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Talk:YASU
I don't think YASU was particularly chasing after ASAPIN's score, and the reason for that is Reimu-A is naturally inferior to Reimu-B (used by ASAPIN) in long-range power (and thus, scoring capabilities). That being said, the Japanese scorerunners don't seem to put emphasis on overall best scores; rather, they compete in separate categories, which is the reason you see many (if not most) prolific players regularly submitting their scores even with clearly suboptimal characters.
That aside, Touhou scoring systems are all made in a way that playing on a higher difficulty at the same level of play will guarantee a higher score, so records made on different modes aren't really comparable. As such, putting YASU's Reimu-A score at 5th rank seems rather misguided, because it's actually lower than two topmost Hard mode scores.
If YASU was actually chasing after the overall record, they'd rather use Reimu-B (or at least Marisa-C), but definitely not Reimu-A. — moozooh 10:35, 21 September 2008 (UTC).
- "That being said, the Japanese scorerunners don't seem to put emphasis on overall best scores; rather, they compete in separate categories, which is the reason you see many (if not most) prolific players regularly submitting their scores even with clearly suboptimal characters."
There is definitely some degree of prestige associated with having the highest overall score in any category, and the scorerunners know that. ASAPIN's name was brought up several times in the comments of YASU's blog post. That said, YASU is still aiming for a higher score (2.1 billion with ReimuB), though he hasn't posted any progress updates for a while. 67.164.3.21 08:50, 8 November 2008 (UTC)
- Also, if you look at the SA scoreboards, you'll notice that characters other than ReimuA and MarisaB have far fewer entries. I wonder why that is? 67.164.3.21 08:50, 8 November 2008 (UTC)
- Because there's more satisfaction to using a better character, of course, and most (where it doesn't mean "best" or "most competitive") players adhere to this principle. But the game is still new. If you look at earlier games' boards, you'll see that many (most?) of the top players tried to attain a decent score with every character available to them. Let's take PCB as an example: HS参謀, HASEGA~, SET, ISO, Claes, BAAGE, and other competitive players, have all set various records with clearly suboptimal characters at a time. I wonder why that is?
- Another question is how to compare the prestige of having, say, a decent Lunatic score with a suboptimal character compared to a decent Easy score with a clearly superior one. Do we go by the "highest in category", "highest overall", or there is some weird prestige formula to it? Is this score a more prestigious achievement than this one, despite having a lower score? (I think so.) — moozooh 10:30, 8 November 2008 (UTC).
Actually, I believe that death on stage 5 did nothing but good in this 5.868B run, since it refilled YASU's bomb stock without taking up many time orbs or a remaining life at end-of-game bonus, ultimately bringing more points than otherwise. I even thought it was intentional. He was only a couple mistakes away from 6 billion, even with that stage 4. — moozooh 18:41, 8 February 2009 (UTC).