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# Touhou Unreal Mahjong/Characters

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## Alice (PC-98)

- Power: Activated on winning a hand. The next starting hand will bias itself towards pairs in a single suit, tending to come up with 3-4 pairs and 1-3 other tiles.
- Power (ver. 2.5 and earlier): Activated at any time. The next starting hand will bias itself towards pairs in a single suit, tending to come up with 3-4 pairs and 1-3 other tiles.

- Power Bars: 1
- Charge Rate: 2.0 (1.2 in ver. 2.5d and earlier)
- Charge Tile: 1 of characters
- Artist: ヒロマサ

## Alice Margatroid

- Power: The value of winning hands worth more than 12000 points is halved.
- Power Bars: 1
- Charge Rate: 2.6
- Charge Tile: 1 of dots
- Artist: 里村響

## Amakasu Barley Tenji

- Power: 600 points are added to his score for each green bamboo tile (2, 3, 4, 6, 8 bamboo) in his hand.
- Power (ver. 1): Adds a Dealer riichi stick. Each stick adds 300 to the value of a hand won by the dealer.

- Power Bars: 1 (2 in ver. 1)
- Charge Rate: 1.6 (2.4 in ver. 1)
- Charge Tile: 9 of characters
- Artist: しいにゃん
- Notes: This is a character from Uwabami Breakers.

## Aya Shameimaru

- Power: Can take two turns in a row. Activate anytime during first turn.
- Power Bars: 3
- Charge Rate: 3.0
- Charge Tile: South Wind
- Artist: すずめみく

## Byakuren Hijiri

- Power: After the second turn, Player may choose 1 tile out of everyone's discards and change it with a tile from that player's hand. Player may not declare a kan or a win directly after changing tiles.
- Power Bars: 1
- Charge Rate: 1.0
- Charge Tile: Haku
- Artist: もんじ

## Chen

- Power: Doubles the value of a riichi. Normal riichi becomes two han, and double riichi (reaching on the first turn) becomes four han. Activate when reaching.
- Power Bars: 2
- Charge Rate: 1.6
- Charge Tile: 1 of dots
- Artist: やむっ (Yamu/Reverse Noise)

## Chiyuri Kitashirakawa

- Power: On your first draw, removes the honor tiles from your hand and redraws that many tiles.
- Power Bars: 2
- Charge Rate: 1.7
- Charge Tile: North Wind
- Artist: はるのひと (A Spring Person)

## Cirno

- Power: Picks one player at random (including herself) who must discard every tile they draw for four turns.
- Power Bars: 2
- Charge Rate: 1.8
- Charge Tile: 1 of characters
- Artist: 牛木義隆 (One Night Stand)

## Daiyousei

- Power: Discards hand and draws a new one from the wall. Old tiles are shuffled back into the wall. Can only be activated on your first turn.
- Power Bars: 1
- Charge Rate: 1.8
- Charge Tile: 1 of characters
- Artist: 悠飛あるふぁ

## Eirin Yagokoro

- Power: Guaranteed to draw manzu (character) tiles for five turns.
- Power Bars: 1
- Charge Rate: 2.0
- Charge Tile: 9 of bamboo
- Artist: 如月亮 (Sougetsu-Tei)

## Flandre Scarlet

- Power: Draws will be heavily biased towards wind tiles. It is close to a guarantee but does sometimes fail. Draws return to normal after six turns or if no more winds are in the wall.
- Power Bars: 1
- Charge Rate: 1.2
- Charge Tile: East Wind
- Artist: はせがわけいた (Vitamin Rice)

## Hieda no Akyuu

- Power: You are shown the next 6 tiles you will draw (assuming that the turn order remains the same, i.e. no one pon's out of turn).
- Power Bars: 2 (1 in ver. 1)
- Charge Rate: 2.0 (1.2 in ver. 1)
- Charge Tile: West Wind
- Artist: 和泉千紘

## Hina Kagiyama

- Power: Can be activated on winning a hand. The person who deals into your hand will receive the worst hand next round if won by ron (off a discard) ; if won by tsumo (self-pick), all opponents will receive the worst hand. This consists of 1, 4, 7 in one suit; 2, 5, 8 in another suit; 3, 6, 9 in the last suit; as well as four different honor tiles.
- Power (ver. 1): Can be activated when declaring Ron. The person who deals into your hand will receive the worst hand next round.

