Touhou Koubutou

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Touhou Koubutou
Cover of the original version of the game



NIS America (North American, European and Spanish PlayStation 4 version)


Original version:
Trial: September 19, 2010 (Reitaisai SP)
Full: December 30, 2010 (Comiket 79)
Touhou Koubutou V:
November 2, 2016 (Japan)
October 10, 2017 (North America)
October 13, 2017 (Europe)


Fighting Game


Single-player, Multi-player


PlayStation 4
PlayStation Vita
PlayStation VR
Nintendo Switch


Windows XP/Vista/7, Pentium III 1.2GHz or higher, 256MB RAM, 128MB VRAM, DirectX 9.0c, DirectSound

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Touhou Koubutou (東方紅舞闘 Touhou Koubutou, lit. "Red Dance") is a 3D Arena Fighting Game, developed and published by CUBETYPE. Originally released for PC on December 30, 2010 at Comiket 79. An updated version was planned for release on November 3, 2016 for PlayStation 4, Vita and VR as part of Play, Doujin!, under the title of "Touhou Koubutou V", but was changed to November 2, 2016.

In February 18, 2017, NIS America released a video, announcing the localization of the game, under the title of "Touhou Kobuto V: Burst Battle", that was originally going to be released somewhere on July 4 on North America and June 30 on Europe. However, the release date was delayed to September 5 and 8 for North America and Europe respectively to accompany the developing Nintendo Switch version that was be released alongside the PlayStation 4 and Vita versions.


Screenshot of the PlayStation 4 version

Similar to its successor, Genso Rondo, the game features a one-on-one fighting with the use of bullets. Melee attacks can also be performed when near to the opponent.

Unlike Genso Rondo, the fights takes place on a 3D square arena on the ground with the camera focusing behind the player's character.

The goal of the game is to simply eliminate the opposing force by depleting their health to zero by attacking with bullets with various pattern differing with each character being used.

There are different types of attacks that have different directions, mainly left, right, and middle. Alternate attacks can also be used if a specific button is held (The default key in the PC version is "V"). Melee attacks are executed once the attack button is pressed when nearby to the opponent. Spell cards are also present in the game as the feature makes the player fires a special kind of projectile that is unique to every character.

Player can maneuvers around the arena in various ways to avoid bullets. Players can run around, dash and jump. Double jump is performed when pressing the jump button after the first jump. Players can dash to move quickly around the arena, even dashing in mid-air is possible.

The camera can be moved left or right manually to gain view of the opponent or the incoming bullets. The camera can also be locked on the opponent, automatically gaining sight of the enemy.

Multi-player mode will feature a vertical split-screen to accompany both players.


The character selection screen of the PS4 version

The game initially starts out with Reimu and Marisa being the only available characters to be chosen. As player progresses through the game, characters from Embodiment of Scarlet Devil can be unlocked.
Default Characters:

Unlockable Characters:



PlayStation 4 and Vita version[edit]

Additional Information[edit]

  • This is the first Touhou game to be on PlayStation VR and the Nintendo Switch.
  • Rumia's localized name was revealed to be "Lumia".
  • The "V" on Touhou Koubutou V might stand for Vita as it may imply on the game's PlayStation Vita version.
    • The same might goes on for The Genius of Sappheiros as it is released for the PlayStation Vita as "Touhou Soujinengi V".
  • The reveal trailer of the PlayStation 4/Vita version is the same as the game's original trailer but with a different information at the trailer's end.
    • A second trailer was released that was formatted the same style as the original trailer but with footages of the remastered version.
  • The remastered version for PS4 and Vita replaced the chibi-like designs of characters with the more refined designs similar to Genso Rondo.
    • A DLC theme was made available for purchase that replaces the artwork with the ones on the original version.
    • The menus of the remastered versions are redesigned to be similar to Genso Rondo.
  • The release date for the remastered versions was originally November 3 in Japan. The date was changed to a day earlier than originally announced.

External Links[edit]