Talk:Game Tools and Modifications

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New tool template vs. separate tool pages[edit]

I've created a new template for the tools on this page. This will display the information in a more organized way and eliminate the need for seperate pages for the individual tools and the game tool pages (like Fairy Wars/Tools) in my opinion. And while it's clearly better than the current mess, I'm seeing a few problems with this:

  • The most important tools are pretty self-explanatory or have at least an English readme file included. But there are still a few Japanese ones like the Vertical Play tool where there is no way around a lengthy usage description. A dedicated page would probably still be better in those cases.
  • The support list may be structured a bit awkwardly. Especially on non-widescreen monitors and with big rippers like Brightmoon, it really stretches the page. And I don't think splitting the main series into multiple rows based on generations would be a good idea...
  • Initially, I thought about using the game's Explorer icons (as in, Icon th06.png for EoSD) on the support list, instead of the downscaled game covers. But they don't look too bad...

If you have suggestions to improve anything, feel free to edit the template and all connected pages. --NamelessLegacy 01:13, 21 January 2011 (UTC)

I agree that the support list makes things too wide. Why not just make it a text-only list? —Nereid talk 04:16, 21 January 2011 (UTC)
If it's all text I think it would just look cluttered --Tsukihime 19:02, 7 February 2011 (UTC)
Yeah, and I like being able to visually scan through to see what is supported. I did split the main series into generations and made the icons a bit smaller, so it shouldn't be too wide anymore.--NamelessLegacy 19:23, 7 February 2011 (UTC)

Music Room Interface[edit]

To make hex codes in title files work for Music Room Interface, for the 3rd number you need to add the 2nd number to it. I've fixed the file for th14 full version it should loop properly now. MTSranger ☆ (talk) 06:17, 19 August 2013 (UTC)

Thbgmextractor Contents Obsoleted.[edit]

Music-Related Utilities

Shouldn't it be updated?

Updated. There was an issue with the file but it's fixed now. In future you can repoint the image yourself (just change the image link in the template). Also, please sign your posts (using four tildes: ~~~~). Arcorann (talk) 09:03, 20 August 2013 (UTC)

A little bunch of changes...[edit]

Hi, I did my first edition over the music extractors section, specifically over TH Music Room. If there are errors that I don't know please fix them and let me know to learn about them. I also linked two threads at MotK, both of them holds BGM files made by myself some time ago with basic instructions on how to make them work... Zebes123 16:06, 16 June 2014 (UTC)

ULiL Extracting data[edit]

Is there a known extractor to access the .pak files of this game? I'd like to see if I can upload some additional images from the game. Tony64 (Talk/Con.) 15:00, 14 May 2015 (UTC)

Disabling sprites?[edit]

Does anyone know if there's a tool that will disable all sprites in a game? This is so we can printscreen a clear image of the background of a stage without any sprites in the way. Tony64 (Talk/Con.) 01:48, 9 August 2015 (UTC)

I'm pretty sure that you can use the Touhou Toolkit to extract the actual image used in the game from the .dat file. --DTM (talk) 03:02, 9 August 2015 (UTC)
Ah, I've already tried that. The actual images are various textures that are used to make the backgrounds, thus not being the 'actual' backgrounds. The textures are mostly 2D images, whilst in-game backgrounds are 3D. The games themselves will turn them into the backgrounds that we see in-game. Unless there is something I'm missing from that tool, that won't work. That's why disabling all sprites would be a better option to printscreen the perfect background image. Tony64 (Talk/Con.) 13:21, 9 August 2015 (UTC)
Ah, found a solution, but it's time consuming. What I can do is extract the .dat files with toolkit, extract the .anm files that contain the images I want to remove, make those images 100% transparent, add them back to the .anm archives, add those back to the .dat archive, and now I can printscreen the backgrounds. Tony64 (Talk/Con.) 18:06, 9 August 2015 (UTC)

Known tool or something that can extract th135 music?[edit]

The only one I see is a player....MaronaPossessed (talk) 01:22, 26 August 2015 (UTC)

This an update for ThxxBGM. Supports everything up to LoLK. 06:04, 26 August 2015 (UTC)
Thank you very much!^^ MaronaPossessed (talk) 11:24, 26 August 2015 (UTC)
Are there any english instructions or english patch for this? I keep getting a path error MaronaPossessed (talk) 11:46, 26 August 2015 (UTC)
Nevermind! Figured it out. Apparently the issues was just EoSD...maybe I should make a tutorial for this on the wiki (if there isn't one)MaronaPossessed (talk) 22:42, 26 August 2015 (UTC)