- Power Bars: 1
- Charge Rate: 1.8
- Charge Tile: 1 of characters
- Artist: たくずぃー

## Hong Meiling

- Power: Make herself the wareme. (The player whose wall was broken first at the start of the hand; pays and receives double.)
- Power Bars: 1
- Charge Rate: 1.5
- Charge Tile: Chun
- Artist: カキヤザクロ

## Ichirin Kumoi

- Power: Hides the first row of your discards.
- Power Bars: 1
- Charge Rate: 2.4
- Charge Tile: 9 of characters
- Artist: 安威拓郎 (Yasutake Takuo?)

## Iku Nagae

- Power: Adds an extra han for any yaku worth between 1 and 3 han in a hand won by ron, excluding pinfu, riichi, double riichi and ippatsu.
- Power (ver. 1): Doubles the number of han in a hand won by ron, excluding han from dora and not including yakuman hands.

- Power Bars: 1
- Charge Rate: 1.8 (1.1 in ver. 1)
- Charge Tile: Hatsu
- Artist: シロガネヒナ (Shirogane Hina/Milk Bar)

## Isami Asama

- Power: Activates when winning in an extra round. You receive 1500 extra points for each extra round indicator (as opposed to the usual 300).
- Power Bars: 1
- Charge Rate: 2
- Charge Tile: 9 of characters
- Artist: しいにゃん
- Notes: This is a character from Uwabami Breakers.

## Kaguya Houraisan

- Power: Draws dora tiles for the next two turns, assuming it is conceivable they could be drawn (you don't get anything if none are left in the wall).
- Power Bars: 1
- Charge Rate: 2.0
- Charge Tile: 9 of bamboo
- Artist: 霧咲白狐 (Sea Fox)

- Alternate: 水炊き

## Kanako Yasaka

- Power: Ensures that you will draw the "seed" of an Ittsu (Pure Straight, 1 through 9 in a single suit) next round. This appears to mean 7 of the 9 tiles necessary for that straight.
**Information needed** - Power Bars: 1
- Charge Rate: 1.7
- Charge Tile: 9 of characters
- Artist: 犬衛瑞樹

## Keine Kamishirasawa

- Power: Resets the magic meter of an random opponent to zero.
- Power Bars: 1
- Charge Rate: 1.8
- Charge Tile: 1 of bamboo
- Artist: カキヤザクロ

## Keine Kamishirasawa (EX)

- Power: Reduces all opponents' magic meters by 1 use each.
- Power Bars: 1
- Charge Rate: 2.2
- Charge Tile: East Wind
- Artist: 鳴海るな

## Kisume

- Power: Activates when she wins a hand. If the win is by ron (off a discard from someone else), that person must discard their draws for the first 3 turns of the next round. If it is by tsumo (from her own draw),
*everyone else*must discard their draws for the first 3 turns of the next round.- Power (ver. 1): Activates when she wins a hand by ron. That person must discard their draws for the first 3 turns of the next round.

