Spell Card 159
"Hell's Artificial Sun"
Stage 6 — Easy
Spell Card Pattern Description
Utsuho stands on the center of the screen and creates a spiral of red bullets up to the edges of the screen, and the individual bullets can be prevented from spawning if the player stands over their tentative positions. Warning visuals appear and an alarm plays, and Utsuho surrounds herself in a relatively small sun that makes the player character gravitate towards her. The red bullets will also come to her, appearing from the edges of the screen while following the spirals, and when they reach the sun they will be consumed. As the player continues shooting, Utsuho will go through 3 more phases depending on her current health, marked by an explosion sound. First she will shoot two single line, irregular spirals of small white bullets that spin around the sun. For the two following phases, the sun will grow in size, increasing the gravitational pull both towards the bullets and the player, and the spirals of white bullets will speed up proportionally such that they take the same amount of time to go around the sun as in the second phase. If the player attempts a timeout, the rage phase will start when there are 30 seconds left. The sun will become larger than the normal final phase, and its gravitational pull will grow proportionally. Across the spell, small white bullets are unaffected by the gravity. The size of Utsuho's hurtbox will increase with the size of the sun.
Note: While the spell ends on a slowdown, the gravity won't be affected by it, meaning that the gravitational pull will increase proportionally to the slowdown.