which is Yuyuko and Kanako's card from a previous scene). True name was later revealed in SCoOW Volume 7.