- Power Bars: 1
- Charge Rate: 1.6
- Charge Tile: 1 of bamboo
- Artist: 佐倉

## Koakuma

- Power: Replace 3 tiles randomly from your hand on turn 1.
- Power Bars: 1
- Charge Rate: 1.9
- Charge Tile: 1 of characters
- Artist: むむむ (Mumumu)

## Kogasa Tatara

- Power: Activates when winning a closed hand that Riichi has not been declared on. Add 2 han to hands won by ron and 3 han to hands won by tsumo.
- Power Bars: 1
- Charge Rate: 1.43
- Charge Tile: 9 of characters
- Artist: 柚子桃 (Yuzu Momo)

## Koishi Komeiji

- Power: Makes her discards unable to be taken for a Chi, Kan, or Pon. (Ron is still possible.)
- Power Bars: 1
- Charge Rate: 1.8
- Charge Tile: West Wind
- Artist: はるのひと

## Komachi Onozuka

- Power: Decreases all other players' power bars by a random amount - you might do nothing to their bar as well as decrease it.
- Power (ver. 1): Scrambles all other players' power bars by a random amount - you might increase their bar as well as decrease it.

- Power Bars: 2
- Charge Rate: 2.0
- Charge Tile: 1 of characters
- Artist: ひねもすのたり

## Letty Whiterock

- Power: The next player to make a pon must discard their next draw.
- Power Bars: 3
- Charge Rate: 2.8
- Charge Tile: 1 of dots
- Artist: Firo

## Lily White

- Power: Switches all the Haku (White Dragon) tiles in your hand with tiles you select from your discard pile.
- Power Bars: 1
- Charge Rate: 1.4
- Charge Tile: 1 of dots
- Artist: KAZAMI澪 (Luft Frost)

## Lunasa Prismriver

- Power: Unflips all dora indicators except for one.
**(needs information)** - Power Bars: 1
- Charge Rate: 2.4
- Charge Tile: 9 of dots
- Artist: Renten

## Luna Child

- Power: For the rest of the hand, you can call a Chi from any player, not just the one to your left (kamicha).
- Power (ver. 1): For one turn after invoking, you can call a Chi from any player, not just the one to your left (kamicha).

- Power Bars: 2
- Charge Rate: 1.9
- Charge Tile: West Wind
- Artist: 仲間 司

## Lyrica Prismriver

- Power: Replaces a random tile from your hand with a tile of your choice from all players' discards.
- Power Bars: 3
- Charge Rate: 2.7
- Charge Tile: 9 of dots
- Artist: muracha

## Maribel Hearn

- Power: All player and table special effects are cancelled.
- Power Bars: 3 (2 in ver. 1)
- Charge Rate: 1.6
- Charge Tile: West Wind
- Artist: ともえひむろ (Quarter Iceshop)

## Marisa Kirisame

- Power: Picks one tile type (i.e. 5 of Bamboos, Red Dragon, etc) in your hand and turns it red, making it a dora tile and worth one yaku. If you have multiple of this tile, all will be turned red.
- Power Bars: 2
- Charge Rate: 2.0
- Charge Tile: 1 of characters
- Artist: 呑んべぇ会

- Alternate: 8bit

## Maybell

- Power: For the rest of the round, each time a special ability is used, she steals 2000 points from the player who activated the ability.
- Power (ver. 1): Removes a Dealer Ante stick.

- Power Bars: 1 (2 in ver. 1)
- Charge Rate: 2.0
- Charge Tile: 9 of characters
- Artist: もんじ
- Notes: Maybell is a fan-made character, appearing in the doujin Thought of Dolls and its sequel.

## Medicine Melancholy

- Power: Halves the power gauges of all opponents when winning by tsumo, and prevents them from increasing for the next hand.
- Power (ver. 1): Resets the power gauge of the player who deals into a hand to zero.

