Wily Beast and Weakest Creature/Gameplay/Strategy/General

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This article is the general strategy for Wily Beast and Weakest Creature.

There are three fundamental aspects of the new Roaring Mode mechanic to keep in mind in order to maximize your chances of survival:

  • When to start Roaring Mode;
  • When (and how) to end Roaring Mode;
  • What Spirit Items is it logical to collect.

This article will touch on all three aspects as well as general strategy tips for all of Touhou.
In essence, dodge the bullet.

Basic[edit]

Lives and Bombs[edit]

In Wily Beast and Weakest Creature, Bombs and Lives are not connected to scoring. As such, only the basic rules of resource management apply:

  • Don't be stingy on bombs and always use them way before a deathbomb could occur. Don't take pride in deathbombs, they indicate a lack of bombing-skill. Losing a life with 3 bombs left is pretty much the same as losing 4 lives at once. If you want to 1cc, learn to bomb.
  • Don't kill yourself getting items or the POC. Spirit Items stay on screen long enough for you to be able to collect them at some point, so don't rush into bullets trying to get one. Life and Bomb Pieces are more valuable, but if they are behind too many bullets, either bomb or don't go for them.
  • Only go for necessary-yet-risky dodging strategies if you're at 0 bombs (yes, even if they're really cool).
  • Don't end your run as soon as you need to use a continue: the game awards Achievements for getting the Bad Ending with each character.

Spell Cards[edit]

As always, the early ones are easier to capture, and the later ones are generally much harder (and not worth caring about if you want to survive). The Capture Bonus (which can be failed if you use Roaring Mode to erase bullets) changes the drops that appear after beating a card. While you will always get at least one Beast Spirit, capturing a card will also generate a Life Fish and Bomb Fish. Be sure to stock up on lives and bombs this way during the early stages, but don't be afraid to bomb if necessary after Stage 2.

Spell Practice[edit]

New players shouldn't underestimate the effectiveness of Spell Practice. It's recommended to run-through the game in Hard and Lunatic (using continues as necessary) to unlock Spells in Spell Practice, then... practice. By the time you successfully capture most of the Hard/Lunatic spells, you'll have the dodging skills necessary to beat Wily Beast and Weakest Creature. However, you will still need to train your bombing skills. You can also plan out your bombs strategically using Stage Practice.

Roaring Mode Basics[edit]

In general, Roaring Mode’s death-cancelling effect is understandably highly valuable.
During the early stages, you can practice acquiring only the Beast Spirits which match your shot type and focus on getting as many life-pieces as possible.
Once it becomes tricky to reach the Spirit Items you seek, new players might prefer simply grabbing as many Spirit Items as they can in no particular order to get the most out of Roaring Mode’s death-cancel. This is especially true while fighting bosses that have overwhelming non-spells. However, note that a Berserk Roaring Mode will usually last longer and thus give better protection. You have to find a balance between those two mindsets.

And remember, never shoot if unnecessary during Roaring Mode. Yes, it matters.


Roaring Mode[edit]

What to Collect[edit]

In general, you should aim to collect your Shot Type's spirit. Point Fish and Power Fish will take valuable slots in your Beast Spirit gauge, for not much effect (especially Power Fish collected at full power). Life Fish and Bomb Fish are usually better to collect while already in Roaring Mode since they will immediately physically manifest, allowing you to collect them with certainty if you chose your moment carefully. Ending a Roaring Mode with Life and Bomb Fish in your gauge will sometimes make you unable to collect the drops (without using a bomb).

If you accidentally collect another Shot Type's spirit, then shift your focus to collecting those for the time being. It's always better to have a Berserk Roaring Mode which lasts a long time and protects you for the length of multiple spells than no Berserk Roaring Mode at all. However, in later Stages, it becomes harder to chose what and when you collect. As such, struggling players should probably collect whatever they can in anticipation of a difficult section.

While in Roaring Mode, collecting other Beast Items will increase its duration. However, the time increase is abysmally small, and it's usually smarter to dodge a Beast Item so that you can later collect it in your gauge. Except, of course, if it means running into bullets.

Note that during Boss conversations, Beast Items will continue to cycle, which allows you to collect exactly the Beast Item you need. If there are both Fish and Beast Items, prioritize the Beast Items and collect the Fish Items if a Roaring Mode is started. The Roaring Mode timer will not go down during this time, so use this moment to your advantage (and break your text-skipping habit).

Starting Roaring Mode[edit]

In general, avoid starting a Roaring Mode after the midboss if you feel/know the stage portion is about to end. If you can keep enough Beast Items on screen until the pre-boss conversation, you will have a considerable advantage during the fight.

If you can chose when you start Roaring Mode, you should of course prioritize harder section. Starting a Roaring Mode before a hard section will often means it will timeout during that section — which makes you extremely vulnerable. The visual clutter of a Roaring Mode timeout can easily make you lose focus of densely-packed bullets. There is one thing you can do to save yourself from this situation...

Ending Roaring Mode[edit]

Strategically chose how you end Roaring Mode. If you are about to timeout or get hit, calling off Roaring Mode by pressing X will save you the visual clutter of a timeout as well as remove nearby bullets, making it a sort of second bomb. While this can be incredibly useful, it has the downside of cancelling the Roaring Mode Extra Beast bonus, thus making it harder to start another Roaring Mode later.

As such, you should always try to timeout in early stages.

It's also possible to use the effects of this "second bomb" to chain Roaring Modes — that is, to quickly nab five new spirits using the Spirit Strike. This is however very risky, and can be achieved easier by using an actual bomb upon the end of Roaring Mode.

On this note, never press X during Roaring Mode thinking you're launching a bomb which will make you invulnerable. You will call off Roaring Mode and become extremely vulnerable. If you don't quickly press X again, you will have lost a precious life in one of the dumbest ways possible.


Scoring[edit]

Attention: This section is a stub and it needs expanding with more information related to the section's topic. If you can add to it in any way, please do so. You may improve one (or more) of the following points:
  • Needs to be done

This section is only valuable to experienced Touhou players.
(It should also be written by experienced Touhou players, so not me)


Miscellaneous[edit]

Character/Beast Strategies[edit]

Attention: This section is a stub and it needs expanding with more information related to the section's topic. If you can add to it in any way, please do so. You may improve one (or more) of the following points:
  • Needs to be filled in
Reimu-Wolf
Work in Progress.
Reimu-Otter
Work in Progress.
Reimu-Eagle
Work in Progress.
Marisa-Wolf
Work in Progress.
Marisa-Otter
Work in Progress.
Marisa-Eagle
Work in Progress.
Youmu-Wolf
Work in Progress.
Youmu-Otter
Work in Progress.
Youmu-Eagle
Work in Progress.

Rare Beast Spirits[edit]

One rare Beast Spirit can be found in each stage, dropped by the midboss when certain conditions are met. If a Rare Beast Spirit is used to trigger Roaring Mode, five spirit items will appear when the mode ends instead of the usual two, and this will always yield at least 1 Life Fish. Avoid collecting a rare spirit with Roaring Mode already active, as it will has no effect.

You can check each specific Stage strategy page to know how to obtain them, what their rewards are as well as an evaluation of whether or not they are worth getting depending on your skill level. It's also understandable if you want to discover these secrets on your own. In either case, if you've missed a secret during your run, you can still get both it and its achievement in Practice Mode.

Achievements[edit]

Attention: This section is a stub and it needs expanding with more information related to the section's topic. If you can add to it in any way, please do so. You may improve one (or more) of the following points:
  • Needs to be done

Work in Progress.