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(→OMAKE.txt: Correct mistranslation in discussion of focused movement: "pinky" -> "ring finger".) |
(→OMAKE.txt: Slow mode discussion: fix typo of "dealy" -> "delay".) |
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Line 517: | Line 517: | ||
In Slow mode, when there is heavy enemy fire, the game deliberately imposes | In Slow mode, when there is heavy enemy fire, the game deliberately imposes | ||
a | a delay for a certain time to make it look like there is a delay in performance rate. | ||
Since only bullets and the enemies are targets of the delay, if there's only | Since only bullets and the enemies are targets of the delay, if there's only | ||
lasers floating around, there is no delay in performance. | lasers floating around, there is no delay in performance. |
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