- Power Bars: 1
- Charge Rate: 1.4
- Charge Tile: South Wind
- Artist: しゃおみん (Shaomin)

## Merlin Prismriver

- Power: Reveals another dora tile, as if a kan had been declared.
- Power Bars: 2
- Charge Rate: 1.6
- Charge Tile: 9 of dots
- Artist: しぐれＭ

## Mima

- Power: Next round, you will draw a pair of dragons.
- Power Bars: 1
- Charge Rate: 2.2
- Charge Tile: 1 of characters
- Artist: 茶館カツミ (Chakan Katsumi/Sayakata Tea House)

## Minamitsu Murasa

- Power: Only usable when there are more than 12 tiles left in the wall. After activation, if player is in tenpai when there are 4 or less tiles in the wall, there is a high chance of drawing the winning tile.
- Power Bars: 1
- Charge Rate: 2.0
- Charge Tile: 1 of dots
- Artist: 田所哲平

## Minoriko Aki

- Power: When winning, adds 30 fu to your hand's points if you win by ron or 40 if you win by tsumo.
- Power (ver. 1): When winning, adds 30 fu to your hand's points.
- Power Bars: 2
- Charge Rate: 2.0
- Charge Tile: 1 of characters
- Artist: 神波 湧

## Fujiwara no Mokou

- Power: Winning hands 8000 points or less are reduced to 0. May only be activated on your first turn.
- Power (ver. 1): Winning hands less than 8000 points are reduced to 0. May only be activated on your first turn.
- Power Bars: 1
- Charge Rate: 1.8 (2.0 in ver. 1)
- Charge Tile: East Wind
- Artist: うりうり (Uri Uri)

## Momiji Inubashiri

- Power: For the remainder of the round, sense whether other players are in tenpai. (Their names turn red.)
- Power Bars: 1
- Charge Rate: 2.2
- Charge Tile: 9 of characters
- Artist: 柚子桃

- Alternate: 犬衛瑞樹

## Mystia Lorelei

- Power: Prevents all players from seeing any hand or discard pile but their own for 6 turns.
- Power Bars: 2
- Charge Rate: 1.6
- Charge Tile: 1 of bamboo
- Artist: れいあ (Reia)

- Alternate: tamajam

## Nazrin

- Power: Can be used on your first tsumo. Five turns after entering tenpai, the chance of drawing a winning tile increases. Riichi-ing deactivates this power.
- Power Bars: 1
- Charge Rate: 1.7
- Charge Tile: 9 of characters
- Artist: あらたとしひら (Toshihira Arata)

## Nitori Kawashiro

- Power: Discards her tiles face down for 6 turns.
- Power Bars: 1
- Charge Rate: 2.2
- Charge Tile: 1 of characters
- Artist: 都来りね

## Patchouli Knowledge

- Power: Prevents her from drawing any honour tiles for the remainder of the hand in which it is activated.
- Power Bars: 1
- Charge Rate: 1.3
- Charge Tile: 9 of characters
- Artist: Katzeh

- Alternate: しろがね

## Nue Houjuu

- Power: Can be used on your first draw. Your discards and hand appear to be one suit for other players. Honor tiles are unaffected. Players can still call tiles, but only if the tile is real, and not being covered up.
- Power Bars: 1
- Charge Rate: 1.4
- Charge Tile: Hatsu
- Artist: オレイロ

## Parsee Mizuhashi

- Power: Removes two han from an opponent's winning hand this round. (Cannot reduce a hand below 1 han. Does not affect ryanhan shibari restrictions. Has no effect on yakuman hands.)
- Power Bars: 1
- Charge Rate: 1.7
- Charge Tile: 1 of bamboo
- Artist: 茜屋 (Akaneya)

## Ran Yakumo

- Power: When riichi-ing, the probability of drawing a winning tile is fixed. This probability decreases with the number of possible winning tiles you have.
- Power Bars: 1
- Charge Rate: 1.5
- Charge Tile: Hatsu
- Artist: むむむ (Mumumu)

## Reimu Hakurei

- Power: For the next 3 turns, players cannot Ron off your discards.
- Power (ver. 1): For the next 6 turns, players cannot Ron off your discards.

