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Youkai Tan Q Roku/Characters/Minamitsu Murasa

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Stats

HP LP AP1 AP2 AP3 STR DEX INT AGI VIT WIL PSY
Lv1 18 46 1 1 0 8 5 6 6 7 6 0
Lv25 183 700 3 4 0 25 17 19 19 22 19 0
Lv50 390 1496 6 7 2 44 30 33 33 38 33 0
Lv75 687 2677 9 10 3 62 42 46 46 54 46 0
Lv99 1200 4999 12 14 4 80 55 60 60 70 60 0

Resistances: Water(☆), Electric(×), Earth +25, slightly resistant to physical attacks

Initial equipment: Blackjack, Hat

Location: Underground 10F

Synchro effects:

Myouren Temple: Vit Up -- with Byakuren and Nue

Skills

Ability Translation Lv. Cost Weapon Type Base Stat Targets Effects Prereq
強打 Smite 1 AP2 Martial Str Close foe - none, starts with Lv1
2
3
たたきつぶす Smash 1 AP3 Martial Str Close foe - none
2
3
カウンター Counter 1 AP1 Martial Str Self May evade and counter touch attacks for 1 turn Smash
2
3
チャージアップ Charge-up 1 AP3 Magic - Ally Charge 1 turn; Physical attack power increase Smash
2 Physical attack power increase
水弾 Water Bullet 1 1 EN Magic Int Any foe - none
2 1 EN, AP1
3 1 EN, AP2
豪雨 Downpour 1 2 EN Magic Int All foes - Water Bullet
2 2 EN, AP1
3 2 EN, AP2
クロスサンダー Cross Thunder 1 1 EN, AP1 Magic Int Any foe - Downpour
2 1 EN, AP2
3 2 EN, AP2
地響き Earthquake 1 2 EN Magic Int All foes Inflicts Stun Water Bullet
2 2 EN, AP1
3 2 EN, AP2
振動波 Oscillation Wave 1 2 EN Magic Int All foes Inflicts Vit Down Earthquake
2 2 EN, AP1
3 2 EN, AP2
シールド Shield 1 AP2 Magic - Self Avoid one attack Cross Thunder, Oscillation Wave
2 AP3 Ally
マジカルヒール Magical Heal 1 1 EN, AP1 Magic Int Ally HP recovery none
2
3
リフレッシュ Refresh 1 1 EN Magic - Ally Cures status ailments Magical Heal
2 Circle of allies
ハイスピードチャージ High-speed Charge 1 AP1 Magic - Self EN +1 Refresh
2 EN +2
3 EN +3
ビルドアップ Buildup 1 1 EN Magic - Ally Vit Up none
2 1 EN, AP1 Ally circle
3 2 EN, AP1 All allies
ウィルアップ Will Up 1 1 EN Magic - Ally Wil Up none
2 1 EN, AP1 Ally circle
3 2 EN, AP1 All allies
トランス Trance 1 AP1 Magic - Ally Psy Up and inflicts Madness none
2 Psy Up
護身法 Self-protection 1 AP2 Magic - Ally Vit Up, Wil Up Buildup, Will Up
2 1 EN, AP2 All allies
幻影 Phantom 1 AP2 Magic - Self May avoid physical attacks; ends after six triggers Trance Lv2
2 AP3 Ally
道連れアンカー Dragging Anchor 1 AP1 none HP & LP Any foe Damage = 3/4 current HP+LP; Faint after use Smash Lv2
2 Any circle of foes
3 Damage = current HP+LP; Faint after use
ディープヴォーテックス Deep Vortex 1 AP2 Magic Int Any circle of foes Dispels positive and negative status effects Downpour Lv2
2 1 EN, AP2
3 2 EN, AP2