- Power Bars: 1
- Charge Rate: 1.3
- Charge Tile: 1 of characters
- Artist: 葉庭 (Haniwa)

## Remilia Scarlet

- Power: Turn 1~4 tiles in your hand into Red Dora tiles. Works even for honor tiles (e.g. Chun/Red Dragon, Ton/East Wind)
- Power Bars: 1
- Charge Rate: 1.1
- Charge Tile: 9 of characters
- Artist: タカハル (Takaharu/Kenzen)

## Reisen

- Power: Causes any win in the current round to be treated as a tsumo (all players pay), even if it was not caused by self-draw.
- Power Bars: 1
- Charge Rate: 1.2
- Charge Tile: Hatsu
- Artist: あさば☆ひろむ

## Reisen Udongein Inaba

- Power: Neutralizes any red dora tiles, making them normal tiles and no longer dora tiles.
- Power Bars: 1
- Charge Rate: 2.2
- Charge Tile: 9 of bamboo
- Artist: 夏海あきら (Summer Sea)

## Renko Usami

- Power: Imposes a time limit on every action performed of 5 seconds. The time limit lasts until the end of the round.
- Power (ver. 1): Imposes a time limit on every action performed, starting at 10 seconds and reducing by 2 seconds for every successive use of the power, with a lower limit of 4 seconds. The time limit lasts until the end of the round.

- Power Bars: 1 (3 in ver. 1)
- Charge Rate: 1.4 (2.4 in ver. 1)
- Charge Tile: West Wind
- Artist: ともえひむろ

## Rin Kaenbyou

- Power: Exchange one tile in your discard pile with any tile in your hand.
- Power Bars: 1
- Charge Rate: 2.0
- Charge Tile: 9 of bamboo
- Artist: kurudaz

## Rinnosuke Morichika

- Power: An exclamation mark will appear over any tiles in your hand that will cause another player to win. Essentially, a warning to prevent you from dealing into other players' hands. Lasts only for one turn.
- Power Bars: 3
- Charge Rate: 2.4
- Charge Tile: West
- Artist: 朱院蒼紋

## Rumia

- Power: Hides her hand and discard pile for X turns. Opponents will still be able to call any discarded tiles but will be unable to see the exact tile if more than one is possible. A small portion of tiles called by Rumia may be visible at the edge of her darkness.
- Power Bars: 2
- Charge Rate: 1.6
- Charge Tile: 1 of characters
- Artist: レイぽそ (Reiposo)

## Rumi Arie

- Power: You hand next round will have between 0 and 2 concealed pons.
- Power (ver. 1): You hand next round will have 2 concealed pons.

- Power Bars: 1
- Charge Rate: 1.3 (1.4 in ver. 1)
- Charge Tile: 9 of characters
- Artist: ヤミザワ
- Notes: This is a character from Uwabami Breakers.

## Sakuya Izayoi

- Power: Can select three tiles from her hand and shuffle them back into the wall, receiving three different tiles.
**(needs confirmation)** - Power Bars: 1
- Charge Rate: 1.2
- Charge Tile: 9 of characters
- Artist: 虎

## Satori Komeiji

- Power: Activated on your first draw. Reveals all opponents hands. The tiles will stay revealed for the rest of the hand; however, any new tiles they draw will be hidden from view. They will, however, be placed in the correct order, so the tile can be inferred. For example, a hidden tile between a 1 of Bamboos and a 3 of Bamboos is either the 1, 2, or 3 of Bamboos.
- Power (ver. 1): Activated at any time. Reveals one random opponent's hand. The tiles will stay revealed for the rest of the hand; however, any new tiles they draw will be hidden from view. They will, however, be placed in the correct order.

- Power Bars: 1
- Charge Rate: 1.2
- Charge Tile: 9 of characters
- Artist: 殿様 (Tono-sama)

## Sanae Kochiya

- Power: Ensures that your next starting hand will have a pon of a wind tile.
- Power Bars: 1
- Charge Rate: 1.4
- Charge Tile: 9 of characters
- Artist: 夏海あきら

- Alternate: みずしま甲斐

## Eiki Shiki, Yamaxanadu

- Power: Doubles payments for tenpai and no-ten if the hand ends in an exhaustive draw (ryuukyoku).
- Power Bars: 1
- Charge Rate: 1.7
- Charge Tile: South Wind
- Artist: 待宵 真

## Shinki

- Power: Adds an extra han for any yaku worth between 1 and 3 han in a hand won by tsumo, excluding pinfu, riichi, double riichi and ippatsu.

- Power: Doubles the number of han in a hand won by tsumo, excluding han from dora and not including yakuman hands.
- Power Bars: 1
- Charge Rate: 1.1
- Charge Tile: 1 of characters
- Artist: フラリ通る

## Shizuha Aki

- Power: Ura-dora and Kan-ura-dora are not flipped if another player wins.
- Power Bars: 2
- Charge Rate: 2.0
- Charge Tile: 1 of characters
- Artist: 琥白聖夜

## Shou Toramaru

- Power: Next hand, your starting tiles will include 1-2 akadora. If none are available, you will draw some.
- Power Bars: 1
- Charge Rate: 2.4
- Charge Tile: North
- Artist: 春夏アキト

## Star Sapphire

- Power: Marks tiles which are agari (waits) of an opponent who has riichi'd. Waits of other players in tenpai (either in damaten state or having an open hand) remain unknown.
- Power Bars: 1
- Charge Rate: 1.8 (1.2 in ver. 1)
- Charge Tile: West
- Artist: たの

## Suika Ibuki

- Power: Returns a odd-numbered tile to the wall and draws an even-numbered tile of the same suit.
- Power Bars: 1
- Charge Rate: 1.2
- Charge Tile: Hatsu
- Artist: 犬衛瑞樹

- Alternate: 葉庭 (Haniwa)

## Sunny Milk

- Power: Activated when drawing with a closed hand. If your hand is closed when you win, it is treated as though you had declared riichi.
- Power Bars: 1
- Charge Rate: 1.9
- Charge Tile: North
- Artist: 乱道

## Suwako Moriya

- Power: Shuffles up to six non-souzu (bamboo) tiles (including Honor tiles) and replaces them with bamboo tiles from the wall. However, if you get a larger number, it tends not to work again within the same round (A very powerful ability).
- Power Bars: 2
- Charge Rate: 1.6
- Charge Tile: West Wind
- Artist: ほた。

## Tatsumi Hakkaisan

- Power: Activate when declaring a win, all 1 and 9 tiles in the player's hand turn into akadora.
- Power Bars: 1
- Charge Rate: 2
- Charge Tile: 1 of bamboo
- Artist: しいにゃん
- Notes: This is a character from Uwabami Breakers.

## Tenshi Hinanawi

- Power: Increment every tile in your hand by one in value within the same suit. Suits:1->2->3->4->5->6->7->8->9->1. Winds:east->south->west->north->east. Dragons:white->green->red->white. If there are no more tiles remaining in the wall for a certain value, then that tile won't change (it won't create a 5th tile if 4 have already been drawn).
- Power (ver. 1): Switches out the currently displayed dora tiles for different dora tiles.

- Power Bars: 2
- Charge Rate: 2.6
- Charge Tile: Hatsu
- Artist: 瀬尾辰也

## Tewi Inaba

- Power: When winning, raises the probability of having one of the ura-dora.
- Power Bars: 1
- Charge Rate: 1.4
- Charge Tile: 9 of bamboo
- Artist: ざつに

## Watatsuki no Toyohime

- Power: Activates when you draw. Returns the last chi you made to your hand.
- Power Bars: 2
- Charge Rate: 1.8
- Charge Tile: North
- Artist: 雪乃

## Unzan

- Power: Activates on your first draw. Switch hands with another player chosen at random.
- Power Bars: 1
- Charge Rate: 2.0
- Charge Tile: 9 of characters
- Artist: nagare

## Utsuho Reiuji

- Power: Ensures that you will draw four of the same terminal tile next round. Sometimes fails.
- Power Bars: 1
- Charge Rate: 1.5
- Charge Tile: 9 of bamboo
- Artist: ぇぅ

## Wriggle Nightbug

- Power: Switches one dora tile with another random dora tile.
- Power Bars: 2
- Charge Rate: 1.4 (1.6 in ver. 1, 1.3 in ver. 2 to 2.2)
- Charge Tile: 1 of bamboo
- Artist: やつき (Yatsuki/Black Cat Crossing)

## Yamame Kurodani

- Power: Binds one tile of each of the opponents' hands, such that it cannot be discarded for the rest of the round. You can form melds with them though (Chi, Pon, Kan).
- Power Bars: 2
- Charge Rate: 1.5
- Charge Tile: 1 of bamboo
- Artist: 夢生場

## Watatsuki no Yorihime

- Power: Activated when you draw. Returns the last pon you made by calling to your hand.
- Power Bars: 1
- Charge Rate: 2.2
- Charge Tile: North Wind
- Artist: 此処之ココ

## Youmu Konpaku

- Power: Forbids opponents from calling Chi, Pon or Kan for the next 2-6 turns.
- Power Bars: 1
- Charge Rate: 1.8
- Charge Tile: 9 of dots
- Artist: すずめみく (Suzumemiku)

## Yuugi Hoshiguma

- Power: Activated on winning a hand. The value of this hand is doubled if won by or quadrupled if won by tsumo.
- Power (ver. 1): Used during your first draw. The x4 multiplier applied to all hands before han multipliers is raised to x8 for the round.

- Power Bars: 1
- Charge Rate: 2.6
- Charge Tile: 1 of bamboo
- Artist: カキヤザクロ

- Alternate: コミズミコ

## Yuuka Kazami

- Power: Used when declaring a Kan. Increases the probability of having a kan-dora in your hand.
- Power Bars: 1
- Charge Rate: 1.6
- Charge Tile: South Wind
- Artist: 汝我 長流 (Naga Takeru)

- Alternate: はせがわけいた

## Yukari Yakumo

- Power: Removes the next 8 tiles from the wall, putting them out of play (effectively shortening the length of the game).
- Power Bars: 2
- Charge Rate: 2.2
- Charge Tile: Hatsu
- Artist: 葉庭 (Haniwa)

## Yumemi Okazaki

- Power: On your first draw, replaces all 1s and 9s in your hand with 2s and 8s in the same suit.
- Power Bars: 2
- Charge Rate: 1.7
- Charge Tile: Chun
- Artist: 朱院蒼紋 (Akenoin Soumon)

## Yuyuko Saigyouji

- Power: For the rest of the round, each time Yuyuko calls a tile, she steals 1000 points from the player who discarded the called tile.
- Power Bars: 1
- Charge Rate: 2.6
- Charge Tile: 9 of dots
- Artist: 天瀬りむ

## ZUN

- Power: 600 points are added to his score for each "circle" tile in his hand. (For example, in a hand where the only pinzu (dots) tiles are the 7, 8, and 9 of dots, he would add 3 * 600 = 1800 points to his score.)
- Power (ver. 1.6): 300 points are added to his score for each "circle" tile in his hand. (For example, in a hand where the only pinzu (dots) tiles are the 7, 8, and 9 of dots, he would add 3 * 300 = 900 points to his score.)
- Power (ver. 1.5a and earlier): 300 points are added to his score for each "circle" in his hand. (For example, in a hand where the only pinzu (dots) tiles are the 7, 8, and 9 of dots, he would add 24 * 300 = 7200 points to his score.)

- Power Bars: 1
- Charge Rate: 1.8
- Charge Tile: 1 of characters
- Artist: A photo of the man himself
- Notes: ZUN is now a playable character!